Foon → Ludum Dare Explorer → Users → Tent Hat
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2020 | 46 | Keep it alive | Egg Defender | compo | 2.60 | 2.44 | 2.40 | 3.50 | 2.50 | 1.78 | 1.94 | 1.83 |
I really dig the concept of building your ghetto fortress. I think though it would be even cooler if there was more time/abilities for building the fort. Very intuitive as well with great graphics.
I really dug the music and the theming, but the major critique I had was the moving camera. Really fun concept! Also some incentives for hitting on beat would really elevate the design!
That's interesting, I'll check out the .dll issue. This is my first time trying to make a game using c++, so still new to some of the lower level constraints.
With the help of a friend, I tried to include the .dll files that he was missing in the repository. Still checking to see if it will now run on other machines.
In the future, I should just use Unity and stop with c++ :laughing:
I figured it out, it's a problem with 32 vs 64 bit. I'm going to work on a small hot fix so it can work on both platforms.