Glyph Valley by recursor 2015-04-21T05:08:00
Nicely made game. :)
Foon → Ludum Dare Explorer → Users → davidcmcdonald
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2020 | 47 | Stuck in a loop | Stuck In A Loop | compo | 413 | 3.23 | 2.64 | 3.11 | 3.45 | 3.11 | 3.71 | 3.95 | |||
| 2017 | 39 | Running out of Power | Get in the BASEMENT | compo | 2.77 | 2.55 | 2.55 | 3.00 | 3.22 | 2.77 | 2.87 | 2.85 | |||
| 2017 | 38 | A Small World | Fail Boy in Fail World | compo | |||||||||||
| 2016 | 37 | One room | Dot | compo | |||||||||||
| 2016 | 36 | Ancient Technology | Alby | compo | |||||||||||
| 2016 | 35 | Shapeshift | This Way To Cave Party | compo | 591 | 3.06 | 2.97 | 2.91 | 3.29 | 2.80 | 3.35 | 3.15 | 3.15 | 57 | |
| 2015 | 34 | Two Button Controls / Growing | Super Keegan | compo | 907 | 2.58 | 2.71 | 2.00 | 2.88 | 2.75 | 3.17 | 3.57 | 3.05 | 44 | |
| 2015 | 33 | You are the Monster | Skulldor - The Burninator | jam | 850 | 2.84 | 2.96 | 2.13 | 3.33 | 2.96 | 2.73 | 2.62 | 2.62 | 46 | |
| 2015 | 32 | An Unconventional Weapon | Potato King | compo | 851 | 2.85 | 3.03 | 2.72 | 3.36 | 3.09 | 2.85 | 3.55 | 3.07 | 59 |
Nicely made game. :)
Nicely done dude, this game is actualy not tat bad of a game. well done. esp for 48 HRS :)
This is such a simple but awesome concept that im hitting myself on the head wondering why i didnt think of something as cool, well dont mate, i think that the controller could have had a little more work but the general game is great
Not a bad looking game mate, well done :)
I liked the look of potato and the peeler, but the audio was buggy and the overall graphics could of been better rounded out to be consistent.
i actually really enjoyed this game, well done! the UI wouldnt display correctly when i typed things though....
Love the artstyle :)
Besides the game crashing here and there i say well done :)
hahaha i found this game pretty awesome and with some fine tuning could probably be made into a project that i would buy on a console. well done mate.
I couldnt run your game in osx
WELL DONE! its awesome to see a game created that actually uses some sort of non written tutorial (when you switch the gravity and the red dude dies demenstrating that is how you kill enemies. also the graphical style and gameplay elements are very similiar to my ios game so i love it :) tinyurl.com/galaxyc
Thanks Guys, Yeah if the king falls through the floor then the game is over. thats when he dies. if i had time i would have made a gameover screen https://youtu.be/xfe_jX813DU
The slugs fall through the floor when they die or touch the potato king and the potato king falls through when he dies.
pretty interesting concept. well done
hahahahaha this game is great!! well done very innovative :)
Very cool idea and you have deffinetely put in some serious work to get the game to look and feel like tat, i enjoyed it. well done :)
Interesting but a lack of a tutorial made the game a bit confusing at forst. well done with the art style and mood. :)
Hilarious game but a bit consfusing
Nice man, i loved the mood
Hahaha, well done, works quite well and the pick up system works better thenn expected. :)
hahahaha, not bad. i enjoyed this game and think it has potential
FANTASTIC LOOK AND SOUNDTRACK!!! WELL DONE!
reminds me of "Smash TV" on the nes. really fun and brought back some cool retro memories. i enjoyed this game and think it has potential to continue. the audio was pretty strong too. good work!
Hahaha, i like the style of the character. well done mate :)
hahaha was seriously enjoying this game. thank God when you said web you actually ment web unlike most people on here. love your work man, classic sense of humor
Really artsy game, i like it. well done
This is the best submission i have played so far. so twisted and fun hahahha. nice work
hahaha, man, i love the concept. and the art style, the robots look like super ultra megaman from south park, its great
This game i had to stop playing... only because i knew i would get sucked in and wouldnt get around to playing anyone elses. i love how you can choose a fairy and i have a soft spot for fairies as that was my first deck of yugioh cards...... super nerd here. haha anyway well done. you got high ratings from me :)
very quick and responsive game, i love how you have coded this thing to work well online. the game was hard until i read the instructions and i realized i could move around hahhaha. good work
Well done, i like the style of graphics and the simple but fun gameplay :)
i really liked the audio, however the objective was pretty unclear within the game and couldn't figure out how to kill the enemy.
Not bad, i liked the interesting mood of the game. FYI you should tell poeple they have to full screen for the controls to work :)
You can't really achieve much, so it's not exactly heaps of fun to play. It's still funny though and an innovative idea with some good potential; that fits in well with the theme. Good work.
- T
This game is great! I had to force myself to stop to be able to write this.
It's hard but you want to keep trying. Had me laughing out loud the whole time. The music is perfect and the graphics are smooth and very well drawn.
Damn those Mummies! Get out of my road!
- T.
nice, simple game :)
This game was intense! well done !!!! really innovative. 5 Stars for that
This is a great entry, good work! I'm not normally a fan of puzzle platformers but I genuinely enjoyed my time with this one.
The sprites were well drawn and the animations smooth and enjoyable. The tileset background looked a little rough in parts though.
I'm impressed with the variety of ways you managed to demonstrate the main mechanic. Overall, an innovative idea with a lot of potential, I think if you were to expand on it and polish it up a bit you could have a great little game on your hands.
-T
I really liked the style of game. kinda like a bad zelda majoras mask but in 2D. i mean that in the most positive way possible
Quite short but still fun, a good idea.
The controls are a bit strange, attacking pretty much replaces moving once you realise it's essentially the same thing but I still enjoyed the way they worked.
I thought the graphics were good, the sprites are simple but the animations are smooth and enjoyable. I also liked the lighting and the 'slime' trail you leave behind when you move. Good work.
- T.
Highest rated game i have rated so far! love the feel and the art especially! i almost dont believe that this is your first game
An awesome, simple little game that fits well with the theme. The sprites are great, lighting is cool and the animations and effects well done - though could use a little feedback on the sword attack, feels weird, unsure if you're connecting or not.
A good idea, would like to see it expanded on, could make a great game.
-T
Cool little game, had more than a few goes before stopping to write this. The randomised levels mean that some are quite hard, others very simple. Not a bad thing, shakes it up a bit.
The camera shake was a bit much, a good idea but a bit overused, save it for the big stuff perhaps. I like all the particle effects and how everything seems a bit explodey though.
All in all, good fun.
-T
Simple concept, great execution. In a word, Raawr-some!
No idea what the purpose of chasing the police is but HEY THEY'RE RUNNING! HAAA! GET THEM!
10/10 will Raawr again. =)
great concept and great audio and graphics. without reading the description it was hard to know the objective within the game.
I liked the concept
VERY COOL CONCEPT
i saw your timelapse video, good to see.
Unity Player is outdated and web has to be "WebGL" now
web version never loads unfortunately
Good use of primitives, like that you have matched the colours
couldnt get it to load on web, consider webGL
well done, especially making it web. :)
cant play the web version sorry
I cant get the webGL one to load, the concept looks awesome though
very different concept, i like that it has some challenge thats well though out as apposed to being challenging just because of bad coding, well done :). a soundtrack could have gone a long way but i enjoyed it none the less
i couldnt play the game, try webGL
i couldnt play the game on web
ahahhaahaha LOVE it!!!
i could never get it to load...
heads up for making a video! nice
couldn't get it to play, try webGL.
Unity Web Player is outdated, i think its better to use webGL.
Do i smell a mobile game in the works? seriously this concept would seem perfect. i love it. nice work.
haha, i love how the game works, i think this concept could be expanded quite easily in so many genres, obviously could have been picked up allot with audio but good work none the less, especially on making it available on web. A+ for that.
HAHAHA!!! you used the same shrink/grow mechanic as my game, obviously im biased but AWESOME!!! haha. nice graphics n catchy tunes as well.
This had a really cool feel and the web port was off the chain. well done!!!
i actually found this game to be fun. well done:)
HAHAHAHA, i lold. i love the concept.
very awesome!
very impressive concept, i like how crazy the gameplay is for such a short amount of time, i think that if you had more time you could add some nice polish and the game could go next level. nice work. well done :)
great concept, i found the difficulty spike a bit hard for me but well done none the less. :)
very impressive concept, i like how crazy the gameplay is for such a short amount of time, i think that if you had more time you could add some nice polish and the game could go next level. nice work. well done :)
This GAMMMME, was awesome! i i really dig the art style, ausio and level of polish you have put into this bad boy!!! really glad i chceked it out, thanks for making it web friendly. :)
hahaha love he audio
Um.... WOW! reminds me of geometry wars obviously but to do this in 72 hours. you have done very well. its awesome! really glad i played this one :)
i like how you mixed concepts. nice work :)
Ummmmmm, WOW!!!! when the metal player transformed and the skeletons appeared i actually felt emotion rise up in me. very very very awesome job, best soundtrack, art style, audio and overall i have rated so far!!!! wow
I really like the music :)
very simple yet great design. love it
the link has been 404d???
WOW WOW WOW that art style
This game has some cool concepts. i like the art style. feels balanced as well
To export to webGL, you can just go Buld Settings<WebGL, Export. take all those files, add them to a zip, upload to itch.io select (HTML), not unity. and it should work fine. :)
This is the best game i have played so far. the only thought i have is sometimes its hard to figure out what "shape" you are. but thats me nit picking. all in all, very awesome game
duuuuuuuuuuude. amazing first LD game :)
besides the bugs that makes the jumping hard, i really liked the concept of transforming into diff characters. pretty big achievement for your first ever game. id expect more bugs from the time limits :) well done
this game was great for the audio. well done :)
hahah very cool concept
This game hit it out of the park for me! im blown away, Can i ask, how did you get transitions working? ie screen fade.
Very cool use of the theme, very to the point, i like how your game i knew what to do in a very short period of time, thats important in gamedev. well done guys :)
Haha, love it!!! i think the difculty curve needs some adjusting but besides that i thibnk its pretty well balanced. nice work :)
Its great to see a puzzle game for LD. well done, i thin you nailed the vibe.
well done!
Pretty Hard, maybe because im using a track pad, i really liked it. double points for completing a well polished simple game
Goog job, a little hard to understand what to do at the start but after i got a hang of it, it was good. Great work, different concept as well
great job, love the effects
Well Done, i got some good vibes straight away, i like how your scope wasnt way out and you actually created a playable game, double points for webGL.
simple but fun
I like the Coffee idea, made me chuckle. haha.
I cannot even tell you how much this game killed me hahaha!
I mean, screw you! haha. Your game is bloody awesome! honestly surprised this is a jam game. I think you could turn it into a pretty sweet mobile title if you were inclined.
I like how simple this game was, I immediately know how to play. Well done :)
Honestly, how the hell did you get so much done! well done, your game has so much charm, weird as hell but charm. I really did not expect this. I left feeling like I had only scratched the surface, as I feel as though there must be tiny easter eggs and secrets. When we hit the hospital I was like..... no way! honestly impressive. Well done.
I don't even know you you coded the physics in this, well done! I think you did well in the time that you had, what I mean is that I think that it feels polished... that's very hard for any gamejam game. Nothing major is lacking and I wish I had your skills. Great work!
I found this game actually really intriguing, well done. I like the story, even though it was simple I was curious enough to finish it until the end. :)
Well done :)
I have no idea how you got a game like that to be scary but you did it. I felt myself on the edge of my seat while playing. Well done.
I liked the mood, I instantly felt interested
I could see this game being used to teach kids how to code. Well done.
While (playing game){ havingFun(); }
My ownly gripe with this game is that it somehow felt too easy and too hard. I think if the physics were adjusted and the speed was slower, this game could be amazing.... you know, for like a real game, not a jam game. The fact that you have pulled this off in a game jam is bad ass. Well done!
I really enjoyed the simple graphic style and concept of the game. This is a good example (imo) of starting with a simple mechanic and stretching it as far as you can. I didnt 100% the game but I imagine you felt on the right path.
Best game I have played so far!
A simple game.... I say that in the best possible way. I could intuitive tell what to do and I just needed to master it, I LOVE THIS!. The art style actually matches the game play as well which is the mark of a good game designer. Well done :)
This was amazing! This is a game I think you should refine and put on mobile or tablets. The audio is so mesmerizing and calming, I love the piano key as you hit a planet. I would love to see this game in a version that doesn't have levels, as I felt taken out of the experience when the menu came up, It would be awesome if you could just jump from one plant to another as the music slowly played. I found it a little hard as well, I think that can be good, but it felt a bit punishing for me when considering the music, I am being very picky tbh, but only because I actually think this game has strong commercial merit.
It took a while for me to realize that I could change the curve, but when I did and saw my ship passing through my home plants atmosphere and shooting off, but then slowing and turning around, it felt really good.
This is the highest rated game for me so far. Well done!
Well done, I wouldnt even know how to begin to code a game like this in Unity (or at all)
I do not know how you even begin to make a game like this in Unity. It could be easy but I have been using Unity for years and I wouldn't know where to start. Well done and I super appreciate the balance!
I felt like I was on a planet in the Rick & Morty universe! haha. loved the art style
Well done, I really liked that I didn't even need to read the instructions to know what to do, this game was intuitive which is good game design, I really liked the pixel art as it was unique and I liked the music, some of the gameplay may of needed a bit of balancing (who's doesn't on a game jam tho), but overall a really good game for a jam.
Wow wow wow! the controls were simple and executed perfectly, the player felt awesome to control. I thought the game was a bit easy until I met the 100,000,000,000 enemies on hard mode when I missed a teardrop. Thats was like .... OW F! haha. Well done!
I felt as though I was back in Paris where I visited from Australia in 2016. This game just felt nice, the music and the vibe was relaxing. I would only suggest that maybe a slight tweak with the difficulty, as some moments I wanted to just enjoy the game when I felt frustrated with a poor timing mistake, (that also could just be because I have had a beer or two so please take with a grain of salt haha).
I think this game could go onto be a commercial mobile game and I would definitely be a customer. :)