witylernn 2017-12-05 03:41
If this was a full length game, id pay for it, was a sweet ride man
Foon → Ludum Dare Explorer → LD40 → Daku
By apple-dash and machocodes
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 1031 | 2.87 | 49 | |
| Fun | 969 | 2.77 | 49 | |
| Innovation | 993 | 2.63 | 51 | |
| Theme | 1132 | 2.08 | 49 | |
| Graphics | 720 | 3.23 | 52 | |
| Humor | 915 | 2.06 | 45 | |
| Mood | 1 |
If this was a full length game, id pay for it, was a sweet ride man
The models are all really high quality, and the mechanics seem interesting enough. The only problem was that there wasn't very much of it. Keep working and it should be something really fun to play.
Thanks for the GREAT feedback we will definitely continue the game
Cool aesthetic and visuals. I'm a big fan of throwing ninja stars, but I imagine that in a full game you'd probably want to limit ammo, haha.
Ran out of time but we already have that in another build
Controls feels smooth, music is nice. Keep going with the game. Awesome entry! Can agree about lack of challenge - it seems that I do not really need to swing my katana to kill enemies :)
It seems alright but it lack any sort of real challenge, the shurikens kinda just make it mindless.
That said I was kinda alright with it being easy because if it were hard the grey viewcones on the grey ground in the grey level mighta been frustrating. I understand it was a visual aesthetic you were going for, but remember. Gameplay first.
Great art, the gameplay is great and fun to play.
Ok
Love the art, Game is great fun to play
Really impressive stylish game. I only wish enemies would have guns, otherwise it's too easy. :P
Everything was said. I like the visuals, I think it worth to keep working on this project
Nice one, graphics are simple and the concept is cool
There is some problem on your actual release: - the .exe file is within the data file, so it doesn't work - in the second level, there is no UI and I can't do anything Let me now when you fix this, and I will test it later, it looked great
The idea i pretty sweet, i like the stealth needed, but i couldnt manage to get past the second level, maybe add some hints? Secondly, i dont know how the jam theme is implemented into the game. Overall, i liked it and would love to see more of it!
The models are really cool. The music and style create a really good mood. Create more levels this is a cool game to play :D Congrats!
I wasn't quite sure where to go in the second level so I am sure I missed half of the game. But the part I played was enjoyable. Could have needed more challenge tho. Graphics were simple but nicely presented.
Not bad, i enjoy stealth games quite a bit but the second level was kind of tough.
Pretty confused about your game. I killed 3-4 red guys, got to level two, and then nothing happened, and I had no way to figure out how to make any progress. Your game is smooth, lacks visuals though, but the gameplay is there. Not sure how present the theme is either.
Smooth camera, models fit well and music gives more depth. :grinning: But only 4 very easy enemies and 2 levels seems too easy, More depth and difficulty would have made it even more cool!
Lowpoly models looks amazing. GL
Nice graphic style but there is no UI in 2nd level and one enemy and very short game.
The graphic style is nice and clean. And the music is pretty relaxing. But it seems I didn't get the gameplay. The guards didn't seem to harm me. And like some other mentioned I got stuck in the second Level. Is there a way to a next Level?
The graphics looked interesting however the game was very short to truly test it.
Love the art, Game is great fun to play
I had no UI, nor enemies on the second level. The exe was in the data folder from where had to move it out (idk how only one player commented this so far). I wasn't able to do anything on the second level. If you fix this let me know since i did not vote on your game.
I got stuck on the second level not knowing what to do but the game felt so nice ! The mood is really great and I'm sure a full game would be a gem. (Ennemies could be a little more agressive, I already see a Hotline Miami-like game really dynamic an moody !)
Interesting. I really liked the shuriken effect. The fact that the second level consisted of a room with a bunch of pretty stuff and nothing to do, not so much. Still, it was fun while it lasted. Good work!
@apple-dash, @machocodes,
I've got the following error:
2017-12-17 04_00_32-Daku 1.1_Data.png
But then I copied all \Daku 1.1_Data content and game started.
Can confirm that the second level is blocked in this case. I see the red button thing, but can't interact with it. Also, there is no UI:
2017-12-17 03_56_11-MachoGame.png
Is it okay?