FoonLudum Dare ExplorerLD56 → Fur & Fury

Fur & Fury

By caerind and Alexis Brochec

View on ldjam.com

CategoryRankScoreCount
Overall6273.4720
Fun4083.5520
Innovation7163.0820
Theme6613.5220
Humor1273.8620
Mood7783.2520

Comments

kevin-meissner 2024-10-08 09:43

Bonus stars for Unreal ;-) I love games with the mechanic of building companions. Only two things I was missing is a response for taking damage and attacking while moving Over all good work Thanks :-)

pomidor-carry 2024-10-08 12:47

I just love the idea of Orcs must die but with cute animals to slaughter >:^)

Twerking goblins are a nice surprise

Sound effects after killing animals are hilarious

Really pleasant intro music!

My problem with it that it's kind of hard to aim with melee attacks, so once you are surrounded you are done.

But overall the vibe is great! Some polishing and could spend a few hours in your game!

pointman 2024-10-09 18:03

Really great job with the tiny creatures, the sound when hit it's really fun, the power blaze (or fire ball) the range is too short, you could reduce the time behind two attack i think ! Really fun to play

serenitydev 2024-10-09 18:13

Very well made game! It's rare to see an unreal engine game in game jams that is this optimized and visually appealing, great work making such a pleasant game in such a difficult engine! I experienced no major bugs or flaws in my playthrough.

someone 2024-10-09 18:16

Nice game. The intro song was great, and the sound effects were fun. The player attacks did not work well. I scored 125.

douwe-ravers 2024-10-14 16:10

I made a similar game but with ants. Really cool combo of recruiting goblins and controlling a character as well. As said before the attacks feel not really great. There lacks some kind of feedback of hitting the plushies. Maybe particles of white wool would give it the feeling you are plowing through them. Love the funny noices too.

remoddde 2024-10-16 07:11

wow, 3D game, you got my respect

honey-pony 2024-10-20 16:37

The map and environment look really cool here. I couldn't quite move my defense past the throne room, but I did like exploring the map after I lost (just during the "Press Enter to Start" screen). I think in general this game looks pretty good!

As others have said the attacks are hard to use. I wasn't often able to land the fire attack, it seemed to often just disappear--and I wasn't sure how to properly use the chainsaw attack. My best guess ended up being that you had to actually get the chainsaw to collide with the plushies -- which is quite difficult to do with the way the aiming works. I think that making the player character easier to use would really help -- it would make it easier to do strategies such as "immediately buy dancers."

Here I am reminded of a somewhat similar (although rather niche) game, with a player character plus helpers to buy, and also a chainsaw being one of your main weapons: Army of Darkness: Defense. That game makes the player character quite strong as you're building up your army, and so I guess in my mind I was probably comparing this to that.

One nitpick: I found it difficult to have the song playing while the intro text was also going (two completely different streams of text going at once).

The theming of having goblins fight off plushies is a fun setup. It was cool to see all the varieties of enemies out there. And, they definitely felt quite mean! :smile:

Despite my complaints I did have fun ramping up my army a bit, and I did eventually hit the 25 cap on goblins in the throne room and tried positioning a few outside it. I didn't quite last super long, but from looking at the scoreboard I guess a pretty strong defense is possible.

sn4pi 2024-10-23 10:14

My best working strategy was to bounce the throne into a corner, put some spikes at the entrances of the throne room and spam melee/mage goblins like crazy!

Fun game :smiley:

alexis-brochec 2024-10-25 12:05

@sn4pi HAHAha you are the 1rst player to find that 'feature'. We saw it at the last minute but didn't had time to patch it. Thanks for playing.