Foon → Ludum Dare Explorer → Users → amirrajan

amirrajan

View on ldjam.com

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202659SignalSieze the Means of Productionjam3963.603.793.393.423.073.573.39
202354Limited SpaceUrinal Simulatorjam2103.944.393.894.123.443.854.48
202047Stuck in a loop👥Sashajam9653.383.243.593.913.624.414.44
202046Keep it alive👥Sako Sushi Yukijam2.672.672.672.833.833.833.002.50
201945Start with nothing👥Clepto Frogjam4.063.944.063.634.133.934.44

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by amirrajan

amirrajan leaves an average of 14.7 feedback comments each event.

LD59 — Signal (15)

Wool Street by acid 2026-04-24T20:39:19Z ♥ 2

Art and sound are great. Movement of puppy via mouse was a nice touch. I can't seem to figure out how to actually shear the sheep >_<

LD59 SIGNAL STRIKE by GARYglhf 2026-04-24T20:35:04Z ♥ 0

Love this type of game. Art and music are fantastic. Input/movement was a bit sensitive and made it difficult to pick up ammo boxes. Super polished overall!

Red Rat by pragmascript 2026-04-24T20:29:42Z ♥ 1

Game fails to load for me. All is see is a white rectangle in the center of the screen.

Space Rover by Harmadillo 2026-04-24T20:28:36Z ♥ 1

Reminds me of Logos the Turtle. I felt manual mode was a bit more approachable then automatic mode (the complicated UI scared me off lol). Responsiveness of the bot was unclear when in manual mode. It was hard to gauge how long I should hold down for rotation and movement.

Signal Space by Frogg 2026-04-24T20:24:24Z ♥ 1

Card movement is *super* smooth. I bet that took a lot of work to feel right. A co-op game makes it a little bit difficult to play by yourself. But I can totally see the fun in this. it reminds me of a board game that had a similar guess the world idea which used "primary" and "secondary" levels of association (good job on spinning that to be signal oriented).

Monitor Maze by awdsasdaw 2026-04-23T00:33:38Z ♥ 3

Great mood. Absolutely terrifying presentation. Super polished visuals!

Flag Fanatic by sebastianscaini 2026-04-23T00:30:49Z ♥ 1

Definitely covers a niche ha! I know very little about flag semaphores and could have benefited with a more gradual difficulty curve (show a picture of a cat and have the flags spell cat, then dog, then slowly start removing images and hints). The game is adorable and I can tell a lot of love was put into it.

Five Nights With Kitty by DontGiveUpBoy 2026-04-23T00:26:55Z ♥ 0

Game fails to load for me too.

Signal's Shift by Snowdrama 2026-04-23T00:23:39Z ♥ 2

It definitely needs an gradual increase of difficulty. I definitely suck at aligning signals XD. The mouse + keyboard input felt a bit awkward (I was already using the mouse wheel, but wasn't allowed to click the dials). Spot on with the theme!

D:Code by CosmogonicFrog 2026-04-23T00:19:32Z ♥ 2

Nice concept! Camera movement was a little quick for me, it might be worth zooming out or setting the focus/follow to be a bit smoother.

Pulse Rescue by Soul Grinder 2026-04-23T00:09:36Z ♥ 2

Great atmosphere/mood in the game. The signal update cycle was a little slow for me making it a little difficult to find the origin.

1000ms by sodaman 2026-04-23T00:03:43Z ♥ 3

Fantastic idea. Really innovative and the puzzle aspects of the game work extremely well with respect to traversing the level (great level design too)

Signal Spoofer by stuckne1 2026-04-22T23:56:53Z ♥ 1

I can definitely see potential in this! Love the minimalist graphics and the level progress was well done. Some of the elements and the interaction within the game weren't immediately obvious (maybe add test such as "Hack block", or "Hack camera", or "Hack gun".

SIGNALITE by Gat 2026-04-22T23:50:34Z ♥ 1

I took me a bit to figure out how to play, but once it clicked it was really enjoyable. Super chill vibe. It'd be nice if there was an initial preview of how things would move so I can plan things out a little better. The level progression/difficulty was great too!

Bulletproof Broadcast by ugly_robot 2026-04-22T23:39:32Z ♥ 1

Fantastic job! Loved the art, music, gameplay, all of it :-)

Would be nice if I could click the person I wanted to ... get rid of. There were times where I was ready to take out the person in the next line, but the spot light was still on the previous parade and I accidentally killed a loyal follower.

LD54 — Limited Space (22)

The Grave Shift by acarc 2023-10-08T18:00:05Z ♥ 1

Great atmosphere/vibes. Graphical effects were spot on too with dimming lights. Moving around was a little slow/rough.

Mousetropolis by Likirus 2023-10-08T07:17:00Z ♥ 1

Loved it. "New Survivors Have Arrived" was hilarious audio :-)

Rodent Rolling Rampage by Kilominior 2023-10-08T06:47:02Z ♥ 1

Adorable game. Took me a second to figure out how to turn in place to power up a battery, but once I figured that out it was a blast.

The Confines by DestroyerTech 2023-10-08T05:14:34Z ♥ 1

I enjoyed the story and mood. Great job with the narrative!

I Do by Togis 2023-10-08T04:07:18Z ♥ 2

This is beautifully put together and a possibly a trigger for PTSD lol.

Kobold Delivery Service (KDS) by Gawain Doell 2023-10-08T01:13:57Z ♥ 2

I enjoyed yeeting packages very much.

Pack It Up by GameDevJeroen 2023-10-07T04:48:10Z ♥ 1

Loved the simplicity of the game mechanic. Made me want to keep playing for sure. Great art and great physics :-)

The Dark Forest of Utharios by Elitemoni 2023-10-07T04:43:56Z ♥ 0

I liked the general vibe of the game. It was really difficult to stay alive for a long period of time. Congrats on completing your first jam. It's a hug achievement!

Nuclear Arms 9: Tower of Time by Logicon211 2023-10-07T01:30:49Z ♥ 1

Great sound and mood. Loved the over the top vibe

Bouncy Bullets by Fractal Flower Girl 2023-10-07T00:36:08Z ♥ 0

very charming game. loved the music and I appreciate the simple gameplay :-)

Locked in the DARK by Alexandru Barbanoua 2023-10-07T00:13:45Z ♥ 2

Fantastic atmosphere/mood

The Not-So-Spacious Spaceship by LeBossMax2 2023-10-06T23:05:57Z ♥ 1

The atmosphere is fantastic. I like the retro look of the game too. Good intensity :-)

Mousey Rise by YakovDavis 2023-10-06T23:01:46Z ♥ 2

Beautiful art. Movement was a bit slow and floaty, but the wall kick mechanic was solid. Good use of the theme too :-)

Don't squash the unicorn by aaLN 2023-10-06T22:45:49Z ♥ 0

Great art and love the innovation/game mechanic. Nice idea!

RAMpage by Blue Pin Studio 2023-10-06T10:04:25Z ♥ 3

Really polished looking game. Was a little tough to figure out how to play (I understand there was a limited time frame to have a good tutorial level).

Paula Poppet by ScolonDev 2023-10-06T10:01:04Z ♥ 1

Extremely innovative! Fantastic graphics and application of theme. Great job overall :-)

Packing and Unpacking by nusan 2023-10-06T09:56:41Z ♥ 1

Love the simplicity of the game and the difficulty progressions. Very chill game across the board. It was at times unclear if a specific item would fit on the shelf (really minor). Big fan of PICO8 too :-)

Switch Space Limited by EPA 2023-10-03T05:01:16Z ♥ 2

Cool concept. What I would collide with when in 2D mode was unclear at times. The graphics completely glitched out when I switched from 2D to 3D (I was still able to play but things were clipping really strangely).

CleanShot 2023-10-03 at 00.00.56@2x.png

CleanShot 2023-10-03 at 00.00.47@2x.png

Survivor Island by Salaro 2023-10-03T04:53:28Z ♥ 1

Really great looking game. Movement felt solid and responsive. I couldn't kill a bat for the life of me (sword attack rate was crazy slow). Kept dying while picking up gems and finding chests with a better weapon T_T.

Tiny Factory by AncientEntity 2023-10-03T04:43:58Z ♥ 2

Enjoyed the concept a lot! The time pressure was rough and it would be cool to have a pause mechanic to think about how to plot things out (or maybe some kind of turn-based setup).

The Big Crunch by Ategon 2023-10-03T04:34:52Z ♥ 3

Really enjoyed the mini-games. Great art and music.

Instructions were a little unclear at times, but I figured things out over time. Relevance to the theme was difficult to determine.

Aeris by Loka 2023-10-03T04:26:03Z ♥ 2

Really loved the concept. I got water to in the green biome and purple biome, but couldn't figure out how to get to the fire biome.

The controls are nice and somewhat tedious at the same time (it's definitely on point with the theme, just wish there was a way to better control the blocks whole hog).

LD47 — Stuck in a loop (7)

Countercl0ckwise by Iker Díaz 2020-10-20T00:13:33Z ♥ 0

Fantastic game. I found "easy mode": as soon as you get access to the long thin white all. All you have to do is let that rotate you around and you don't have to worry about jumping/dodging anymore ^_^

League of Ultranormal Detectives by Ghuyajil 2020-10-14T22:46:15Z ♥ 1

Not 100% sure what I was supposed to be doing but I did find the weird black box with the two people and the baby. Definitely had an unsettling vibe :-)

The operator by Hadik 2020-10-14T22:33:33Z ♥ 0

Lots of fun! Reminded me of a game called Osmos on iOS

An Exercise for the Reader by Jordan Kelly 2020-10-10T21:58:40Z ♥ 1

I listened to the entire dev commentary and really enjoyed you explaining your game idea. Sucks that you didn't get a chance to bring it to it's full potential. But it's a good start nonetheless. The assets are really nice and the blueprint approach is really fitting with regards to the idea. It would have been cool to see the infinite looping robot programs do their thing and I'm sure it would have yielded some crazy solutions :-)

Progress. by AidanMarkham 2020-10-10T21:50:22Z ♥ 1

I wasn't able to open this on Mac OS Catalina (I tried right click -> open).

Karma Farmer by Plasmonic 2020-10-08T14:32:20Z ♥ 1

I really really loved the concept behind the game. It felt like a mini RTS/civilization style game.

Kitchen Satisfaction by Huntrox 2020-10-08T14:29:01Z ♥ 1

I loved the audio and graphical style. I cracked up when I had a failed dish and the game over screen said that they person literally left the family XD.