FoonLudum Dare ExplorerLD47 → Loopy

Loopy

By flying-basement-studios

View on ldjam.com

CategoryRankScoreCount
Overall3843.8045
Fun5033.5945
Innovation9223.2345
Theme2234.1246
Graphics9783.3646
Audio6253.3746
Humor6732.8642
Mood10923.1243

Comments

ryzy27 2020-10-06 11:52

Awesome and well polished.

It's amazing how many levels you have managed to create. All I have completed were fun and challenging. It took me a while to figure out #10 :)

Robot looks great. No bugs encountered.

Cheers!

kuro 2020-10-06 11:55

Nice... You actually managed to create some challenging puzzles with this mechanic.

I didn't finish the game because I'm not much for puzzles that I can't solve quickly, but the game feels well polished, the music track is nice, and the graphics, while simple, are really consistent. It all works so well together.

Well done!

mr-developer 2020-10-06 12:04

Wow, 50 levels... that's surprisingly a lot. Good job!

jake-sanabria 2020-10-06 12:08

I think you used the theme brilliantly!

cerins 2020-10-06 12:08

Awesome game. I am surprised by the amount of levels. Only issue , that I have encountered, is that the UI looks weird on lower resolutions. Good job!

kira-yoshida 2020-10-06 12:15

Really good concept, I do enjoy the task of thinking ahead to work out a pattern and this game does that really well!

mind0o 2020-10-06 12:16

This game is very well made! Its very clear to understand and the idea really intrigues me, like a computer clock cycle. A fast forward button and the ability to quickly swap to blocks would be great. Good art and sound effects!

nazorus 2020-10-06 12:21

Very nice puzzle game and a cool take on the theme, programming loopy to complete levels was very intuitive and fun, and I loved the relaxing music too :smile:

Great job overall!

fraxle 2020-10-06 12:33

Pretty great entry, love the huge amount of levels, haven't beat the game yet, but it's solid and I really like it, nice job!

stuxgeek 2020-10-06 12:48

I played 10 levels of the game and I'm genuinely happy with what you made.

It's simple to learn and hard to master (I reckon). Interface and other sprites look nice.

Gives me a bit the feeling of scratch but reduced to 5 basic commands.

Going to try and beat this game in the future. Haven't encountered any bugs as of yet.

Thanks for the great game and good job!

sidonie-go 2020-10-06 15:08

Good little game with a great gameplay

trypants 2020-10-06 21:14

Great entry! 50 levels ... LIKE WWHAT!!? Nice take on the theme!

tigerchris2000 2020-10-06 21:46

The game seems nicely polished

copito 2020-10-06 23:14

this was really cool, I'm up to level 12 so far and might play a bit more later. I also thought this was excellent use of the theme. On the downside I found the level of foresight required to get programs right first go was quite high due to the tight looping nature and as a result ended up often writing something that seemed "About right" then debugging and fixing it. This made the game feel a bit more like debugging a horrible bug than like writing code which I think marginally reduced my enjoyment :D

etrealjunior 2020-10-07 09:50

I liked your game my congratulations, I also did one if you want to know, and give me your feedback I am very grateful, this is the link https://ldjam.com/events/ludum-dare/47/resurrection

gonzalol 2020-10-07 16:07

This is one of my favorites of the JAM, because of the interpretation of the theme and the mechanics. I got stuck on level 11 but I enjoyed a lot playing. With some better graphics and a less repetitive music it will be even better. Congratulations!

aurath 2020-10-07 16:09

It's impressive how much difficult gameplay you managed to get out of a simple basic mechanic. Bravo!

shosanna 2020-10-07 16:29

Look and works great, very pleasurable experience... My only complaint would be that the game is not very innovative, but on the other hand it is executed well :)

j-dubs 2020-10-07 20:06

This was great. Really reminded me of playing The Incredible Machine back in the day! Great look and sound.

sirred 2020-10-08 07:54

Very impressive amount of unique levels for such a short period of time. A speed up button would have been nice since it takes a while for the robot to do his thing while you watch him.

ghuyajil 2020-10-08 15:28

Indeed a lot of levels! Good puzzling time :) I did play this game before though - or something very very similar.

narom42 2020-10-08 17:25

Nice entry, many levels and challenging.

wobbleblocks 2020-10-08 17:36

that was pretty cool! shout out to Luke playing the mad glockenspiel!!

aterlamia 2020-10-08 18:56

I am amazed how many levels you made, the game looks very good as well and i appreciate the mute buttons. The music was good but a bit repetitive so i was glad i could mute it

sollu 2020-10-08 19:07

An all round good game!

oleksandr-shchavinskyi 2020-10-08 19:20

Great vell polished game) One thing that catches my eye, it's a mix of different styles. Pixel and smooth one. In some places looks like even pixels have different sizes. But it's just a note for future improvements.

merpui 2020-10-10 16:11

Solid game! Incredible that there are so many levels! And the theme is well implemented :) Well done!

suchista 2020-10-12 18:32

Very nice, I especially liked the level design, there were some really clever levels (also hard ones). I somehow felt that the victory jingle didn't fit well with the background music, but that's a minor thing. Good job, I had fun!

jaoel 2020-10-15 22:10

I see your interpretation of the theme is pretty similar to ours! The amount of levels in this is really impressive, good job!

guimoliveira 2020-10-16 19:39

Great game! 50 LEVEEELS :scream: Good job!

rolly 2020-10-19 19:43

That's a very good game (it actually looks like my second LD, but well-executed! x) ). I love these kinds of puzzle games with very simple mechanics but a lot of possibilities and levels.

I only went up to the level 34 then came back here to see that there are 50 of them. So that would be my only piece of advice: don't make such a long game for a LD! I'm not sure how many of the players actually finished the game, but I think many of us expect to play an entry in something like 10 minutes. So I guess I would have had a better experience seeing a victory screen instead of quitting because I had to do something else. Of course that does not change anything about the quality of your game - I will actually keep it and come back to it later, just for fun (which happens like, never.)

The visuals are simple but well done. In this case, "simple" is a compliment: you get the player's attention to what's important and that don't distract him from the objective. The music fits very well too. The animations of Loopy are cute!

Very good entry!

Edit: just for your information, there are missing sprites of walls in a level (I didn't note down which one). Not really important, but I actually wondered if it was a missing sprite or a new mechanism (a hole in which Loopy could fall?).