Foon → Ludum Dare Explorer → Users → kraiom
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2018 | 42 | Running out of space | 👥 | Leave me alone | jam | 565 | 3.41 | 3.34 | 3.37 | 3.95 | 3.05 | 3.15 | |
| 2016 | 36 | Ancient Technology | Ninurta: Granary Defense | jam |
kraiom leaves an average of 27.0 feedback comments each event.
LD36 — Ancient Technology (27)
WindPowered! by guennor 2016-09-20T01:01:00
Oh, I played this one some time ago and forgot to give feedback. It's one of the most polished games I've played in this jam. Not much to say.
To be fair, I'm not sure about the upgrade. Is it good to rise faster?
Loved it anyway
- Sohakes
PALEO by RIPPorkins 2016-09-20T00:54:00
Feels like civilization. Didn't play much, but I think it could be really good with more depth.
- Sohakes
Flying Flip Phone by appleskin 2016-09-20T00:49:00
Got 16 and got frustrated, but it's a decent game. Reminds me of something that would come with old CDs with lots of games. Since it's a flip phone, some polyphonic songs would be cool :D.
- Sohakes
Slash em all! by Yngvarr 2016-09-20T00:38:00
I couldn't make it turn to the other side, and I don't have anyone else to play with :(. It's good otherwise.
- Sohakes
Miky the Inuit by publicidadeba 2016-09-20T00:35:00
Hi there. That's a really cool game!
Gameplay is nice, gorgeous art and the music adds a nice bit of tension! It made me think of Don't Starve a bit... Main challenge was not freezing, and orienting properly to find the same hut every time, but I found that time was much more than needed to complete the task. Writing is also really nice, and the touches of "Reincarnate / Rest with the elders" are awesome.
Things I missed: Some better management of items in the huts, I had to keep shifting between pages and checking what I was still lacking. And also the possibility to skip the intro text.
Very nice and cool game, thanks for it!
~ guiocm
Tombed by SuperPokeunicorn 2016-09-20T00:09:00
I'm really into your game! Art style works well with the theme, and the platforming is quite cool. I had some issues getting used to the inertia, felt a bit weird at first, but was okay after a while. Levels are really hard, but doable, in a way that makes me want to retry until getting the timing right (I haven't finished it, though... got to the 4th stage).
Cool game, thanks for it :D
~ guiocm
SOS Snake by Pyrofoux 2016-09-19T23:22:00
It's so hard I gave up in a stage where the screen is somewhat diagonally divided. Really hard, but the concept is great, and the stages were really fun!
- Sohakes
Dig Dig Revolution by LittleDoomDevs 2016-09-19T23:08:00
I really like rhythm games, so this one was a good surprise. Would be even better with some penalties when out of beat.
- Sohakes
Alchimancer by vicious_br 2016-09-19T23:02:00
Funny how I was sending feedbacks tho who gave our game feedback, and then I saw that I played this game today when looking at the front page.
Finished it, it's real good. Easy to kill everything with the bow, and the giant is king of bugged with the normal weapon. I think the game has great potential.
- Sohakes
Village Store by euske 2016-09-19T22:52:00
Got a score of $565. I must say, the combination of the box fitting game and the addition was really good. I was impressed with my ability of getting some crazy prices right, and some combinations of boxes were challenging.
- Sohakes
The Trade Network by scriptorum 2016-08-30T07:38:00
Nice game with cool mechanic. Was really nice figuring out how to crack it. Also tried some random levels, one of them was an interesting challenge (but still easier than the pre-made one). Really awesome game, even more so considering the time constraints.
Now, if you intend to polish it up further, a couple things in the UI could be improved. It wasn't immediately clear to me that the brown tiles were mountains, and I also took a little while to realize I could start from any village. That's probably because I was too eager to read the instructions carefully, but still :)
Oh, and a level generator that would ensure the levels are beatable would also be great! But again, for the competition, having a level generator at all is already awesome.
Proxima by edgeofcode 2016-08-30T03:22:00
The game is just great. Love the visuals, the sounds, all of it. The speed at which I get thirsty and hungry is unnerving! All the texts are also really cool, especially the "honour of checking if the air is breathable" :)
Would be really nice to see the concept explored more deeply!
(ah, I also liked that the only safe berry is the one that wouldn't normally look safe to eat)
Babel by johnbjuice 2016-08-30T03:08:00
This is great!! Really fun, and the music combined with the lava coming up set a... nervous/worried mood to it haha. Falling off the tower was especially funny :) Loved playing this.
~ kraiom/guiocm
Guidance by Avalanche Games 2016-08-30T02:48:00
Whoa this looks good! Good mechanic, everything works, and the soothing music is great. I could play a lot more levels of this. It'd be cool if RMB would rotate the mirrors counter-clockwise, but definitely not required. Experience is great overall.
Total Irrigation by cjames 2016-08-30T02:36:00
It's similar to one of the brainstorm ideas we had before deciding to do something more generic (we thought something akin to making the water flow from a Babylonian garden). I like the simplicity.
Ancient Boom by Jordan 2016-08-30T02:33:00
After another libGDX entry, I'm starting to like it. It's well done, I'm just not sure about what the anger level does. The games get harder with time? Is that it?
It's also hard to see, but I guess that's intended.
Random Access Aliens by edve98 2016-08-30T02:27:00
I really like what you did here. Fun to play, and I appreciate the tactics feel of it. Would love to see more content, though. Maybe don't let drones and grenades ignore walls, that'd create some interesting tactical ideas. But I realize the time constraint.
Again, cool game, really like the feel of it!
~ kraiom/guiocm
Ugh Machines by DivineOmega 2016-08-30T02:08:00
I like it, cool concept, the sounds feel satisfying, but the UI is not user friendly.
Key Adventure by g12345 2016-08-30T02:05:00
Feels somewhat nostalgic.
COOT - Council of Obsolete Technologies by LandoSystems 2016-08-30T02:03:00
I never gave too much attention to LibGDX. I mean, it's Java, isn't it? I'm not even sure about how it runs in a browser. Anyway, I really love it, the level of polishing is astonishing for such a short time. I don't even know how to start to reproduce that in something like Phaser.
Vitruvian Man Goes To Heaven by EpaceGames 2016-08-30T01:58:00
I did mine in phaser too, but it was very far from this level of polishing looking at the images. At the same time, I'm not sure what to do. I click the rock in the bottom left corner but I'm not sure on how to proceed.
Pen and paper by RasmusErik 2016-08-30T01:52:00
I really love the creativity, beauty and uniqueness from each element.
Temple Balls by SiberianCyborgs666 2016-08-30T01:47:00
The game is really polished for such a short time!
SLATE and SPELL by junt74 2016-08-30T01:45:00
I like the idea, just want to know other words to test
Defence of eSTONEians by TMAT Productions 2016-08-30T01:35:00
I kind of like the door sound. I think that the first level is kind of hard compared to the rest. Also, I would make it jump only after it lands on a platform, and not when overlapping it. Good graphics.
Pyramid Breaker by DifferentName 2016-08-30T01:30:00
It's really fluid for a gamejam. I don't know how people do that, or if gamemaker simply give devs superpowers
S**ON by jakatpemadi 2016-08-30T01:27:00
The music is kind of cool.