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James Shipp

View on ldjam.com

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202046Keep it aliveSweet Resurrectioncompo4653.493.103.433.274.043.233.133.68
201842Running out of spaceDesktop Clout!compo3523.402.973.393.633.271.692.822.69

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by James Shipp

James Shipp leaves an average of 28.0 feedback comments each event.

LD46 — Keep it alive (31)

Hot Day by sypdev 2020-04-27T18:48:02Z ♥ 2

Very cool mechanic, love the art as well. It was fun to see your development process in the devlog, I felt a personal connection the game once I played it hahah!

Lighthouse by Lukvasando 2020-04-25T21:29:46Z ♥ 2

Dope style!! Big points on the atmosphere and mood.

Potater Toss by BoxedMeatRevolution 2020-04-25T15:53:37Z ♥ 2

I smashed my tater!!

Shapes by Finn_Tr 2020-04-25T02:20:53Z ♥ 1

This is a great entry!! I love the elasticity of firing the teleporter, it was super satisfying.

Gregg by Walkalope 2020-04-25T01:45:31Z ♥ 1

Hung out with these guys in the stream for a bit while they were working, super nice dudes!! Congrats on finishing the game, was hyped to see what you added since I saw the in development version. That voxel art's still killin it!

FlameOver by fancy89 2020-04-24T08:53:45Z ♥ 1

Lovin those top down graphics!

Retrobulbar by stefenism 2020-04-23T23:54:19Z ♥ 3

This was fucking crazy!! Reminded me of Manifold Garden, incredible central mechanic. So impressive that you were able to design this for a jam!

Save the Fish by Duck Reaction 2020-04-23T23:44:21Z ♥ 1

The way I actually suck at simon says

File Survival by Probe31 2020-04-21T03:43:31Z ♥ 1

Super dope entry, I love the idea! Took some runs to get used to, but the way all of the elements of desktop apps were implemented was genius. High marks all around.

Disposed by zchen 2020-04-21T03:39:26Z ♥ 3

Fun entry! Loved the camerawork and animations. I had some trouble using the movement to get where I wanted, and got stuck after I put the garbage in the garbage disposal and got my arm taken off in the door. I could put my memories on the usb but it wasn't clear what to do next, I tried clicking around on everything with the objects I had. Loved the humor and mood though, if this were a bit more polished it would be an incredible entry!

Egg Defender by Tent Hat 2020-04-20T06:59:53Z ♥ 1

I really love the movement, especially the jumping, kind of cool to see where you end up since you can't tell the depth. On the other hand, didn't feel like I moved fast / accurately enough to be able to stop the mean old dudes from smashing the egg..

Balloon Balloon! by JetTheSimon 2020-04-20T06:55:15Z ♥ 1

Had to play solo but I remember doing this with my brother when we were little.

Protect The Artifact by WillyPa 2020-04-20T06:28:38Z ♥ 1

Nice reversal of the usual gameplay elements, with the player damaging enemies instead of vice versa!

Light in the Dark by SirTyler 2020-04-20T06:23:31Z ♥ 0

Jump was a little dysfunctional but cool idea and good use of lighting!

Beeeees by Corporation 2020-04-20T06:20:39Z ♥ 2

Cool stuff, reminded me of Super Crate Box. I dig the idea of having an invincible player with a vulnerable object being brought along.

Just Fishing by DrunkardWolf 2020-04-20T06:19:11Z ♥ 1

The fishing rod visuals and physics(?) are soo incredible! Very impressive graphics. A nice calm little world to live in for a moment.

ALIVE by theArchitect 2020-04-20T06:17:30Z ♥ 3

Super interesting concept, I especially like the ability that let you see enemies through walls!

Keep HE alive by Joaquim_2009 2020-04-20T06:07:59Z ♥ 1

I couldn't get the second level to work! Maybe I just wasn't doing it right

VAT - Very Astonishing Tubs by GeneralSturgeon 2020-04-20T06:02:22Z ♥ 1

Super nice graphics! I liked the little blipped out privates hahah.

That's Crazy, What? by commanderstitch 2020-04-20T05:51:30Z ♥ 2

This is so goddamn intense hahah!

Akula by Ilya_Nazarov 2020-04-20T05:29:57Z ♥ 2

Link doesn't work :(

Captain! Captain! by SuperGamersGames 2020-04-20T05:28:25Z ♥ 2

Damn this is a hard one! Really like how you use the same object for abilities and recharging. Very well polished and designed.

A World On Fire by AnInnocentChild 2020-04-20T05:24:32Z ♥ 0

This was straight up alarming, hahah! Loved the planets going around in the background.

Overthrone by Phibian 2020-04-20T05:21:36Z ♥ 1

Great game, congrats on your first release! 4 years ago I was 15 and making games too, keep going!! Loved the little juicy bits, like the squishy title screen text and the king bouncing on his throne. It was quite challenging, I think if the enemies dropped more $$ maybe it would be a bit easier? Wasn't sure how the towers were supposed to work, I bought one but couldn't tell what happened as a result. Great entry!

Keep It Alive by danman9914 2020-04-20T05:11:48Z ♥ 4

THIS GAME IS FUCKING INSANE!! Made it to the end, incredible all the way through! I'm amazed you found time to include such a level of polish with visual and audio art, holy shit. The multitasking mechanics are very fun, love the UI visuals to keep track of while you pump away at the heart or help the train up a slope by pumping in coal. My favorite part was definitely the changes in steepness and scenery as you continue through. I'm not entirely sure what *that* was at the end... but I'll be thinking about it in a couple days, no doubt. The kind of game that stays with you. Best LDJAM game I've played.

just a boring topdown shooter by Kinshuk_thebest 2020-04-20T04:56:05Z ♥ 3

This was dope. Against all instructions, I decided to play the game. I love the relationship created between the player and narrator, that's some Stanley Parable shit. I didn't click the button, but after the narrator disappeared and I killed 100 agents, I decided the game was probably over. I gotta know, is there something that happens after that if you keep going?? Very fun experience, thanks for making.

BBYS by Lambdanaut 2020-04-20T04:48:48Z ♥ 1

Very interesting concept! It took me a sec to realize I was supposed to push the bby towards the food, wish I see by the comments is a common thread hahah. Really liked the graphics and soundtrack, I think that's something most people didn't have time to get to. I thought that you were supposed to defend the bby by attacking the enemies, so my critical feedback would be to make the gameplay a bit more clear in terms of how to do things. Great job on the presentation!

Do not venture into the darkness by Sergio Gonzalez 2020-04-20T04:44:57Z ♥ 1

This was a fantastic idea! I love the simple gameplay loop of needing to simultaneously stay close to the fire for protection but go farther and farther out to keep it going. I died with only one enemy left :( hahah. Graphics and audio worked well to convey the idea- I think that if the enemies had glowing eyes or something like that it would be have made the late stages of the game a little easier. I was forced to venture far out into the darkness pretty much blindly. But of course there's only so much you can do in 48 hours- great job!

Emergency Override by Listonos 2020-04-20T04:38:11Z ♥ 1

This is so good!! The visual aesthetic you pulled off here is incredible, love the voiceover effects as well. I didn't realize that the bot was gonna be an enemy instead of a friend.. main mechanic of flipping binary switches very easy to understand and well designed. Overall super solid entry, I can tell you had fun making it :)

Human Spiderweb by miziziziz 2020-04-20T04:29:30Z ♥ 1

Loved the sloshy sound effects and voice lines. It was a little hard to tell where the enemy was when I got killed some of the times, but fun gameplay! And creepy, good mood.

Flower Picker by yellowlime 2020-04-20T03:58:37Z ♥ 3

Loved the end! I collected 16 flowers, wasn't expecting that twist. I really liked the little background story told through the text, like someone saying "see you on Sunday." Made me think about who I was as the character.

LD42 — Running out of space (25)

Dirty Duty by grahhhhhhhhh 2018-09-01T14:23:15Z ♥ 0

I dig it!

SQUASH KILL by Smithy 2018-08-22T11:19:25Z ♥ 1

Cool entry! I think the movement and player rotation could be a little speedier/ more responsive, and it isn't super intuitive how to kill zombies at first (at the beginning I thought I was supposed to box them in or something) but no huge complaints, really fun game. I especially like the effect for when the boxes fall down into place.

Tunnel Racer by legatus 2018-08-21T15:01:05Z ♥ 1

Enjoyed this a lot, nice tunes!

Kakapo by beta 2018-08-18T21:53:31Z ♥ 1

Great game, love the message! I like how the art style matched between the cats and kakapos, created a cool look

Legacy by gil4 2018-08-18T17:39:22Z ♥ 1

Very nice graphics and audio! The puzzles were pretty fun- my only critique is that since the character can't die and we don't really know the purpose of keeping items, there isn't a whole lot of drive not to lose them.

Demonic Digestion by DodoIta 2018-08-18T17:17:25Z ♥ 2

I really dig this! Got some great Okami vibes. Usimg the smoke trail from the player was a great way to represent health without UI, I particularly appreciated that. The art was fantastic, I loved the little 2 frame animations that everything had.

no-kill by daniel 2018-08-18T01:04:48Z ♥ 1

Really nice one! Super chill, had fun caring for the pups.

EVOLUTION by Noa Calice 2018-08-18T00:47:40Z ♥ 1

Interesting game. Top notch artwork and sound, but I felt like it was a little lacking in terms of mechanics- placing things, waiting for enough money to buy the next thing and so on wasn't particularly fun or rewarding, but I appreciated the representation of climate change, and towards the end it kinda hurt me to keep going. It's easy to be critical of one of the more popular compo games, of course it's very well done :)

The Flesh Pit by frankiesmileshow 2018-08-18T00:23:32Z ♥ 1

Fun play! Bet those monsters were fun to make :)

Miss Eyesore by Filip Bergkvist 2018-08-18T00:12:16Z ♥ 2

Really nice graphcs! My favorite asset was the map in the main room, looked super nice- reminded me of Bioshock or something. Definitely set the mood well, the first jump scare really got me. The whole game was so dark that it was kinda hard to tell when a room was 'dark' and the text instructions on the screen didn't do as well a job instructing me on how the game worked as maybe they could have. About one of the above comments ^ I think having the monster on the title screen was a good, call, I spent like 2 mins just staring at it's texture before playing the game. Very polished!

Blow the Hen Down by NickZangus 2018-08-15T01:20:22Z ♥ 1

Good stuffff

.S by torcado 2018-08-14T22:27:33Z ♥ 0

Showed this to two buddes in class and we spent an hour and a half trying to beat it together

PHAZACA by lycaon 2018-08-14T17:55:26Z ♥ 0

This is a goddamn shooting masterpiece. It feels fantastic. Dope screenshake and sound effects make the shooting feel sweet as hell. I found the color scheme a little lacking because there wasn't a ton of contrast, hard to see the player and things. There were also some weird bugs that happened when I died and restarted that would make me unable to shoot, or without a cursor, things like that- had to restart the game to fix it. But even with those problems, this get's 5 stars in fun, audio, and mood!!

Get Comfortable by mcccclean 2018-08-14T15:28:48Z ♥ 0

Cool take on snakes! I loved the graphics and audio, and the enemy AI was very impressive.

Spacecraft OS 8 by ManTou 2018-08-14T15:21:07Z ♥ 1

This is super in-depth! It took me a couple deaths to get the hang of things, and realizing when to use what combination of things (like rotating and shooting at the same time) I dig this quite a bit

Field of Bodies by muriel 2018-08-14T13:17:17Z ♥ 1

I liked this a lot! Cool wave-based stuff with the options after each wave. I also dig that the zombies bodies stay after each level, and it's an interesting design choice to make the level a little lighter after each zombie kill.

Spaceless by yilian 2018-08-14T13:13:48Z ♥ 0

This is a cool take on Tetris. I dig the concept, and the audio and art is nice. The camera following the block level instead of the player got kind of annoying, because occasionally I would be stuck beneath the camera window and would have to blindly jump up until I made it back into view. I'm glad the option to speed the blocks up was there, but I did it more because I didn't want to wait the whole time for them to come down than for the bonus points. Worthy inclusion!

Too Much Post by Thomas den Hollander 2018-08-14T13:03:47Z ♥ 1

Pretty cool entry! Some of the graphics, like the character graphics and anims, could use some work- I liked the idea behind it all. I think some kind of system where you couldn't walk through letters if your inventory was full would be cool (maybe a points system or something, I dunno) cus that would make everything increasingly complicated, might be a little closer to the theme. Nice music too!

TINY TOWNS by BearishMushroom 2018-08-14T12:54:10Z ♥ 0

This is an amazingly polished puzzle game! Nice audio, great graphics, and hard puzzles. No huge complaints

Human Powered Rocket by EggshellDog 2018-08-14T12:37:43Z ♥ 1

Dope entry. This one wins all the points for innovation, never seen something like this before. The aiming system for playing the rocket-cage-thing was a little hard to use, but I got the hang of it- awesome that you had time to make a cool intro and add some sounds!

Without a mark by Good Day 2018-08-13T18:50:29Z ♥ 0

Interesting game! Hadn't thought of going the memory game route. Wish the text was a little bigger! Smooth animations :)

Running out of Space by Harry Jacobs 2018-08-13T18:45:46Z ♥ 1

I think the controls are the right amount of hard to control to make this fun. I like the sounds and music, I think the graphics could be a little more consistent and polished though. I was wondering if anyone would take the theme super literally, glad someone did :) I think some sort of shield or something to make the player not die on the first collision would make the game more fun- since right now it's kind of an all-or-nothing run. There's some great detail put in that I love:

- the option to skip the intro texts - the cool highlight animation for the buttons - the particle effects on the wormholes

Good shit!

GLASS HOUSE by AkirAssasin 2018-08-13T18:28:53Z ♥ 1

Loved this game. The flower graphics are beautiful, and the chill mood created is super enjoyable. Wish there was some laid back music in the background to garden to. The selling mechanic didn't make a whole lot of sense to me, and how the price was what we 'thought' it was. Seems like the safest option was just to wait until the people who wanted to buy my plants for $2 were replaced with higher options, or just use those plants for seeds instead of purchases. Also the space upgrades gave multiple options, but I only needed to choose one to beat the game- I'm assuming they were for continued play afterwards. The game wasn't super on-theme, but it didn't get in the way of my playing experience- over all one of my favorites so far.

Stuck! by chkkll 2018-08-13T00:07:23Z ♥ 1

Dope entry! The music and sounds are especially great.

The Decline by paulstraw 2018-08-12T23:53:16Z ♥ 1

I couldn't make it to the top! :( I'm impressed you were able to add some of those dope details like the parallax and screenshake that make the game feel much better- this is high quality stuff!