FoonLudum Dare ExplorerLD43 → Mechamorphosis

Mechamorphosis

By kazuo256, Rilifon, Fritz, orenjiakira, IceMage144, tui, Erica, Borabee, andremouka and eduardo-yukio

View on ldjam.com

CategoryRankScoreCount
Overall2.503
Fun3.003
Innovation2.503
Theme2.503
Graphics3.003
Humor3.003
Mood3.003

Comments

jlv 2018-12-06 01:45

Fun game, seemingly highly inspired from the Binding of Isaac, with a great futuristic make on the theme.

Pros : - Nice concept, with various door, parts, and ennemies - Readable game thanks to polished graphics - Great mood : you made a really good use of these audio assets - Control scheme is classic, but works well

Cons : - A little obscure at first (what to do ? where to go ?) - Balance is a little off (ennemies get really strong really fast)

All in all, great work !

justcamh 2018-12-11 11:15

Awesome little game! A few things to be aware of though. For some reason you take damage over time, and I have no idea what is causing this or how to fix it. I'm guessing it is one of the items, but I have no clue which one. This brings me to point two; I would like a description of each of the items. What does this one do? Good bad or indifferent? Furthermore, I was a bit lost on the 'use items' control; 'EQR'. Does that apply to the things occupying the three slots? Because I didn't see those controls doing anything, even with things in the slots. Overall, these problems could be fixed by a bit of feedback. Inform your players a bit more of what is going on, and why. Some simple item descriptions could do wonders. I would also recommend 'selling' your game; get some screenshots, and put them on this page and the game's cover art. This should attract more players to play and rate. Otherwise, a very well constructed game, heaps of fun with some serious difficulty curves.