Theory Of Chaos by Caerind 2021-10-04T21:52:26Z
Sorry guys... The web version seems to have an issue and is stuck loading. Does anyone have encountered and fixed this issue ?
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| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2025 | 58 | Collector | MonsterCollector | compo | 2.66 | 2.66 | 2.66 | 3.66 | 3.66 | 2.83 | 2.16 | 2.50 | ||
| 2025 | 57 | Depths | 👥 | Only Rogue Down Clicker #skinedition | jam | 697 | 3.15 | 3.05 | 2.86 | 3.42 | 3.13 | 2.78 | ||
| 2024 | 56 | Tiny Creatures | 👥 | Fur & Fury | jam | 627 | 3.47 | 3.55 | 3.08 | 3.52 | 3.86 | 3.25 | ||
| 2024 | 55 | Summoning | 👥 | Ritual of the Tomb Treader | jam | 790 | 3.39 | 3.35 | 2.97 | 3.43 | 3.72 | 3.52 | 3.73 | 3.64 |
| 2023 | 54 | Limited Space | 👥 | PcMasterio | jam | 467 | 3.66 | 3.90 | 3.61 | 4.11 | 3.04 | 2.94 | 3.58 | 3.07 |
| 2022 | 51 | Every 10 seconds | 👥 | Pressure: Force Over Area | jam | 512 | 3.59 | 3.34 | 3.77 | 4.04 | 3.11 | 3.04 | 2.29 | 3.72 |
| 2022 | 50 | Delay the inevitable | 👥 | EUUH | jam | 2.43 | 2.43 | 2.37 | 2.25 | 2.81 | 2.50 | 1.78 | 3.18 | |
| 2021 | 49 | Unstable | 👥 | Theory Of Chaos | jam | 753 | 3.52 | 3.54 | 3.36 | 3.56 | 3.52 | 3.42 | 3.79 | 3.40 |
Sorry guys... The web version seems to have an issue and is stuck loading. Does anyone have encountered and fixed this issue ?
Really nice game ! A bit long to play, I couldn't manage to win, the enemy was growing to fast for me. My citizen growing rate wasn't enough, I'm not sure if I could boost it up.
Wow, really nice work here. I really like your interpretation of the theme, it's a perfect match. The audio is really awesome and in sync with all the gameplay and the nice UI timeline which display everything.
Hi @defrag! Thanks for the comment! We wanted to have very few information about the enemies position. You can still hear the sounds of the bullets/weapons and also see the bullets on the minimap. The level design was indeed hazardous, we rushed it in the end sadly... But hey still have each their own "theme". All the splashscreens are IA generated of course :) You can have a look here on their Discord : https://beta.pixelmind.ai/
Hi @croze and @brunozisman! Thanks to both of you for taking the time to play our game! The different level are unlocked when you win the previous level. We will probably release a 'non jam' entry that will fix some bugs, improve the framerate and the overall experience.
This is very funny ! The game is really nice and I quite enjoyed it as a parisian myself :D @alexis-brochec and I made a really similar game :)
@winter2277 Thanks for testing our game ! All the 10 levels are possible and most of them have multiple solutions :) The motherboards boost the GPU of the same brand. Not sure which level you were stuck at, but without saying to much, there is never 2 GPUs used at the same time and all brands of GPU are used at least once.
Nice game, simple and fun :) Liked the art
GG ! Toi aussi t'es le goat ! Tout est super quali et franchement en 24h good job !
@egor-ae-game Thanks for playing! It was my first time with Blender, so I could only reach the very low poly approach :D And even with that the character was probably out of reach. Maybe next time :) And for WebGL sadly, it's not possible in Unreal
@d-demetori Oh sad to ear that! I shared the game with some people during the development and nobody got real issues... But I have to admit that I didn't do any optimization so that doesn't help... Thanks for trying at least :)
@torte478 Thanks for the feedback! Did you manage to finish the game? :) I have a lot of ideas for optimization, maybe I'll do a post jam build with monsters spawning only nearby (yes currently they spawn everywhere, just unspawn quickier farther away from the player) and that would allow me to increase the map even more ahah