untitled-studios 2020-10-05 00:13
Simple and fun! My only complaint is that the sound is a bit high pitched and loud. Well done.
Foon → Ludum Dare Explorer → LD47 → Spinning Around
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 253 | 3.51 | 41 | |
| Fun | 260 | 3.38 | 41 | |
| Innovation | 219 | 3.51 | 41 | |
| Theme | 98 | 4.05 | 41 | |
| Graphics | 281 | 3.48 | 41 | |
| Humor | 423 | 2.04 | 33 | |
| Mood | 376 | 3.00 | 37 |
Simple and fun! My only complaint is that the sound is a bit high pitched and loud. Well done.
@untitled-studios I opted out from the audio category because the sounds are just placeholders, but even then they are helping to inform a player about events in the game, so I’ve left them. And thank you for playing! Btw, your game is great. I like the overall execution and that you’ve used GameMaker.
@dmitry-mozgin thanks for playing, your game is great fun. Just hits that hypercasual sweet spot.
I liked the visuals, even though simple. Kinda difficult to maneuver with the keyboard when you can move twice the initial distance. Couldn't test with a controller, but it would be smoother, I think. Great entry!
Highlights for the low poly graphics. The mechanics are pretty interesting too. Sometimes is hard to know if the ship is in course of picking the gem and the ship suddenly started to stray further from the orbit without a feedback saying i could do that.
This is pretty dang good. The game mechanic is intuitive and fun. It also plays really well. I do wonder if some people might get motion sickness from all the spinning. (I myself didn't, just wondering.) The part where there's huge ton of red spikes everywhere was really though. Couldn't quite make it through that but I had fun playing the game!
Thank you for playing my game!
@blotosaur You’re right, playing with a gamepad is much smoother though I playtested it with a keyboard.
@doomerismo I was experimenting with different set of mechanics for different orbits to find what is fun in the game. That is why the mechanics are slightly changing throughout the game and at the last levels the player can move further the gem. I thought it could be interesting to give a player more choice, but it sometimes is confusing.
@diego-escalante The level with a lot of spikes is my favourite because even though I know how to finish it I always struggle with it. That is why it gives me strong emotions. I thought other players may like that too.
Concerning motion sickness you’re right, I had this thought too! Too many circle motions, is it bad or not? It seems work fine for now.
I get a little motion sickness too:)
Flying on Planetary orbit is fantastic, maybe bigger space and planet could be more cool
@anomay thank you for your note it is really helpful!
ohhh man spinning in 3d. I really like the low poly art and the concept fits great, just get a little queasiness while playing. Great job!
Great work. Enjoyed a lot :)
A super simple and fun game idea. I really like the visuals, and gameplay is fun to play. The game really needs some music. Overall is this a good and well made combo game. Well done.
This was really fun. I definitely started getting a little dizzy after a while but it was a solid relaxing game. I will say that the part where you have the tons of red spikes. That was definitely a "just one more try" for about a million tries location. Great job!
@sop-the-turtle thank you for playing! I wish I knew when I had come out with the idea of the game that players will get dizziness when playing. But I'm glad that I've participated in a game jam. Now I know how valuable playtests and players feedback.
Simple but a fun game! The visuals are charming and collecting the gems was a fun challenge. I think the difficult ramps up too quickly though - it starts off really easy with the green gems, then gets slightly harder when the first red spike shows up. Then it gets insanely difficult immediately when you jump to that one hoop with a billion spikes. I still had a great time with it though. Nice job!
@thewinrawr Thank you for your detailed feedback it is very valuable to me! I hadn’t much playtests during development and only near to the end of the jam I realised that spikes are the most fun in the game, so I decided to make more levels with them and make the last one memorable. I know that some players might find it difficult, but some might like, so I tried to please both. If someone struggles to beat the last level is not a big deal because you can quit the game and have already complete taste of the game. Again, thank you for playing I’il try to check your game next and say what I think.
For a first jam, this is impressive!
The graphics are excellent. I really liked the effect when I'm accelerating, it's a really nice detail.
But I had a lot of problems with the camera: I couldn't quite understand where some obstacles and diamonds were and to what direction should I go. I took many diamonds only through trial and error. Later on in the game it starts to get frustrating, because I died and I didn't even understand why. Maybe if it was more zoomed out or perhaps centered on the player, it could be less confusing.
But overall, it's a solid and fun game, great entry!
@eduardo-yukio thank for your feedback! You've just described the situation I observed when I watched how my mom played the game. For some people the game is easy, but some people trying to project themself on a spaceship and they don't understand how to play. It looks like it is your case and I understand your concern. The game could be more intuitive. Thank you for playing and I'll try to check you game next! (I like to check people who commented on my game first it feels fair)
Такая круговерть мне по нраву ). Изящное в совей простоте решение. Тема выдержана. Играть интересно. Чего еще надо то? Молодца!
@elpadlos ой, спасибо :) рад встретить знакомые лица. А енот ваш отличный и уже оценен соотвествующе! Видел в комментариях, что написали статью на DTF, пойду читать :)
Nice theme, great atmosphere, impossible to find fault with, good jam game, thanks for the experience, good luck!
@dmitry-mozgin Привет! Вообще очень круто, но на мой взгляд то что управление слегка меняется на уровне с шипами не особо идёт на пользу игре =) Всё остальное просто шикарно. Класс!
Chilling game! And potentially enhanceable! The game is clear and not overloaded by details - it's cool!
@c1tr00z Привет! Ох.. это был мой эксперимент, я хотел добавить в игру еще что-то, идеи закончились и сделал так, что можно было залетать за шипы, игралось интересно, но правда тестировал уже немного, был почти конец джема. Мне еще было интересно, как отреагируют игроки на то, что на каждом чекпоинте почти всегда что-то меняется, с шипами и правда у многих вопросы, что происходит. Но это не обязательный уровень! Спасибо за отзыв, сейчас постараюсь посмотреть твою игру!
@obi-one thank you for playing! There is a challenging level at the end of the game, so it is not completely chilling because I wanted to please also hardcore gamers. I'll try to play your game soon too!
Cool idea and well executed. :) Nice job!
So I loved the idea, and you really delivered an interesting game in the time period, well done! That being said, your sound effects were quite literally painfully loud- please be aware of your players' needs when designing your game. The only other comment I have is that the close follow camera made me a little seasick. Loved the minimalist aesthetic, and I definitely think you're on to something here. Can't wait to see more!
@iron-leonem Thank you for you honest feedback!
When I followed the idea of the game I didn’t know that it could cause so much real dizziness to players. I’m feel very bad that it hurts the experience. It’s definitely my mistake that I didn’t realize the problem soon. I've just added a little warning note to the description of the game.
Concerning sounds, you’re right I thought if I opted out from audio category it will work (and players will turn off speakers if they don't like sounds), but now I see how this thought is silly.
I’m glad that you played the game and found something that you like. I’ll try your game too and say my thoughts!
when I play the game, I feel quite calm. I think some quiet BGM will make the game a much better experience
@roy thank you for playing! You're right with music will be much better, but I didn't have much time to make it. It is sad. I'll try to check your game too!
Got a bit dizzy after a while and had to take a break. I agree that it lacks some kind of musical score or less intense sound effects but it's still a very nice and well executed idea! Well done!
@cogcomp Thank you for playing! You’re feedback is very accurate. Next time, I’ll try my best to create more complete and enjoyable game experience. I’ll try your game too!
Simple idea, well implemented. I totally love the space theme
Fun little game. Sometime it was hard to tell what plane of existence a pickup was on.. I had to make multiple loops just guessing sometime until i picked it up.. Good game tho over all.
@leora @spawncampgames thank you for playing the game and leaving a comment! I'll check your games too
Интересная игра с приятным визуальным стилем. Самое то играть под музыку.
@masonmasonoff спасибо за то, что обратил на игру внимание и решил оставить отзыв. С удовольствием попробую твою :)
Nice little game, too bad there was no music... and hard to see where exactly the pickups were indeed. Good entry, especially for your first jam!
Приятно встретить соотечественников) Приятный визуал, но немного раздражающие звуки. Геймплейно довольно хорошо выстроена сложность и представление новых механик. Было бы неплохо иметь клавишу для ускорения, когда ты все собрал на орбите, хочется побыстрее пролететь до следующего кольца. Для первого участия очень хороший результат!
@ghuyajil thank you that you decided to play my game! I already saw a glimpse of the description of your game and I'm eager to try it too.
@animaster привет! Это взаимно) Со звуками всё так, мои извинения. А вот кнопка ускорения есть, она на А у геймпада и по левой кнопке мыши. Постараюсь сегодня посмотреть твою игру тоже!)
Спасибо за игру! Это было весело. Название твоей студии просто топ. Ну и в целом - красавчик, что сделал всё в одного. Попробуешь найти команду и допилить?
@jarnero очень рад, что игра тебе понравилась, да и вообще за слова поддержки) По поводу будущего игры, пока не соображу, как решить проблему с укачиванием, проект находится в замороженном состоянии. Или возможно пройдет время и просто захочу его доделать, не смотря на эту проблему, посмотрим. А пока лучше двигаться дальше, делать или осваивать что-то новое.
Постараюсь сегодня посмотреть вашу доработанную версию игры :)