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Oleksandr Shchavinskyi

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Games

YearLDThemeGameDivisionRankOvFuInThAuHuMo
202047Stuck in a loopTime Codejam2573.933.823.664.233.752.753.61

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by Oleksandr Shchavinskyi

Oleksandr Shchavinskyi leaves an average of 11.0 feedback comments each event.

LD47 — Stuck in a loop (11)

Cycle Breakdown by TheJohnyFeeD 2020-10-08T19:58:33Z ♥ 1

Cool game, even when it's a bit difficult for me, and annoys me when I loose too many levels in a row. I'm very like juice. Screen shake and slow-motion are very good.

Loopy by Flying Basement Studios 2020-10-08T19:20:53Z ♥ 1

Great vell polished game) One thing that catches my eye, it's a mix of different styles. Pixel and smooth one. In some places looks like even pixels have different sizes. But it's just a note for future improvements.

The Breakable Spiral by Wassim 2020-10-08T17:54:08Z ♥ 3

Great small game! Nice music, it's working quite well in the game)

Stuck in a Timeloop by Stefan B. 2020-10-08T13:39:54Z ♥ 3

Awesome idea and great implementation. Probably, to going further need some limitation to be more puzzly. There was another one that has a similar idea but in 3D and with a few different mechanics "Get Over Yourself".

Guntasy by bigwhiteshogun 2020-10-07T09:54:21Z ♥ 1

Awesome game! Recommend you to add more juice. You can find very useful tips in the video "The art of screenshake" by Jan Willem Nijman

Dynamics Corporation by GarfSnacks 2020-10-06T20:02:54Z ♥ 1

The game idea sounds interesting but feels too big for such a short period implement. Voice acting is pretty impressive) I'm stuck after the third task.

At It Again by johnbrynte 2020-10-06T19:29:58Z ♥ 1

Awesome idea and solid execution. Tutorial levels and UI can be improved. I learned an ability to slaughter enemies only on the third level 😄 The loops and turns count also wasn't clear from the start for me 🤷

Frozen in Time by TwoHands 2020-10-06T19:09:31Z ♥ 3

Really like the game overall. Especially art style and mood. I would recommend balancing movement and difficulty a bit. The movement has a lot of acceleration and very little damping. Also probably would be a good idea to have first levels sort of tutorial and not so crazy right away.

Fault Outcome by VPhyre 2020-10-06T18:19:05Z ♥ 2

I like mood and experience in general.

The text on 4k resolution is too small and lacks readability a bit, but figured out and managed to finish the game. Good job!

That Dream Again by Bokonon 2020-10-06T17:51:01Z ♥ 1

Really great idea and mechanics. A bit difficult to handle controls, feels easier with a gamepad.

Glowing Home by AlexTagtal 2020-10-06T13:22:08Z ♥ 1

Very impressive quality of visuals and music.

As an improvement to assist mode you can calculate the trajectory ahead and help a little bit with the timing of shotting or direction.