Something Magical by wasd 2020-04-21T21:21:35Z
A beautiful and relaxing game, perfect to play after a long and stressful day. Well done! :)
Foon → Ludum Dare Explorer → Users → Merpui
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2021 | 48 | Deeper and deeper | Impalevator | jam | 341 | 3.87 | 3.80 | 3.60 | 4.09 | 3.87 | 3.84 | 3.50 | 3.65 | |
| 2020 | 47 | Stuck in a loop | Machine Learning | jam | 639 | 3.60 | 3.32 | 3.45 | 3.91 | 3.33 | 3.97 | |||
| 2020 | 46 | Keep it alive | Lightlife | jam | 900 | 3.62 | 3.34 | 3.78 | 4.01 | 3.80 | 3.18 | 2.91 | 3.68 |
A beautiful and relaxing game, perfect to play after a long and stressful day. Well done! :)
I really liked playing it! It's simple, yet entertaining. As mentioned before, this would be a good concept for a mobile game. Nicely done! :)
The levels fit the learning curve very well. :) Also I really like the music! :D
Nice concept! The art style, music and humor fit well together :)
The mechanics are well done! This game strongly reminds me of Super Meat Boy :D
Nice concept! It fits the theme very well. Also the graphics are great! :)
Personally, I'm not a fan of memorizing games, but the implementation is well done! Especially the art style is great! :)
Amazing work! As a fan of rhythm games I loved playing it, especially because the whole concept is perfectly done! 10/10 game :)
A very solid game! Especially considering the aspect that it was done in only 72 hours! :O I really loved the mood of the game. It felt like I was a headcrab from Half-Life :D Well done!
This game looks very good! I really enjoyed the art style, especially the robot repairing animation :D The only things I missed were some clear indicators where exactly the broken parts are, maybe some arrows pointing at these locations or something. Nevertheless, well done! :)
Nice game! I like the idea, it fits the theme very well :)
Wonderful game! The graphics and the music are amazing, and the concept fit the theme very well. I really enjoyed playing it! :)
The chonk looks great! Sadly, as mentioned before, you can't really feed him. Even in the 0.2 version the game says I didn't feed him although I gave him the food he wanted :/ But nevertheless, nice concept though! :)
I like the graphics, they are well done :) But sometimes the enemies take way too many hits until they die, this got me quite confused because I didn't know how many lifes they had left. Maybe a small healthbar above their heads would be nice :)
I love this concept! The idea of keeping your StarShip Hamster alive is very creative and unique. Together with the great graphics and the voice lines it really sets the mood to protect Hammy :) Well done!
This is so well done! Great artstyle, great humor, great 'music' :P I love it! :D
Sweet game! I really like the art style :)
Lovely game! The audio sets the caveman-mood very well :)
Amazing game! The concept of taking care of everything at the same time was implemented perfectly. Well done! :)
Nice game! The setting really fits the mood. And I like that you can drag the pig to the goal so you don't have to wait for him to reach the goal by himself :P
Great game! It's short, but fun to play. And I love the aesthetic, the dragon looks cool and the audio is nice! :)
One of the best games I played so far! The graphics, the music, the implementation... the whole concept is amazing! :D
Nice concept! Loved the music :) I like the setting that there are other robots out there doing their part to keep the family alive. However I didn't get their behaviour sometimes. One guy tried to attack me and killed himself while doing it xD Also as mentioned before in the comments, a minimap and an objective would be nice :) Nevertheless, great work!
Tbh it gets quite repetetive after a while ^^" Maybe some random features which require more interactions would be nice, or upgrading your flower to earn more money or something. Nevertheless, nice concept for a beginner! :)
Great game! I love the art style and the music, they really fit to the mood :D But the game needs to handle the situation when you fall into the water, I kept falling and falling ^^" Nevertheless, well done!
Nice game :) I didn't get the loop mechanic at first, but the learning curve rises quickly. Also the music is very nice :D
Great game! Loved the visuals :)
It also felt like a mix between Frogger and Pacman, so I got a nice retro mood :D
Well done!
Cool game! Nice translation of the theme into a mechanic :)
It makes you think about when and where to shoot, not like in other shooter games where you spam your ammo :D
Well done!
Nice game! The time rewind mechanic is well implemented and the puzzles are cleverly made. Although, I could just jump over the wall in one level :P Nevertheless, well done! :)
This is a nice little retro game! Loved the artstyle and the music :) Well done!
This is a really solid game! Well done! :)
Wow, this game is excellent! It's hard to believe that this was made in a game jam, it feels like a real game :O Well done!
(but frick that goose tho)
Cool game! Loved the music :) At first I didn't notice that the walls were shifting, only after my first run. Got me quite confused there :D
A simple game mechanic, yet a hard game. I liked it! Well done :)
Nice game, although I got a bit stressed and helpless when the alarms went on... should have followed the book more ^^" Nevertheless, well done! :)
To be honest, I couldn't do much with the theme, and therefore my motivation for doing this game was limited right at the beginning of development. I think you can see that when playing the game ^^"
Also, I will never make a story-driven game in a game jam again xD
I hope you guys enjoy the game nevertheless... or at least like the story :)
@magic-mike Thank you for the feedback! :)
@bordonne Nice! I was worried that nobody would understood what is going on while writing the story ^^" So I'm glad to read that! :)
@nodli Thank you! :) Yeah, the game is very short... I wanted to implement more rooms at first, but at the end I was running out of time ^^"
@vleue Thank you! :) I'm glad you understood :)
@necauqua Thank you :) This is my first project exported in HTML5, so I'm glad you could play it without extra setup :)
@oddmes Yeah, the time to expand the story ran out too fast :/ But hey, it's at least something :P
@pedrohph I'm glad you liked it :) And I hope you understood... at the end :P
@ms-annotation-x Thank you for the feedback! I'm really glad that you liked most aspects of the game :)
The font was hard to adjust for the game because I chose a tiny window screen resolution, so I can understand that it is sometimes hard to read ^^"
The idea behind the questions was to simply go to the door with the number corresponding to the answer (It was the simplest method I could implement at the given time ^^)
And I wanted to implement a menu and an end screen at first, but at the end, I understood... that I didn't have enough time to do that :P
@anguss I'm glad you liked it! :)
@etrealjunior Thank you! :)
Yeah now that you mention it, I could speed up the dialogues a bit, it can be annoying to read the same texts several times ^^"
@shelvid Thank you for playing! I'm glad you liked it! :)
Nice game :) Took me some tries to finish the 6th level ^^ And I loved the music!
Nice concept! I really liked the artstyle and the music :)
It felt a bit short for me because I immediately found the cousin :P
But nevertheless, well done!
Great, smooth and clean game!
The only thing I was missing is something to speed the game up a little, so the waiting time after missing your jump can be reduced, especially while flying around the bigger planets ^^"
Nevertheless, well done! :)
Neat game :) It was already mentioned before, but this game would work well with touchscreen controls, e.g. as a mobile game :)
Cool game! As mentioned before in the comments, it is hard to understand how the traps and spawn points are connected together, maybe an indicator showing the link to the trap where you just died would help :)
Nevertheless, well done!
Solid game! Incredible that there are so many levels! And the theme is well implemented :) Well done!
Sweet game! The puzzles are well thought out :) The only thing I was missing was an end screen or something similar when you finished the last level. But nevertheless, well done!
Great game! I love the retro style, it reminds me of the old classics 'Asteroids' and 'Space Invaders' :)
Nice game, really sets the mood with the visuals and the music in the background! :)
One of my most liked entries so far! This game looks and feels polished and the gameplay is very interesting. Had a lot of fun playing it :)
Nice work!
This is such a lovely game! And it's well executed, both visually and mechanically :)
Great job!
Beautiful game! The graphics, the audio, the mechanics... everything looks and feels polished. While getting deeper and deeper I got some 'Getting Over It' vibes, which is nice (and gave me some flashbacks I thought I successfully repressed but whatever) :)
Solid work, well done!
The game mechanics are well executed, and the artstyle and music makes the game really charming :)
Well done!
I like the mood this game sets with the graphics and the well made parallax effect :) I needed some time to get used to the wall jump mechanic, so finishing a level became a bit challenging. But I'm sure that I was just acting stupid at first :D
Well done!
Lovely game, well done! :)
What a lovely game! It takes a while to understand the gameplay, but with the cute graphics and music I really don't mind the learning time :)
Well done!
Cute game with great graphics. Well done! :)
Great game! The gameplay feels polished and the graphics are nice. Amazing how this is all done within a few days!
Awesome work!
This game has a beautiful aesthetic. The graphic design, in combination with the music, really sets the mood :) It takes some time getting used to the grapple mechanic. Also I was quite lost here and there, but I didn't really care, because of that I could explore the world a bit more :)
Well done!