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Glowing Home
Glowing Home
By alextagtal, Wiskey, angelaxiotis, jdpstar and Tasostagtal
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 247 | 3.93 | 26 | |
| Fun | 943 | 3.22 | 26 | |
| Innovation | 1175 | 2.97 | 26 | |
| Theme | 694 | 3.72 | 26 | |
| Graphics | 117 | 4.38 | 27 | |
| Audio | 121 | 4.04 | 26 | |
| Humor | 1233 | 1.76 | 21 | |
| Mood | 131 | 4.08 | 26 | |
Comments
Very nice mood and visuals, overall good execution and polish.
Only down side to me is that the gameplay is pretty bland and frustrating. The level design get difficult very fast and its not very rewarding to bounce from one thing to another. I was hoping to see something special for reaching the top as well. The wind mechanic adds a bit of interest but the main jump mechanic isnt satisfying enough.
I guess you know that yourself though, although you wouldnt have add so many checkpoints as it is very frustrating to loose progress.
Anyway as I said overall, solid execution and nice visuals, looks almost like a finished game.
hansj
2020-10-06 07:42
Loving the esthetique and the visuals! I also enjoy the gameplay a lot. With some extra elements and more depth to the gameplay I'd definitely consider it a very fun game. Good job!
This looks great, and is incredibly relaxing (as long as you have assist). I don't know what else to say other than that it was a very pleasant experience.
Pleasant game, enjoyed visuals and soundtrack, especially piano part :) On restart trails break, a long white line appears (honestly, don't like built-in Unity trails). Sometimes the wind behaves a bit unpredictable.
Very cool game, a simple but very well executed concept, love the comfy mood.
Getting into the next orb was a little bit frustrating but overall really liked the feel and audio. Solid effort.
hyblis
2020-10-06 07:58
The first jump took me a lot of attempts, but after that it was pleasant to play (:
Excellent counting of graphics and music, which are very suitable for the current gameplay. Nice work. :smirk:
As said above, a really nice game that can be frustrating from time to time. A way to switch normal/assisted without having to close and reopen the game would be nice as well as a quick restart in normal (even from beginning: it can be really frustrating to wait until the ball finish falling before being able to restart in normal). Other than that, I really enjoyed it in assisted mode: audio is cool and the game is nice visually
So, this is a very good example of a simple idea taken to extreme polish.
Graphics are suitable and gameplay feels good.
The only two things that messed with me was: 1. the cloth could have been made triggers that slow you down rather then colliders. 2. with the wide camera FOV it was hard for me to know where the ball would hit one the wall, and I believe that in some situation that is key to move forward (upwards :P), thus I would suggest a subtle change of tone on the bricks or some wire that acts like the playable area boundaries but are not straight lines, just so there is a hint of were the ball will hit and get easier to calculate angulation.
Very solid entry.
adiwan
2020-10-06 08:24
Very solid game. Pressing "R" to restart can be very easily abused when missing a shot haha.
jk5000
2020-10-06 08:39
A very beautiful little game with some really good music. The the gameplay idea is pretty fun, but it's really difficult to control where the glowing ball goes. Overall a good jam game. Well done.
swynfel
2020-10-06 10:23
Very creative use of the Theme!
The main idea is simple, but was very polished and works well. The addition of wind is great, and bring a nice variation in the gameplay.
This entry's biggest strength is the graphics, music, and general mood of the game. (And helps to counter the frustration of missing :P.)
Some small issues (most already mentioned): - Missing is very frustrating. It's a good thing that there is an assist mode! I also think a sort of "gravitational" effect towards the lights could have been added. - The game starts to feel repetitive after a while. Adding more effects (similar to wind), or maybe make the game shorter would have helped. - Some collisions against the hanging cloths are inconsistent. Sometimes goes back in the direction you sent it, sometimes bounces normally... I like Decipator's suggestion of making them slow you down instead of bouncing. - Tiny bug: A light near the beginning of the game is too close to the wall, and it is possible to be tossed behind it and outside of the level.
Anyway, congratulations for your submission. :)
Very impressive quality of visuals and music.
As an improvement to assist mode you can calculate the trajectory ahead and help a little bit with the timing of shotting or direction.
duke
2020-10-06 18:37
Congrats! This was really nice, a very calming experience. The score was great and the visuals amazing. The game play was simple enough but very responsive and satisfying. I only played assisted mode since I would get really frustrated without the undo mechanic. Would've been nice to have a little more environmental variety. The same walls and laundry got old pretty fast :) There's a lot of potential for environmental story telling in this kind of game. Additionally, it was great to have a game with a beginning and end. Most of the games I played so far either had no ending at all or were so long that they over stood their welcome. This was just perfect.
Good job!
Hey,I loved your game. The mood was amazing. Goodjob!
eugenik
2020-10-06 22:21
Great game in so small amount of time
Great graphics and a very chill mood. I beat it in assisted mode. A small bug: It is possible to get stuck on certain objects, and without the ability to reset (in non-assisted mode) this can be a problem.
kisamegr
2020-10-10 18:30
Very aesthetic and relaxing gameplay! Only played through assisted mode though. It was very polished for such a little time! GJ
bot12313
2020-10-18 12:19
Very relaxing game. Big thanks for the "Assisted mode". Good job!
I felt as though I was back in Paris where I visited from Australia in 2016. This game just felt nice, the music and the vibe was relaxing. I would only suggest that maybe a slight tweak with the difficulty, as some moments I wanted to just enjoy the game when I felt frustrated with a poor timing mistake, (that also could just be because I have had a beer or two so please take with a grain of salt haha).
I think this game could go onto be a commercial mobile game and I would definitely be a customer. :)