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Ghuyajil

View on ldjam.com

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202251Every 10 secondsRhythm of the Worldjam3.003.504.505.003.504.003.50
202149Unstable👥Frosty Wobblejam9923.343.372.632.543.483.57
202148Deeper and deeperDICE - Demolition Into the Core of the Earthcompo7892.912.642.933.673.453.252.342.50
202047Stuck in a loopLeague of Ultranormal Detectivescompo613.933.613.763.543.674.194.31

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by Ghuyajil

Ghuyajil leaves an average of 15.2 feedback comments each event.

LD51 — Every 10 seconds (1)

Red and Black's Discommunicative Communication by chitoyuu 2022-10-04T08:34:53Z ♥ 1

Nice job, but indeed confusing; I didn't really get what I was doing and how the conversation related to the cards played most of the time... Maybe I should try again? Anyway, decent for Compo!

LD49 — Unstable (10)

Singularity by Pathelan 2021-10-09T20:20:31Z ♥ 2

It worked fine, but I would have liked a bit more feel of logic why shots sometimes fired and sometimes they would not. And I don't want to repeat too much but I missed a lot of audio indeed. Other than that, well done all by yourself of course!

Stay Away! by exilegl 2021-10-09T19:25:21Z ♥ 1

It was fun, I just would have loved to have more smooth movement. Good job all by yourself!

Panic On The Ship by adam077x 2021-10-05T13:12:33Z ♥ 3

I couldn't really get through the tutorial with the jar version, the window scales really weirdly, so I had to go off the video mostly. A bit repetitive, and it's not completely clear what the win condition was. Other than that, great job and a complete game!

Volatile Witchcraft by Tomssuli 2021-10-05T13:00:22Z ♥ 0

The download link isn't working right now... - Ah, your domain is blacklisted by my antimalware protection. I'll bypass it for this but might be good to know (NETGEAR Armor denied access to this potentially harmful website)

Meltdown by LouieJams 2021-10-05T12:58:58Z ♥ 1

Nice simple concept, the artwork is funny!

The Cave Diamond by PSV Games Studio 2021-10-05T12:55:09Z ♥ 1

Nicely done, too bad the robot doesn't rotate going on ramps but other than that nice polish as well.

Malmhund by Martin183 2021-10-05T07:21:25Z ♥ 1

Agree with the others before me that the start was a bit slow, especially level 3 took forever; I think a gradual increase in the speed of the carts might feel better; also maybe just leave the speed up in level 5, it's a lot but the slowness feels like a step back. Hard to balance, but nicely executed - only thing is I don't really feel the theme in there but that's minor.

Unstable Platform by MysticGames 2021-10-05T07:04:59Z ♥ 1

Good work for your first jam, though some indication of where the checkpoints are would be nice; it's a bit difficult ;) Btw @martin183 you can fire bullets with Ctrl.

Theory Of Chaos by Caerind 2021-10-05T06:58:06Z ♥ 1

Funny take on modern times, too bad there isn't a high score; or maybe that's the whole point, that you can't see the actual number? ;)

Packages On Ice by c4ris 2021-10-05T06:51:18Z ♥ 0

Hey, the Mac version doesn't work for me... with or without giving permission to open, It tells me it's damaged.

LD48 — Deeper and deeper (11)

The Depths of Despair by Michael Feldman 2021-05-18T19:39:10Z ♥ 0

Great stuff! I hope you get that one more rating that you need! Loved the vibe, the music and the shader.

Drilling Rig by Bitheral 2021-05-18T19:29:47Z ♥ 0

Agree with the people before, I need a purpose... But it is a nice start to something.

Space Dwarf by DesertMaw 2021-05-18T12:29:04Z ♥ 2

Nicely done! I dont know what to say that has not been said already... Looks good, I personally think the small voxels are a nice style!

LostBrother by MeritCoding 2021-05-18T12:16:49Z ♥ 0

Nice little game, I do not think I have more feedback to add to what others have already said ;)

Stone Monster Mountain by Steffy 2021-05-17T12:48:16Z ♥ 0

Totally agree with LRVStudios up here. Nice to read its a family project!

Tunnel hunters by Pete 2021-05-17T12:37:06Z ♥ 1

Nice work! Too bad the Bandots dont really seem to scale along (enough?), I could one shot them at a certain point...

Bob's Depth by phealsout 2021-05-17T12:26:03Z ♥ 0

Yup, I figured it out too, but they are too hard ;)

Deeper Trance by dhim 2021-04-26T08:20:32Z ♥ 2

It works! Once you see the holes, the trance really gets you! Very nice! Screen Shot 2021-04-26 at 10.19.00.png

Hole Explorer by ZektorH 2021-04-26T08:12:31Z ♥ 0

There's nothing I can play in the output.zip - and if I try running the html in the export folder from Github, it needs a web server (cross origin requests). Maybe you can put it on itch.io? Otherwise please put a Windows (and possibly Mac) build in there. I'll come back if you reply to let me know it's fixed!

Colored Roots by PlusMinus 2021-04-26T08:07:15Z ♥ 0

Can't play, there's a javascript error loading the Unity framework... I'll come back if you let me know when it's fixed!

Deep Sleep - The Sandman by VeryGenuineCraze 2021-04-26T08:04:46Z ♥ 1

Nicely done! Is there an end, though? I just stopped at a certain point because it also didn't seem to be getting harder over time.

LD47 — Stuck in a loop (39)

while(true) by Noah Kuhn 2020-10-26T11:12:06Z ♥ 1

Interesting idea, I like the way the sound gets hypnotic very quickly. I think the most important issue here is that the player lacks agency: there is not much you have influence over, and because the enemies don't really chase you there also isn't a lot of skill involved. You could definitely change or add a few things and it would be a very nice game to play as well - I feel some more puzzle elements could also help. But all in all a neat job for compo.

Loop Cure by pedrocoden 2020-10-26T10:51:34Z ♥ 1

Nice idea, feels like the movement could be a bit more polished by simply going all the way up to the cursor. A little bit more story would have also been nice, I don't really know why I'm doing this or what those enemies are. But it works without issues, and the challenge feels balanced enough.

Plague Friend's Deathly Journey by sakura_magika 2020-10-26T10:41:17Z ♥ 1

Nice little game! The jam version worked fine at my end, no issues. Well done!

Sasha by amirrajan 2020-10-15T14:08:29Z ♥ 0

It's a very nice way to give ambiance to a text-adventure. Nice soundtrack, too bad there wasn't more content :)

Spinning Around by Dmitry Mozgin 2020-10-14T19:29:39Z ♥ 1

Nice little game, too bad there was no music... and hard to see where exactly the pickups were indeed. Good entry, especially for your first jam!

Skycrawler by oneiromancer 2020-10-14T10:03:56Z ♥ 0

That was nice, the gravity shift thing done in a proper way that allows for interesting puzzles; you could take this way further by working on it more. If I have to give some feedback to improve/continue with this, the music was indeed too short, therefore repetitive. Also some more sound would help as well. But well done.

FIND THE LOOP by MiraKazumi 2020-10-14T09:48:27Z ♥ 1

It looks promising, definitely not perfect but I don't need to repeat what others have said above. Good that you're getting into gamedev this way; you do indeed get a lot of good testers who actually give feedback here. I hope it encourages you to keep improving!

By the way, if the ratings will not very high, you should see that as a challenge to get better and keep going, and improve them in 6 months ;)

Loop Frogs by Rolph 2020-10-14T09:39:26Z ♥ 1

Nicely done, well animated and no issues, except that the last level uses what feels like an exploit to me, being able to double jump because you hit the ceiling...? Other than that, very decent entry!

Colorful Memories by Ayxs 2020-10-14T08:16:41Z ♥ 2

Damn that was something... I was just going through my list of to play games and didn't really stop to think about the meaning of the title and the colors being gone, so I didn't see the bit with the grave coming: made me cry a little. Well done!

(By the way, my first try I was looking around and then went backwards instead of forward, which lead to me falling off the edge of the world. Maybe just putting up an invisible wall at the start so that you go in the right direction would be good enough.)

[LD47] Falling Asleep by Dark Dungeon Studio 2020-10-14T08:00:16Z ♥ 1

Interesting concept, the music fits well. It felt like you could have gone a bit more into puzzles by adding a few more items - you'd immediately have a much longer experience from everything you already have now. The dots were confusing to me as well; I didn't have an issue with the hold buttons controls, but it seems like a good idea to look into that for accessibility indeed.

Dangled by ansoneh 2020-10-13T19:53:40Z ♥ 1

Yeah very hard indeed... but well done.

Loop Industries by Simone 2020-10-13T19:48:02Z ♥ 1

I agree with what people have said above. Nice job for Compo, looks good, but the camera actually made me a bit dizzy. Theme is in there as well, I don't mind using it as a brainstorm tool more than it perfectly fitting into every core aspect of the game...

L8ps by Delender1100 2020-10-13T19:39:41Z ♥ 1

Whoa that was hard... Is there a finish, or does it just keep going forever?

Loopgun by Andreadbx 2020-10-13T19:33:57Z ♥ 1

Nice experiment, looks very good. But I'm missing an actual game mechanics feedback loop from the fact that the guns keep firing - it feels like nothing more than a small hazard... did I miss something then?

This House Looks Familiar by CesarGary_ 2020-10-13T08:52:52Z ♥ 1

This is very well done! Would be even nicer if you would have saved the state of the game to PlayerPrefs and make it impossible to play again unless you removed them - but that might be a bit too bold/risky I guess ;)

Oh My Hamster by LuckyFeathers 2020-10-12T14:33:35Z ♥ 2

Nicely done, too bad there weren't more missions or targets in between the start and finish... But it looks very nice!

Endless Night on Galaxy Railway by cuoshen 2020-10-12T14:24:14Z ♥ 1

Nice writing, not sure if I was supposed to see more artwork but I only stayed at the train tracks after the intro. Also had the 4K problem: little tip, you might want to set the Canvas Scaler to Scale with Screen Size > Expand next time.

Lasso-Loop Whiplash by Adiwan 2020-10-12T14:14:56Z ♥ 1

Nicely done; could have benefited from a few more rules and objectives, but it looks great!

LoopBreak by Belonzik 2020-10-12T11:02:22Z ♥ 1

Nicely done! Might benefit from a few more mechanics that take advantage of the loop breaking, then you'd be able to build dozens of levels...

Mobius by HeroesGrave 2020-10-08T20:33:34Z ♥ 1

Nice idea, mouse was a bit annoying indeed but with a gaming mouse not super bad. Last puzzle was well thought out :)

Portaloop by Allas 2020-10-08T20:21:03Z ♥ 0

Nice variation snake + loop theme, quite challenging indeed! (I suck at it haha)

Rim of Zitra by Listonos 2020-10-08T20:14:22Z ♥ 1

Nice way of turning branching storytelling into 'looping storytelling'!

Loopy by Flying Basement Studios 2020-10-08T15:28:32Z ♥ 1

Indeed a lot of levels! Good puzzling time :) I did play this game before though - or something very very similar.

Oplo by Harry Alissavakis 2020-10-08T15:19:08Z ♥ 1

Very nicely done! Great graphics, good enough soundtrack, very decent puzzles.

WhileLoops by Ausstein 2020-10-08T08:12:17Z ♥ 1

Nicely done! But... 42758? Sure there's no cheat code?

Chipperton by PopDaddyGames 2020-10-07T19:33:49Z ♥ 4

Nice job! But... Why can't I shoot the guitar played with the tranquilizer gun? The scene seems to be set up that way... Oh and I didn't really find a loop... Lots of 'interesting' interactions though. Nudge me in the right direction?

Dungeon Grid by walpolea 2020-10-07T15:16:33Z ♥ 1

Made it! Level 9 was really hard... Got 20 points.

Neverending Duck War by Angelee 2020-10-07T09:42:22Z ♥ 1

I agree with many comments above, it works nicely, looks nice, good fun!

Paper Planes by SamDemaine 2020-10-07T09:14:51Z ♥ 0

So fun to see how many people mention the 'enemy AI' and apparently don't notice that they're following your previous path... Entertaining!

Plasma by Hakro 2020-10-06T21:34:23Z ♥ 1

Nicely done! I had no trouble at all figuring it out actually.

Eat. Sleep. Rave. Repeat. by pushxtonotdie 2020-10-06T21:05:35Z ♥ 1

Just two words for you: Nice trip 😆

two tapes by Aurel300 2020-10-06T20:03:08Z ♥ 1

I love the way you used the tapes as keys, just curious if there is actually a way to break the loop, cause I could only open those 4 doors... should I keep looking, or is that the end? (Kind of tricky to judge for a lot of entries when they end, because of the theme 🤷)

NightmESCHER by Rodrigo Denúbila 2020-10-06T14:27:44Z ♥ 1

Very nice idea and level of polish! I agree that it becomes repetitive, but I also think that is the whole idea of this being a nightmare so it fits fine! Too bad there's no audio, that could have set the mood...

The final loop by IndieQuest 2020-10-06T11:16:57Z ♥ 1

Would like to have seen more as well indeed, but a great spin on tower defense given the theme. Interesting to think what you could build out from this with some more types and balancing!

Rat Inc by Wouter Deferme 2020-10-06T11:03:37Z ♥ 3

Very nice job! All fits together nicely and seems like a decent design. Just enough humor for an LD game as well.

Terraform Express by Josh Roby 2020-10-06T10:43:48Z ♥ 0

I actually didn't have trouble understanding what to do (rtfm haha) - nice mechanics, very original - I love it when simple mechanics turn out to be so emergent 😄 Pacing was the main issue, maybe changing the train speed faster would be a nice improvement. Or upping the rate of new materials (or adding more as the track grows).

Torus Time Traveler by ProbeProb 2020-10-06T10:01:32Z ♥ 1

Nicely worked out, a bit literal on the theme but that's probably everywhere ;) Could have done with a hint on how to change the time, but other than that solid.

Sinner's Hotel by ElllaDee 2020-10-06T08:22:48Z ♥ 1

Nice little idea, I didn't find a cactus and something unexpectable though... Should I have kept playing? (I had seen the same things 5 times already so tried going left but that whas it.

¡Puzzle in Time! by hadesfury 2020-10-06T08:20:36Z ♥ 1

Nicely done, the puzzles are well thought out and it's well polished! Did feel like it made a bit of a jump in difficulty in 5, but that might just be me ;)