sinusquell 2020-10-05 11:07
I loved the art style of the planet with the clouds and everything! It was quite challenging at the beginning, but I got the hang of it after a while.
Foon → Ludum Dare Explorer → LD47 → The operator
By hadik
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 248 | 3.52 | 46 | |
| Fun | 248 | 3.40 | 46 | |
| Innovation | 220 | 3.51 | 46 | |
| Theme | 173 | 3.89 | 46 | |
| Graphics | 174 | 3.72 | 46 | |
| Audio | 1 | |||
| Mood | 303 | 3.17 | 45 |
I loved the art style of the planet with the clouds and everything! It was quite challenging at the beginning, but I got the hang of it after a while.
Really good theme-fitting game! Could've benefitted of some sound.
This game was amazing! The idea & graphics seem so polished.
Very beautiful and challenging game. (: But had some difficulties to figure out the thrust direction. The poor earth that gets hit by all those meteorites. :D
A lot of KSP fans this LD, I see.
I did not really understand what I was suppossed to do, how do I steer an asteroid? Crashing into them only seemed to reduce my health.
The physics of this game was on point! I also enjoyed the graphics style. The controls were hard(ly working) tho!
This was such a well made game. It really goes to show how polishing a simple concept can create such a great experience. I was trying to use my physics knowledge, but to no avail, I would be a failure of a satellite operator... I don't know if there was only 2 levels but it did get stuck at the end of level 2. But the two levels I played were super fun, and kept me engaged! Good job man!
Really liked the graphics and fun idea. I assume there are only two levels. Could do with some form of this is the end message or more levels.
Alright, first up is the story (I like them, stories =-)
The story is short, but has been directly reflected in the game and the gameplay. That's a large plus from me =)
Next one is about the gameplay and mechanics. The keys to use are clear, but you missed the part about rotating the ship. And that's important.
Mechanics themselves are very polished: I didn't find a single bug (although I tested it for a short time). That's a huge plus as well. The movement in the game can be controlled with a few buttons, but it is a bit more difficult to master (although it won't take long) and that's a good thing =)
Graphics: good. I would like to see the forward point (nose) of the ship more clearly. But the all the graphics are well-made (although, sometimes - simple) and to the point (reflect the theme of the game).
Theme: reflected quite well and directly in this game.
In short: a nice arcade game to try in your free time.
Love the physics behind this game! Think it could use a couple more levels, and it was quite difficult to play once you left circular motion, which happened quite a lot (which also meant energy didn't mean that much), but I do like the difficult to control nature of the satelite (although it's often better to do nothing unforturnately). Graphics fit the game quite well - they looked quite good, and overall the game was quite fun and had me madly pushing arrow keys every time an asteroid got close to me!
It's fun! Took me a few goes to get the hang of it. Every level I played was like a little story. My best story was where a collision created a whole lot of little asteroid pieces that didn't fall to earth like usual - all of them stayed in orbit causing absolute chaos.
There was a game from the early days of computing where people fight in orbit. Reminds me a bit of that - but of course the objective is different. I really like the planet and cloud graphics. Could do with some sound effects.
hahaha I had a very similar idea, although yours is much better, it has other elements that give it variety. physics are very fluid. well done
Congrats for this game ! Good graphism, good gamefeel, I like it !
Really nice game! At first I couldn't understand why nothing worked, but then I realized I was trying to use WASD instead of arrow keys, I actually completed the first level without pressing anything :smile:. The controls are actually pretty nice, I like how you lose control if you go to far. And overall the look is very polished.
I made a similar game, but mine doesn't look or plays nearly as good as yours.
I really liked how you didn't confine the satellite to the boundary and made the satellite unresponsive instead. I had fun trying to come up with different orbits and trying to course correct in small spurts as the satellite came in and out of range. Good job!
Lots of fun! Reminded me of a game called Osmos on iOS
Pretty smooth gameplay here, and very pretty graphics on the planet. Was going to come here and say it reminded me of Osmos, but it seems someone has beaten me to the punch! I think a couple more mechanics or types of hazards thrown into the mix would help the gameplay variety - at the moment the game feels quite slow with not much to break up the long upload time. But otherwise it's very nicely polished!
Nice job, very clean aesthetic! it sure wasn't easy. Pretty innovative. I would love to be able to zoom in and out. Good job!
The graphics of your game are quite beautiful. I liked the idea in general. The experience looks good. I had a little difficulty with the controls, but ok. Congratulations.
I don't even know you you coded the physics in this, well done! I think you did well in the time that you had, what I mean is that I think that it feels polished... that's very hard for any gamejam game. Nothing major is lacking and I wish I had your skills. Great work!
Very cool game! I felt like I don't have enough control over my spaceship, but I overcame this issue after a while. The graphic looks great.
Good luck :smiley:
It was quite challenging at the start to understand the controls but great idea and on point for being stuck in a loop. Nooooicee
At first it was difficult to get used to the controls and I didn't really know my objective but once I learned it it was really fun to play. The visuals were great but I feel like it could've used some sound.
Very cool! I like the graphics a lot and the controls feel nice :)