FoonLudum Dare ExplorerLD46 → Overthrone

Overthrone

By phibian

View on ldjam.com

CategoryRankScoreCount
Overall2613.7125
Fun3073.5625
Innovation7203.0425
Theme2743.9325
Graphics744.2125
Audio1943.6025
Humor5042.7623
Mood2873.5225

Comments

evolving 2020-04-20 05:19

Cool Monochrome graphics! Pretty cool combat system. Interesting)

sergio-gonzalez 2020-04-20 05:19

Really cool! The music is great and I love the art style. I ended up hitting a collision bug and getting stuck above the game map, unable to save my helpless king

kr4sh3 2020-04-20 05:20

A surprising amount of polish and content! Well done!

james-shipp 2020-04-20 05:21

Great game, congrats on your first release! 4 years ago I was 15 and making games too, keep going!! Loved the little juicy bits, like the squishy title screen text and the king bouncing on his throne. It was quite challenging, I think if the enemies dropped more $$ maybe it would be a bit easier? Wasn't sure how the towers were supposed to work, I bought one but couldn't tell what happened as a result. Great entry!

darriasart 2020-04-20 05:22

Well done, lots of juicy fx and cool style overall.

anchoredtoad 2020-04-20 05:30

Beautiful effects. I love the mechanic where the king just sends more people after death.

kymakesgames 2020-04-20 05:32

An action tower defense game — neat! Controls are snappy. I got knocked outside of the play area once. Good presentation. Thumbs up.

phibian 2020-04-20 05:35

@sergio-gonzalez apologies. I knew there were some bugs but I didn't have time to fix them.

phibian 2020-04-20 05:35

@darriasart Thanks! It means a lot.

nikond 2020-04-20 05:35

Very interesting game, but enemies constantly stuck in blocks. Once a player got stuck due to which it was not possible to continue playing.

phibian 2020-04-20 05:36

@james-shipp Thanks! The towers end up in your item slot, where you can press space to deploy them. I would've written more in the how to play section of the menu, but I ran out of time.

sacredbacon 2020-04-20 05:38

Very Fun! Art style is incredible, the lighting on pickups and entities looks astounding. The audio sounds great. Game loop is satisfying, wish there were a cooldown on respawning to make the health matter. Beyond that the game is solid, played for a while and really enjoyed the gameplay. Excellent Job!

Bugs: If you don't attack you can just upgrade your char infinitely; Ended the game after getting knockedback through a rock and could not escape;

phibian 2020-04-20 05:40

@nikond sorry about that! I'm aware of the glitches. Unity was giving collision problems and I didn't have time to figure it out.

phibian 2020-04-20 05:41

@sacredbacon you do lose money (75-125) when you die. I'm sorry about the bugs, I'm aware of them, but I couldn't get any more fixed by the deadline.

ironygames 2020-04-20 05:49

Very impressive and polished for 48h! My opinion is that it's a bit tough: the sword seems pretty weak, and most of all it takes a while to set up a building. Maybe start with enough funds to buy 1 would be a good idea.

However it may be, I really liked it, good job!

phibian 2020-04-20 05:50

@ironygames thank you so much for the feedback!

houdou 2020-04-20 14:49

Nice graphics! Did you also made those sounds and music during 48 hours? That's impressive!

Btw, I got a bug that I was pushed into rocks area and cannot move out :cry: . The king just keep shouting and I can do nothing XD

phibian 2020-04-20 18:11

@houdou sorry about the bug. Everything was made in 48 hours. I can't fix every glitch on limited time unfortunately.

mrvarren 2020-04-20 19:01

It was very cool! It could be a real long shot! Continue this way! I loved the art and gameplay! An autoclick could be useful but still, great work!!

inventivum-games 2020-04-20 21:34

Had a glitch where I was pushed into a wall by some fast moving enemies, and also it felt like the range on your sword should have been a bit higher or your hitbox a little smaller as sometimes I'd take damage because I was trying to get close enough to hit the enemy.

Still a great game.

blue-pin-studio 2020-04-22 21:43

Great game, very impressive for your first submission. There are a few bugs but they are all already mentioned above, keep it up!

ava-rae 2020-04-22 21:57

This was actually pretty neat! I dig the monochrome + bloom look a lot. Once you get enough money for a couple turrets, it's pretty easy to get more and more until you don't have to do any more work yourself! I also found that if you double tap Tab while the shop is open, you can get to the upgrade store, and that they don't cost any money! So free sword upgrades forever! Fun stuff, and an excellent first release, well done!

eoshadows 2020-04-23 22:43

Really good! The graphics were fantastic, I loved the glow effect on all of the pixels, it really made it a neat environment. The impact of my attacks felt great, with the sound effect and camera shake. The animation of the sword swing felt incredible too! also I like the potential for progress, with the ability to, as the enemies increase, be able to keep placing more and more defense mechanisms. I did get stuck outside of the map at one point, but luckily one of the fast moving enemies put me out of my misery almost immediately so it didn't really affect my game play. I would have liked to maybe see some animation in the enemies, but that's just something a little extra.

Again: really good, it was a pretty fun and challenging game! Well done!

2023-02-22 08:56

I love playing classic 2D games like this, like [Terraria](https://terraria3.com). I've been addicted to it for years and never get bored.