FoonLudum Dare ExplorerLD42 → Human Powered Rocket

Human Powered Rocket

By eggshelldog

View on ldjam.com

CategoryRankScoreCount
Overall2763.5042
Fun1613.6042
Innovation993.7542
Theme1763.9142
Graphics2443.5542
Humor84.1742

Comments

drunkardwolf 2018-08-13 14:14

Good work. Liked the art a lot. Funny concept and executed pretty well. Great job :)

drunkardwolf 2018-08-13 14:14

Good work. Liked the art a lot. Funny concept and executed pretty well. Great job :)

temmy 2018-08-13 14:19

Quirky!

gao-ming 2018-08-14 02:34

Good blood!

wxzuir 2018-08-14 07:19

Really a great game while my Space key don't think so.

chao 2018-08-14 09:46

Really cool idea, basing a game on a common physics error in 3D engines is novel to the point of absurdity. While the game did end up playing mostly as a space spamming simulator, the concept was brilliant and fit the theme perfectly. Nice job!

thegunmaster 2018-08-14 10:38

Interesting idea, very original, inspired by minecraft's old mob packing by any chance? It did get rather easy once I understood the controls however, reaching every goal with the first attempt. Could perhaps have tried to add some more difficulty.

nattress 2018-08-14 10:57

Nice funny, unique concept. Art matches nicely and gameplay is fun.

eggshelldog 2018-08-14 11:08

Thanks all for playing and commenting my game! @thegunmaster sorry I have played Minecraft before but I don't know what is old mob packing. Here is my brain storm process: 1. What will happen when things are getting too crowded? 2. Maybe something inside the crowd will bounce out? 3. How about making a game that a man bounce out from a crowd and fly to the sky!!! wWWWOOOOOOHOOOOOOOOOOOO

thegunmaster 2018-08-14 11:30

Ha okay, if you still want to know what I was talking about: https://youtu.be/5NvkhOTxtYQ?t=127

eggshelldog 2018-08-14 11:43

@thegunmaster Holy Shit! that's hilarious!😂 Thanks for letting me know 😂😂

psjuk0 2018-08-14 12:21

What bizarre and funny concept, I enjoyed the silliness, nice work.

james-shipp 2018-08-14 12:37

Dope entry. This one wins all the points for innovation, never seen something like this before. The aiming system for playing the rocket-cage-thing was a little hard to use, but I got the hang of it- awesome that you had time to make a cool intro and add some sounds!

mathiouza 2018-08-14 14:09

I did not understand how to play..... I send the launcher, I waited for the max uman in the box, I smashed my spacebar (for a while when passed the red line) and I stopped. And then I flew for 9 meters and everybody died.

The game seems fun, but actually, I can not play to it. ^^' Maybe am I stupid ? x)) An in-game tutorial could be usefull I think ^^'

I am waiting for your message before rating it ^^

eggshelldog 2018-08-14 14:22

@mathiouza you can take a look with the walkthrough video, The main point to let the man fly high is : 1. add human until the cage is full (the add human button will turn to black) 2. smash your spacebar 3. release when the bar reaches the highest point you can let it be

Which means it didn't count about how long you smash your spacebar, it's about how high the stress bar reached when you release the last hit of your spacebar.

I am really sorry about not having a clean tutorial, I don't really know how to present the mechanism in a good way. I have spent some time thinking how should it count for the power to fly when I was making this game, maybe it's just not a good choice. Big thanks for giving me another chance to explain before you rated. Thanks a lot, I hope you can understand it.

mathiouza 2018-08-14 14:40

I mashed the spacebar until the stressbar was to the high point ^^'' And I watched the video too ^^' I retried and I just made 18 meters high, that is my best score x) I think that is a bug or something, but I do exactly the same thing as I saw in the video. That is... really weird x) Sooo... herr, I just will not rate it ^^' I cannot play the game soo ^^' yeah ^^' Thanks for considering the problem though ^^

eggshelldog 2018-08-14 14:45

@mathiouza I am sorry about that :( I will try to take a look with the problem. anyway thanks for spending time on my game! have a nice dayX)

yamiog 2018-08-14 16:27

The game is awesome! I just think that you should add a launch button because spam clicking is a pain to do for 5 seconds, but other than that 10/10!

joloujed 2018-08-14 18:49

Nice and funny game, I liked the style.

rainysolar 2018-08-15 02:39

Funny Game. It's like an elevator space shuttle! :laughing:

rayriver 2018-08-15 05:01

Good game! The "Space Project" is a bit cruel..

jerryletehen 2018-08-15 09:42

Really funny!! Like!

crafty-mine 2018-08-15 09:58

Reallyfunny game with a original idea keep it up Good Luck🍀

maskinmask 2018-08-15 10:13

hahahaha so coooool!

catbutt 2018-08-15 10:42

Very simple game, easy to play but really short; ended abruptly.

eggshelldog 2018-08-15 11:01

@catbutt you can still keep playing after the game end! Just click Continue on Menu scene, it saves all your unlocked stuff!

dragongino 2018-08-15 13:04

what did I just played XD

ical 2018-08-15 14:38

Very Humor.I got a lot of fun!

flower 2018-08-15 20:12

This is really fun)

pkenney 2018-08-16 02:58

A fun zany idea, with a cool sense of style and humor! I was a little confused how to do a really good job launching: I watched the video, tried a bunch of times. I was able to do some launches but nothing as high as you did! So it was nice to see the full potential pulled off in the vid.

Y'know what lemme go try one more time...

OK I got higher that time! 74 meters. Before I wasn't re-adding humans after the rocket setup, which had killed a few of them. I don't know how to stack the multiple rocket guys like you do in the video though, since when I send a second rocket, it seems to just kill all the people including the previous rocket guy. Sorry if I'm being slow!

But funny idea and cool style!

eggshelldog 2018-08-16 06:44

@pkenney First, thanks for spending time on my game! To stack up people, it required you to unlock a new type of human after you fulfill some target(a short guy with fuel tank) I think if you can get 74 meters high, you should be able to get higher than 80 meters as well! Maybe I set the target too high, Or the power calculation I set up for my game is just not fit, you are not a first people who can't get through the first 80m in my game, I think there are more of them behind the comments. I am sorry for giving you a bad experience.. sorry about that... I really appreciate that you let me know that, thank you

eggshelldog 2018-08-16 07:36

Okay, I don't know why but the walkthrough video in this page didn't play from start, maybe that's misleading you because there are some unlocked stuff for the previous target reached. Does any one know how to fix the video playing problem?

kingofwhawha 2018-08-16 10:04

Great game! The intro is FIRE! I got to about 2700 meters high and couldn't get any higher. Here are some of my thoughts: I have to press the space bar VERY quickly to get a decent height, even on some of the earlier levels. Maybe it would be better if you tune down the difficulty a bit (like making it easier to reach the "red" zone) and increase the number of levels? Just a piece of personal opinion 😁. Anyways, good job!

eggshelldog 2018-08-16 11:37

@kingofwhawha you get the point! The keyword "quick" !! oh my god, finally I found the keyword, all players need to do is pressing the spacebar as fast as you can and release when you can't hold the speed! Thanks a lot, now I figure out how should I write the tutorial 😂

For the number of levels, I agree with you, maybe I can also add something like milestone reward notes so the player can clearly know what they can get at different level. I think I will not make a post-jam version for this but these can be a valuable experience of game designing. Big Thanks! Great Comment!

baronb 2018-08-19 00:59

This gmae is interesting and funny. I had a hard time figuring out what to do, but it was cool!

nate-wec 2018-08-19 01:37

Funny, Gory, Hard to place to cannon and launch in the WBGL version. 16/10 IGN Serious this game was mad funny, but kinda boring without any music or anything other than make guy go higher... Great idea, needs some polish.

eggshelldog 2018-08-19 06:22

@nate-wec Maybe making Web version is not a good idea :joy: , I don't know Music is always my biggest weak point, I hope I will be able to make some music in my next jam (actually I have this wish every jam :stuck_out_tongue_closed_eyes: ) Thanks for playing!

paulhocker 2018-08-25 06:00

that was a great amount of fun - super cool mechanic reminded me of the old keyboard smashing days - thanks for making this cool game