FoonLudum Dare ExplorerLD48 → Stone Monster Mountain

Stone Monster Mountain

By steffy

View on ldjam.com

CategoryRankScoreCount
Overall17162.9027
Fun18162.4427
Innovation17752.4427
Theme14813.1427
Graphics15762.9027
Audio10952.8828
Humor10852.4526
Mood14123.1027

Comments

loulouxiv 2021-04-27 17:08

I found the ladder but could not do anything else :(

steffy 2021-04-27 21:18

You should be able to press 'e' when you get to the ladder. That will take you down to the next level.

nyanpierre 2021-04-28 15:51

Nice idea

pschichtel 2021-04-28 15:52

I'd like to play your game, but sadly there is neither a Linux nor a Web version.

steffy 2021-04-28 16:30

@pschichtel. Sorry. I wish I knew how to at least make a web version available, but I do not. I hard coded the game using Visual Studio. (No game engine). I have not yet learned how to port the games to other systems.

slavi 2021-04-28 17:29

Nice start without engine ! (Cant defeat the boss :c) Good luck for the next jam !

vitor-milioni 2021-04-28 17:54

You hard coded this in c++ and made the game with your kids? Now that's parent of the year right there! Looks very nice and the sound is awesome! you guys did a great job, congrats!

johnsensei 2021-04-29 13:38

It must have been fun doing the game jam as a family. Great job guys. I feel like I was on the way to beating the boss, but it feels like he's going to get below a certain HP level, block and heal, and then repeat when he gets back to that HP threshold. Maybe I was wearing him down but it seemed like it would take forever. So my thought was "He has less HP than me. I won."

I think that's hardcore the game was hard coded in Visual Studio. Was a web export possible doing that?

Again good job on the jam.

aroningi 2021-04-29 15:36

First of all, I think its really cool that you made this game without an engine.

I really liked this game, the art is pretty simple but the environment and the boss look really cool and give the game a somewhat eerie mood, and the music was very fitting. Although I did get a little startled when I heard that weird sneezing sound. The boss fight was fun for a while, but I'm not sure that you are able to beat him because of how good the healing is and you can use it with no consequence. A cool-down where you and/or the boss had to wait a couple of turns before using the healing again would have been nice, but maybe I'm just bad, haha.

This is a cool little game that I had a lot of fun playing, good job :)

nabo369 2021-04-29 16:19

Very cool game idea, and even though some things were scrapped it was till a fun experience!

boxedmeatrevolution 2021-05-03 03:31

I enjoyed the exploration! The boss was really tough though, I got him down to half health a few times, but then he'd heal right back up. I didn't feel as though I was at risk of losing, but it seemed like winning would require a healthy amount of luck and time.

I think it's really cool that you made the game with your kids. The graphics were cute, and the soundtrack was a jam! Great work!

lrvstudios 2021-05-05 17:19

Really liked the soundtrack and the atmosphere of this game. It's a great idea that gives you the chance to scallate, and improve like a rpg or so.

On the other hand, i think the level design could be improved somehow, 'cause lacks a nice and sweet progression - for instance, the first enemy i found (Loved the battle as turns, by the way) takes forever to die, and causes almost the same amount of damage as player. It's like a boss already.

It would be really nice if the game have little enemies before, to explain the battle mechanics, and then scalate on harder enemies.

With thah said, i really liked playing it and think that has a lot of potencial. Hope you continue working on this project, wish you the best!

ghuyajil 2021-05-17 12:48

Totally agree with LRVStudios up here. Nice to read its a family project!