Game was pretty cool, but I think the enemies should only disburse from the fire, not over time. The control being more point and click also made it a bit tedious to maneuver around the forest after some time, rather than engaging. If also felt like the fire lasted a very long time compared to how long it took to get to the objective. After a bit of running back and forth from the fire I realized I could just keep walking and not really go back to replenish it, the enemies disappearing on their own also didn't help with the sense of needing the fire.
I think if you had a faster burnout time on the fire, but a way to stockpile wood so it would "refresh" itself if you were gone could lead to more of a need to manage it. Overall tho I think its pretty solid.