FoonLudum Dare ExplorerUsers → Caerind

Caerind

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202558CollectorMonsterCollectorcompo2.662.662.663.663.662.832.162.50
202557Depths👥Only Rogue Down Clicker #skineditionjam6973.153.052.863.423.132.78
202456Tiny Creatures👥Fur & Furyjam6273.473.553.083.523.863.25
202455Summoning👥Ritual of the Tomb Treaderjam7903.393.352.973.433.723.523.733.64
202354Limited Space👥PcMasteriojam4673.663.903.614.113.042.943.583.07
202251Every 10 seconds👥Pressure: Force Over Areajam5123.593.343.774.043.113.042.293.72
202250Delay the inevitable👥EUUHjam2.432.432.372.252.812.501.783.18
202149Unstable👥Theory Of Chaosjam7533.523.543.363.563.523.423.793.40

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Caerind

LD49 — Unstable

Theory Of Chaos by Caerind 2021-10-04T21:52:26Z

Sorry guys... The web version seems to have an issue and is stuck loading. Does anyone have encountered and fixed this issue ?

LD50 — Delay the inevitable

EUUH by Caerind 2022-04-05T21:57:40Z

Oops, sorry the itch page was still in Draft mode, sorry guys!

EUUH by Caerind 2022-04-05T22:01:23Z

Thanks for the feedback! This is far for being the greatest game we published and we are aware of most of its issues... But we really wish to accomplish more in the future :)

LD51 — Every 10 seconds

Galactic traders by mar3k 2022-10-05T21:03:15Z

Really nice game ! A bit long to play, I couldn't manage to win, the enemy was growing to fast for me. My citizen growing rate wasn't enough, I'm not sure if I could boost it up.

BeaT-Rex by Andreas Roschal 2022-10-04T00:23:29Z

Wow, really nice work here. I really like your interpretation of the theme, it's a perfect match. The audio is really awesome and in sync with all the gameplay and the nice UI timeline which display everything.

Pressure: Force Over Area by Caerind 2022-10-04T00:27:27Z

Hi @defrag! Thanks for the comment! We wanted to have very few information about the enemies position. You can still hear the sounds of the bullets/weapons and also see the bullets on the minimap. The level design was indeed hazardous, we rushed it in the end sadly... But hey still have each their own "theme". All the splashscreens are IA generated of course :) You can have a look here on their Discord : https://beta.pixelmind.ai/

Pressure: Force Over Area by Caerind 2022-10-04T14:16:20Z

Hi @croze and @brunozisman! Thanks to both of you for taking the time to play our game! The different level are unlocked when you win the previous level. We will probably release a 'non jam' entry that will fix some bugs, improve the framerate and the overall experience.

LD54 — Limited Space

Emilien In Paris by Bigaston 2023-10-11T21:24:43Z

This is very funny ! The game is really nice and I quite enjoyed it as a parisian myself :D @alexis-brochec and I made a really similar game :)

PcMasterio by Caerind 2023-10-09T17:44:34Z

@winter2277 Thanks for testing our game ! All the 10 levels are possible and most of them have multiple solutions :) The motherboards boost the GPU of the same brand. Not sure which level you were stuck at, but without saying to much, there is never 2 GPUs used at the same time and all brands of GPU are used at least once.

LD56 — Tiny Creatures

Eclipse of Survival by REMODDDE 2024-10-16T13:36:00Z

Nice game, simple and fun :) Liked the art

LD57 — Depths

Saving Turtle Rainn by Ilinx 2025-04-08T12:45:53Z

GG ! Toi aussi t'es le goat ! Tout est super quali et franchement en 24h good job !

LD58 — Collector

MonsterCollector by Caerind 2025-10-06T14:25:07Z

@egor-ae-game Thanks for playing! It was my first time with Blender, so I could only reach the very low poly approach :D And even with that the character was probably out of reach. Maybe next time :) And for WebGL sadly, it's not possible in Unreal

@d-demetori Oh sad to ear that! I shared the game with some people during the development and nobody got real issues... But I have to admit that I didn't do any optimization so that doesn't help... Thanks for trying at least :)

MonsterCollector by Caerind 2025-10-17T15:09:03Z

@torte478 Thanks for the feedback! Did you manage to finish the game? :) I have a lot of ideas for optimization, maybe I'll do a post jam build with monsters spawning only nearby (yes currently they spawn everywhere, just unspawn quickier farther away from the player) and that would allow me to increase the map even more ahah