Absolutely loved this game. The art is brilliant! Amazing animation and nice sound and music too! There were some really amazing touches with the world getting more and more bloodsoaked as you die more and more :)
For a 72hr game this is simply brilliant but if you do take it further then I'd say it either needs to make more of the dead bodies mechanic and the moveable cubes (that was a little hard to push around) to give more depth to the puzzles or some additional mechanics need adding (inventory, or jumping, etc). Finally, giving the user the ability to rotate the camera would add a lot to the playability. Often I couldn't see traps or my characters position clearly.
Great art style, music and voice acting. What you had was great but it's a shame there wasn't a bit more to it. Look forward to seeing more of this game in the future!
Enjoyed playing the game and I loved the idea of using the replay. I played it all the way to the end :)
Positives: * Platypuses... I mean.. what's not to like * Cool replay mechanic * Cute graphics * Interesting puzzles * Really satisfying jump! * Great first Jam entry :)
Negatives: * Needs more sound * Could do with a tidy up on the text it looks a bit odd * Got stuck on platform edges occasionally (common unity tilemap issue!) * The tail seemed underused
Positive: * Really cute art * Relaxing music * Nicely polished menus, etc * Good concept
Negative: * Seemed to die very suddenly when you went slightly too far away from the planets. Would be nice to let the player correct with their remaining fuel * Some death animation would be good to let the player figure out exactly what killed them * Art style was excellent but the background was very busy. Something more minimal would be clearer
I enjoyed it and kept me going for quite a while. Loved the art style and the animation. The story kept pulling me along to. The only negative comment I'd make is using left mouse for attack seemed odd and requiring you click continues on the dialogs confused me at first. All the other controls were on the keyboard.
I'd recommend you game though. It's lots of fun :)
Awesome graphics! Love the art style. Couldn't work out what I was meant to do though I just ended up going round and round picking up and dropping off passengers. Certainly fits the brief!
Sorry, can't get this to run at all. I tried downloading everything from the google drive link but it just crashed on startup. Kudos for writing something from scratch in C with no game engine though! I'd recommend providing a single link to a zip for people to download and run.
I loved the idea and the art aesthetic was really nice. The sound design was really fitting to and gave the whole experience a wonderful mood. It was clear from the outset that this was a personal piece and contained some fascinating images.
The idea of having the play area loop around the screen was an interesting one and it added to the mood around the game but I have to admit it just confused me at first and I thought it was a bug.
I tried to play the game on my laptop using the trackpad and I'm afraid that was a killer. It was just impossible to get the bear to move much without a proper mouse and I ended up just watching the video.
Overall a nice and very artistic game but I can't say it would be something I'd come back to and replay.
Nice attempt. I like the topical idea. The controls were fine but it definitely needs something more to it. Some aim other than score and a bit more variety. Nice job though!
Interesting idea and unique interpretation of the theme. It was interesting playing about with the variables and seeing the result. Some sort of win condition or more clear feedback about how your changes affected things would be good. Also the leap from 3 variables to 22 on the second level was asking a lot from the player. To be honest I gave up very quickly at that point.
Like the game. Nicely done. I got a very Thomas was Alone vibe from it. Good juicy animation for the main character and the controls had a reasonably good feel. There was something about the jump that wasn't quite right though, maybe it just needed some coyote time to make it feel more controlled. There were a few bit where I felt I pressed jump at the right time and I just fell to my death.
Loved the music btw! Could have done with some sfx though!
Really nice game. I love the idea and it plays really well. Super satisfying when it all works out! The graphic and sound made it quite atmospheric. About the only thing I can comment on is that I don't like the inclusion of mouse controls. It somehow feels like it would all be cleaner with either twin stick controller support or just face the direction you're moving. Wouldn't work as well for the later levels but it might make it more accessible overall
Really enjoyed this game. Nice idea and pretty well executed too. The only issue I hit was needed to ALT+F4 the game after death several times because it just kept going.
Good entry. Nice to see big teams collaborating. I enjoyed the idea but I didn't like the controls the movement and jumping felt a bit floaty. Sometimes when I pressed jump the character didn't jump and it was hard to land a platform. Probably needs a bit of coyote time to make it feel more responsive. Also, punch on "F" seemed an odd choice.
The other thing I struggled with was contrast on the tileset you used. The background was too prominent, while some platforms were hard to spot.
Keep up the good work! With a little refinement this could be great!
Very fun game. Totally get the portal vibe here but movement needs a bit more refinement. Walking feels slow and the jump feels too low. You've got some nice level design in there too and the audio is minimalist but fitting.
LD47 — Stuck in a loop (20)
LUPINS by Psychedelia 2020-10-24T21:49:32Z ♥ 1
Wow! That is one weird game. The sound set the mood really well and it kept me intrigued all the way through. Loved the use of the Theme in this!
Beyond Death by Trypants 2020-10-08T22:08:03Z ♥ 4
Absolutely loved this game. The art is brilliant! Amazing animation and nice sound and music too! There were some really amazing touches with the world getting more and more bloodsoaked as you die more and more :)
For a 72hr game this is simply brilliant but if you do take it further then I'd say it either needs to make more of the dead bodies mechanic and the moveable cubes (that was a little hard to push around) to give more depth to the puzzles or some additional mechanics need adding (inventory, or jumping, etc). Finally, giving the user the ability to rotate the camera would add a lot to the playability. Often I couldn't see traps or my characters position clearly.
Kamishibai by Finn Truman 2020-10-08T21:48:54Z ♥ 0
Great art style, music and voice acting. What you had was great but it's a shame there wasn't a bit more to it. Look forward to seeing more of this game in the future!
Silly Platypus by kotovnav 2020-10-08T21:39:59Z ♥ 1
Enjoyed playing the game and I loved the idea of using the replay. I played it all the way to the end :)
Positives: * Platypuses... I mean.. what's not to like * Cool replay mechanic * Cute graphics * Interesting puzzles * Really satisfying jump! * Great first Jam entry :)
Negatives: * Needs more sound * Could do with a tidy up on the text it looks a bit odd * Got stuck on platform edges occasionally (common unity tilemap issue!) * The tail seemed underused
Orbital Roaming by Sidonie_Go 2020-10-08T21:31:37Z ♥ 2
Luverly looking game. Nice entry!
Positive: * Really cute art * Relaxing music * Nicely polished menus, etc * Good concept
Negative: * Seemed to die very suddenly when you went slightly too far away from the planets. Would be nice to let the player correct with their remaining fuel * Some death animation would be good to let the player figure out exactly what killed them * Art style was excellent but the background was very busy. Something more minimal would be clearer
Recurring Detective by RedGuyFromHell 2020-10-08T21:18:39Z ♥ 3
Nice game! It was ambitious for a 72hr jam but you got a lot done! I wouldn't beat yourself up about not finishing the story.
Positive: * Nice mood * Good pixel art * Good music * Interesting story * Dialog system
Negatives: * Some rough edges with the dialog mentioning things I hadn't done * Obviously not much to it yet
Reincarnation by Omeletton 2020-10-08T20:57:27Z ♥ 0
Went to your itch link and there's no game there...
Save The Reactor by Jarvisp99 2020-10-08T20:56:07Z ♥ 1
The opening screen is very strong and the music is good. Clear aim and it plays well.
Negative: * Hard to see the openings and with the short time limit you just end up spamming until it goes * Very random
Positive: * Nice aesthetic * Good music * Fast paced gameplay * Easy to understand what you're doing
Stuck in a science loop by Uncle RIP 2020-10-08T20:48:47Z ♥ 2
I enjoyed it and kept me going for quite a while. Loved the art style and the animation. The story kept pulling me along to. The only negative comment I'd make is using left mouse for attack seemed odd and requiring you click continues on the dialogs confused me at first. All the other controls were on the keyboard.
I'd recommend you game though. It's lots of fun :)
TCHOU by pythong 2020-10-08T20:35:58Z ♥ 2
Awesome graphics! Love the art style. Couldn't work out what I was meant to do though I just ended up going round and round picking up and dropping off passengers. Certainly fits the brief!
Also, dedicated Tcho Tcho button ftw!
Skelehunt by Catomag 2020-10-08T20:28:34Z ♥ 1
Sorry, can't get this to run at all. I tried downloading everything from the google drive link but it just crashed on startup. Kudos for writing something from scratch in C with no game engine though! I'd recommend providing a single link to a zip for people to download and run.
(Nu) Da Drum by Trexxak 2020-10-08T20:21:58Z ♥ 1
I loved the idea and the art aesthetic was really nice. The sound design was really fitting to and gave the whole experience a wonderful mood. It was clear from the outset that this was a personal piece and contained some fascinating images.
The idea of having the play area loop around the screen was an interesting one and it added to the mood around the game but I have to admit it just confused me at first and I thought it was a bug.
I tried to play the game on my laptop using the trackpad and I'm afraid that was a killer. It was just impossible to get the bear to move much without a proper mouse and I ended up just watching the video.
Overall a nice and very artistic game but I can't say it would be something I'd come back to and replay.
Coronary Shooter by analytical_spoon 2020-10-08T20:07:09Z ♥ 0
Nice attempt. I like the topical idea. The controls were fine but it definitely needs something more to it. Some aim other than score and a bit more variety. Nice job though!
Training Loop by DomNomNom 2020-10-08T19:59:15Z ♥ 1
Interesting idea and unique interpretation of the theme. It was interesting playing about with the variables and seeing the result. Some sort of win condition or more clear feedback about how your changes affected things would be good. Also the leap from 3 variables to 22 on the second level was asking a lot from the player. To be honest I gave up very quickly at that point.
Shunk Stark by MS ANNOTATION X 2020-10-08T19:50:23Z ♥ 1
Like the game. Nicely done. I got a very Thomas was Alone vibe from it. Good juicy animation for the main character and the controls had a reasonably good feel. There was something about the jump that wasn't quite right though, maybe it just needed some coyote time to make it feel more controlled. There were a few bit where I felt I pressed jump at the right time and I just fell to my death.
Loved the music btw! Could have done with some sfx though!
Re-Slash by Croxel Studios 2020-10-08T12:29:22Z ♥ 2
Really nice game. I love the idea and it plays really well. Super satisfying when it all works out! The graphic and sound made it quite atmospheric. About the only thing I can comment on is that I don't like the inclusion of mouse controls. It somehow feels like it would all be cleaner with either twin stick controller support or just face the direction you're moving. Wouldn't work as well for the later levels but it might make it more accessible overall
Ouroboros by JoeDev 2020-10-06T12:29:56Z ♥ 1
Really enjoyed this game. Nice idea and pretty well executed too. The only issue I hit was needed to ALT+F4 the game after death several times because it just kept going.
Hellscape by kp_gamedev 2020-10-06T12:20:02Z ♥ 1
Good entry. Nice to see big teams collaborating. I enjoyed the idea but I didn't like the controls the movement and jumping felt a bit floaty. Sometimes when I pressed jump the character didn't jump and it was hard to land a platform. Probably needs a bit of coyote time to make it feel more responsive. Also, punch on "F" seemed an odd choice.
The other thing I struggled with was contrast on the tileset you used. The background was too prominent, while some platforms were hard to spot.
Keep up the good work! With a little refinement this could be great!
Loop's Way by Linetaru 2020-10-06T12:09:03Z ♥ 5
Very fun game. Totally get the portal vibe here but movement needs a bit more refinement. Walking feels slow and the jump feels too low. You've got some nice level design in there too and the audio is minimalist but fitting.
Overall an excellent offering for a 3 day jam!
Ay2 by Mustiman 2020-10-05T23:00:38Z ♥ 2
Looks nice and has fitting music but I can't work out how to do anything.