james-shipp 2020-04-20 06:17
Super interesting concept, I especially like the ability that let you see enemies through walls!
Foon → Ludum Dare Explorer → LD46 → ALIVE
By thearchitect, Standly007 and tianzi
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 135 | 4.08 | 31 | |
| Fun | 51 | 4.19 | 31 | |
| Innovation | 20 | 4.36 | 31 | |
| Theme | 1275 | 3.63 | 31 | |
| Graphics | 977 | 3.79 | 31 | |
| Audio | 490 | 3.67 | 31 |
Super interesting concept, I especially like the ability that let you see enemies through walls!
Woah, this is a really cool concept - keeping various senses alive.. Great execution too!
@james-shipp Thank you for this kind comments~
@johnjoemcbob Thank you for the comment, glad you enjoy it
Very unique concept! Balancing senses is really fun. I especially enjoyed having to rely on hearing when my sight ran out. Good Job!
@veesus-mikel-heir Thank you for liking, one of the major part in designing the level is balancing the position of the pickups XD
This is one of the most unique games I have ever played.
@sthealthinator wow, thank you so much !
Unique idea!
I really love it! The gameplay is unique, having to collect things to be able to be aware of your surroundings is a neat thing!
The music is nice, catchy and not intruding, and the game overall looks good (Maybe with some more lighting effects and post processing or something it would have looked even better ;D)
That's a solid game in my record!
New_Piskel.gif
Great game! Concept of the game is very unique. I really like the in-game music, its soo good. Good job for making this!
I liked your game, the idea is huge!
@aljosact thank you!
i like the idea very much, although the game is pretty short
@sheinxy thank for loving, sleeperwalker is also really cute, however, due to bad internet, I haven't able to play it.I'll try it !
@the-missing-bracket thank you so much, since we havn't time for bringing the "procedual weapon", we have to hand-build each level, we hope we could expand this game in post-LD time.
@mimusangel Thank you!
I really loved it!! Great idea!! Nice work! :smile:
@asier thx!
Very interesting game, but way too short. Also I don't really see how it follows the theme, but really cool game anyways. Add more levels or generate them procedurally and it will be perfect :)
@raphaeltan thanks for the feedback, we keep the sense alive as fitting the theme, and we also hope to have chance to procedual mapping.
Hi! Just want every one know, we're soooo amazed by your kindness, thank to you all. Although it should be a final rush time for submition, it's bedtime in our timezone. So, just want you know, we are not suddenly ignoring all the comments, we are just going to have some rest, it was indeed an excited day. Well, see you all a few hours later~~~
(hope we don't have any major bug XD
Wahouu!! The concept is really insane! good game man!!
@teamnova thank Q~~~~~
Very nice! who did What? of it all, I loved the OST, really went deep!
@d1str4kt0r thanks, BGM is our talented teammate created with help with amper music.
Very additive game. Nice concept and I found the funny moment is when I try to get a sense but irony die for it. And the control system is pretty well design which allow me to dodge immediately. Also, very well level design. The players can find their own pattern to get through the game by focusing on different sense. Well done, mates!
@maverick-fan thank you for liking, this kind of emergent game-play is really fantastic
Just want to say that: we are going to take this to PostLD follow us on itch to get our newest update https://thearchitect-china.itch.io/ludum-dare46
The concept is really nice! The mechanics are also interesting. Wish there were more levels. "Vision" seems to be a bit OP as it can replace any other items and the effect lasts long, making it the only item I will seek actively. 游戏很不错!
@nightvision65 谢谢! Thanks for liking, as for "Vision" is bit OP. We design that as a "root" sense, and you could find that the pick that could you find in map is the most scarce(or at least we all re-design that part.
非常有趣的游戏!游玩过程中能够感受到弹幕游戏的魅力。视觉确实在四项能力中过于OP,让除了听觉外的其他两项能力存在感下降了不少,可以加以进一步的平衡。个人认为如果玩家机体的判定能够更明显的话,游玩体验会更不错!
Great level design!Kind of addictive.
@pomelouncia 谢谢!我们会把这个游戏带到postLD状态,会接着更新这个游戏的,可以多多关注!
@rahcelz thank you!
The game is so great and solid. Looking forward to playing more levels!
One idea: how about I can hear patrol route of the enemy?
Stylish graphics, interesting gameplay. It would be nice to see more levels ;)
@wxzuir infact, that was in the original plan, could anticipate postLD update~ Thanks for liking.
@retrome thank you! we also hope we could get more levels on the way.
I really liked this! Very clever interpretation of the theme. I'm not exactly sure what each of the power ups ended up giving me, but I enjoyed playing through it. One of the few I've kept playing until I finished it, so good job! Difficulty was a good level for me, if the level was much longer I'm not sure I'd have kept persevering.
@dziek thank you for liking and complete the game ! and eye give you view, ear give you place of enemy, radar give you the position of pickups, compass give you the direction of goal~
Nice little game, it's a good concept, maybe the senses fade too quickly but it gives you a good sense of urgency and challenge which makes the short level feel longer then it is. Well done.
@weirdybeardyman thank you~ You've spot our little trick XD