FoonLudum Dare ExplorerUsers → vlandemart

vlandemart

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202149Unstable👥★KICK GUM★jam4543.733.803.283.533.803.583.573.58
202148Deeper and deeper👥DEEP DIVE IN USSRjam12093.343.522.722.343.733.163.43
202047Stuck in a loop👥Re-Versionjam4953.703.823.943.332.963.11
201945Start with nothingCatzyjam6903.323.252.923.273.122.423.193.05
201843Sacrifices must be madeFist of Wrathjam4983.453.703.423.603.403.32
201842Running out of space👥Shrinkerjam9503.052.892.863.572.521.682.00
201740The more you have, the worse it is👥Evil Moneyjam1603.873.913.123.763.403.48

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by vlandemart

LD40 — The more you have, the worse it is

Mage : Arena by mactinite 2017-12-12T16:42:37Z

S O U N D

Save the Hats by Gruhh 2017-12-05T15:44:19Z

The game is fun, but kind of slow.

A Platformer for Ants by Elendow 2017-12-09T19:43:27Z

Very clever. Little things I would've tweaked:

character behaves strangely on platform corners. Did you use 2d rigidbody for the movement?

Slimes are very slow, so sometimes you have to just sit and wait until he will move and give you enough space on the platform

Other than that - the game is very cool.

Maurim: Unepic thief by bakudas 2017-12-05T16:59:22Z

You definitely spent too much time on the art and didn't have time for polishing the game: Pathfinding for the enemies is very strange, they walk through the walls and unwalkable areas sometimes. On the second level there is a bugged pile of gold that you can get infinite amount of times. I hope that you will update this game at some point at itch.io

Shoot off their lumps by pixeye 2017-12-05T16:50:13Z

Wow, that was VERY short. I admire your art - it is absolutely stunning. Combined with ambience, sfx and effects, it creates really immersive game. A few things I would've tweaked - some kind of text when you loot the shelves - I only realized that I was getting ammo out of there at the end of the game; a pause in the whole game after going to another room instead of just frozen character - currently enemies are attacking you as soon as they see you, but you are frozen for 0.5-1 seconds after entering the room.

Overall - you made a really cool, but short game.

Last Train to Bismuth by edomiyamoto 2017-12-10T07:31:02Z

I really liked how you draw train, it is quite stylish.

About the game: there is really not much to do in it. Enemies are coming only from one point, so you can just hold your mouse to shoot them as they come. Also I noticed that there is a bug - shooting sound is played only if you click the mouse, if you hold it - there will be no sound.

You should really practice more with the Unity.

Also, you should go out and rate games, otherwise nobody will be able to find yours - you have 0 balance.

Boat&Friends by averagebrownie 2017-12-05T15:50:29Z

Neat little game. It certainly deserves extra score for options and nice UI

FATAL OVERKILL - Robot Edition by feips 2017-12-21T17:38:30Z

Very basic "heat signature"

The Heist by snake5 2017-12-05T16:02:54Z

It's fun, but lacking in-game controls list/tutorial, and I noticed that enemy pathfinding cant handle moving from one floor to another

Super goblin tower by uchiro 2017-12-06T16:05:11Z

Very neat little game.

Pros: - Amazing art style. I really admire your skills, visual part of the game is a very strong overall. - Sound design. The voiceover is gorgeous, if I were you I would have became a youtuber or at least a twitch streamer, your voice and ability to use it is a goldmine.

Cons: - After some point of the game, it's impossible to lose. I think that this is because your tower is still exists from the bottom no matter how high you are right now. So at the some point of the game you can just spam "space" and your goblins will catch the tower no matter what, as they have plenty of time while falling all the way down. - Also it would have been nice if you had an option to tune volume.

On the whole, a good time! I think, you can easily sell license to some "flash games" website. If I were you, I would have watched towards Y8 and Kongregate.

Worth Your Weight In Gold by UncleChris 2017-12-21T19:26:53Z

Very fun game. Almost finished everything with 100% but level 5 is too much.

Party Penguin by LiquidBrain 2017-12-05T16:31:56Z

The game is very fun and looks really good. The only issue I have is the controls - it's hard for me to keep my hand on 1234 and it would be much better if there were an option to change it. But overall - very cool, you might even try to port it to mobiles, the controls there would be much better.

S - The Game by Stadoblech 2017-12-08T19:45:20Z

S .

Pizza'Matic 5000 by ghodan 2017-12-05T04:01:31Z

It's a cool game but figuring out how to make a pizza was a hard work

OverHeist by pell707 2017-12-13T17:31:57Z

It is very cool to see how people come with kind of the same ideas but so diverse implementations!

StackUp by BinaryUnit 2017-12-09T19:32:12Z

Art is amazing, but physics realization made me really sad. You should definitely keep up the work.

Mana4Life by dawik9000 2017-12-05T17:11:58Z

Very nice models.

ViKing of Norway by NamInUz 2017-12-12T16:35:35Z

Pretty fine game it had me hooked till the moment I finished it.

But there are some issues: pathfinding is bad(both for enemies and allies), UI buttons sometimes doesn't work sometimes and scales/positions itself on screen badly - they are often offscreen. Gameplay is a kind of slow and empty.

Overall, I liked the game, but you should keep working on it.

ViKing of Norway by NamInUz 2017-12-13T08:53:59Z

@naminuz dialogue windows. In windowed they are small and almost always are in the screen. In fullscreen they are almost two times bigger and often go out of screen borders. window.JPG fullScreen.JPG

Captain Capsize by Lance Krasniqi 2017-12-05T16:39:00Z

Art style is amazing.

Greedy Dungeon by daul 2017-12-09T19:25:43Z

Idea is cool, but realization of it lacks polishing.

First of all - you should've made attacks facing cursor direction, not character's. Secondly - hitting through the walls is not cool, you should add a raycast to check if you are not hitting a wall.

Ludum Rest. by LoneWolfDev 2017-12-09T19:18:02Z

Nice ideas - theme overall is pretty good, death screen scared me. BUT some polish on the game would be really nice. For example - a simple restart button.

Also, go out and play some other games, otherwise nobody will ever find your game - you are at negative rating. I found it through twitter. You earn rating through leaving a rating for other games/leaving some feedback.

Psychoserker by Arya 2017-12-07T19:24:32Z

The game is good but certainly have issues.

First about good sides - the game is ambitious in content, seeing all this attributes on items made me wounder how much you can do with it. This is a strong RPG element along with the ability of picking up weapons. Also, music was chosen very well, it is fitting the game nicely.

Cons are: the enemy pathfinding(they usually get stuck in crates and you have to walk around the level and find them), sounds (there are a lot of strange glitches that hurt ears) and controls (permanent right click is bad, as people already mentioned).

Overall, pretty fun little game, and I really do believe that you can fix it and even make it into small action-rpg game in after LD version.

The Cult of Refrigodrator by mochakingup 2017-12-05T04:16:49Z

The graphics and music are amazing. Gameplay should have been a little faster - currently mana is recharging very slow and it kind of breaks action.

Voxel Mob Arena by Bartosz 2017-12-08T17:36:26Z

Nice little game. The one thing I would've fixed is the death screen - there should be one.

POKED - be social by Faktori 2017-12-05T17:20:38Z

I think it is the winner

Robin Loot by zanzavar 2017-12-21T15:31:13Z

One thing I would recommend to change - sneaking part. It just looks strange that if you stand in place and stop holding shift - dogs notice you.

Except that, pretty solid game. We had the same idea.

Dungeon Raiders by Asghardian Game Studio 2017-12-05T16:21:08Z

Very good graphics part, especially lights On the downsides - enemy pathfinding and colliders. When enemy is coming above you, they can "hit" you with their feet in your head, but the game is kind of isometric and it breaks the angle

LD42 — Running out of space

Inventorious by MatiErnst 2018-08-16T18:58:54Z

Very good one. Too sad it is kind of short, but nevertheless it was a good experience I even think that you may make it part of some other game, this kind of inventory management is very interesting on itself

Loot Keeper by outstar 2018-08-16T19:10:18Z

Really liked the art, it was done great. The inventory part is very fun and interesting, but action part lacks some involvment At least a little line with message "skeletor missed the attack with 3% hit chance" would make it more engaging for the player

Shov Station by Alej 2018-08-16T19:03:52Z

Graphics are very nicely done Controls are hard, it's very rough, but the game requires some precision Overall, I liked playing it, nice entry.

LD43 — Sacrifices must be made

Sacrificial Sam by HitchH1k3r 2018-12-18T06:22:33Z

Amazing game.

First thing that strikes me - tutorial is masterfully done. You really have the talent to explain everything about the game without any words.

Art is simple, but very sweet. Animations are very nice. Sound is done very well, it really accompanies the game overall.

Gameplay is very addictive - smart puzzles and heroes with distinctive abilities puts the game together, making you want to play it further more.

Also, way you did good/bad ending is very smart, I really liked it (though I got "bad" one).

Amazing entry, masterfully done. Great job!

Antlerman by Jiri_One 2018-12-13T20:17:14Z

Art is great. Animations are very good, especially the crow man. I know how tedious making pixelart is, so you are real heroes for doing it that good.

Sadly, I can't say much about the gameplay. I really wanted to enjoy the game, but HTML version has too many technical problems (can't say if windows build have them as I only have linux pc), one of them in particular didn't let me pass the first altar - it seems that there is a memory leak, as after some time playing tab in browser just freezes. Happened to me many times, had to completely reopen them. Also, after reload my max health dropped to 2. I don't know if thats by design, I've noticed that maxhealth is set randomly after restarts, but 2 is too little. And a small thing you could've fixed - player shoots at mouse press without any cooldown, so you can cheat with mouse button that does multiple presses.

Overall, I wish you good luck with next entries as you look like you can make something outstanding. Just pay more attention to technical side of the game.

YOU ARE FIRED! by urbanhelsing 2018-12-09T18:07:43Z

Very simple concept which was professionally executed. Visuals are cool - very simple but distinctive sprites which adds to readability of the game. Thanks to it every action is intuitive. You totally nailed sound effects, those are amazing. Sound in game deserves 6 stars. Gameplay is fun. The closest game I can compare with this one is Paperwork, which was filled with satyr as well, but here the game is more fun overall. One thing I would add to the game is some logical ending. (Maybe there is one, but I hadn't reached it? For now I just assume that you cant progress after level 7-8 because of how much money it needs)

Once again you delivered a very good game. Great work!

Dead Weight by block97 2018-12-14T05:40:11Z

Very good one, I cleared all levels. Concept is excellent, my only suggestion would be to add more types of puzzles.

AI Robot Hoomsday by godsboss 2018-12-11T21:15:42Z

I was pretty amused by how good you thought out gameplay. After I selected first level I thought - "How the hell do I play?" and game showed me how exactly should I play. Also, help button is great - just shows you direction but not the path. Even though concept of the game is nothing innovative, it is very well executed - puzzles are very thought out. Art is decent, animations are good. I am still surprised that you did it on pure js, great work. On the downsides - there are no sound. At least some simple SFX would be 100 times better.

Good entry, good luck with it!

Hello operator. by cowa 2018-12-09T18:33:36Z

Game really lacks sound and "need to hurry". In "Papers, please" you **needed** to hurry because of back story - you have family, you have house. You need to pay for it, you need to save some money, that made you value your time. Here you can kind of slack and nothing really bad will happen (or maybe it will and I just missed that part)

Other than that - game is fun and tells an interesting story. Also, seeing Godot entry warms my heart for some reason.

Apotheosis by citsua 2018-12-16T14:58:11Z

Simple visuals, yet they look stunning thanks to visual effects, screenshake and other small stuff that you proficiently put in.

In gameplay I'd suggest to make player a bit faster, all combat looks fast-paced, but the player is too slow for that, even with dash.

Anyways, great game!

p.s - fileshare website looks shady, I think it might've scared some people off. I'd suggest using itch.io/google/mega or something else

Demon Arena by angelnm 2018-12-19T19:58:24Z

At the beginning I was avoiding enemies as I thought they would damage me when touching my tail. When I realized they wouldn't I just stopped at place and let them eat me. It took a while.

Interesting take on a "snake". Overall - good entry, good luck!

Fist of Wrath by vlandemart 2018-12-09T17:46:01Z

Thank you all so much for your great feedback! I am currently figuring out how to develop this game into nice mobile strategy, so all your suggestions are very valuable. I will definitely check out all your games as well once I get my windows laptop. Right now I can only play web/linux games.

DUSKHEARTH by Lance Krasniqi 2018-12-19T19:36:19Z

Your art is great - palet is sweet, UI is clear and very stylish. Overall game looks gorgeous.

However, I didn't quite feel the game - I've just picked some random cards and won it after day 5. I don't know if I've missed something very important.

Overall, you guys are great. I've played your game at LD40 and I can tell that you have talent and passion. Good luck!

EXCHANGE by hatchet 2018-12-14T19:37:29Z

Amazing game, I absolutely loved it.

The music was best so far from what I've heard on jam. Art is excellent and I was really surprised to see that you did separate sprites for sacrificed limbs. That's a lot of hard work!

Few things I've noted that you could change to make game even more better: - Stunned enemies still damage player on touch. That killed me in my miserable attempts to do pacific run. - After some time, I've lost all sounds. I think it happened after i sacrificed my head, after restart I couldn't hear anything.

Great entry, good luck with it!

Whatever it takes by Sir. Syko 2018-12-09T07:30:21Z

Very nice game. Too sad it's so short. Overall mood and graphics are great. Really feels like all 'Go' puzzles on phones (like hitman go, deus ex go, etc). I think you can develop it into something similar if you introduce more mechanics and puzzles. Overall - great game. Good work, keep it up.

P.S. I've also noticed one bug - if you pick up idol at your last movepoint it won't show up in sacrifice menu.

Horny Demons by Team Infernus 2018-12-09T09:23:51Z

When I saw the theme for the first time, I immediately remembered about "Reigns", but then I thought - "If I won't have anything to add to the game, it would just be a rip-off". Sadly, I feel the same about this game. It is basically "Underhand" which was great and innovative, but the game adds nothing to it and it feels bad. Your art is great, theme is at spot, but the game provides nothing new to already existing concept, which I find really sad.

I Am Bird by Acr515 2018-12-13T20:31:46Z

This game gave me a very good nostalgia and I think I played it a bit longer than I should've.

Concept itself is nothing innovative, but it is executed very well. Polishing is great, I also really like shop that gives you progression between play sessions.

I don't know any technical background of the game so I don't know if it is possible, but I think that the game would fit mobiles very well.

Overall, great job, keep it up.

Disorder by MaxKlimenok 2018-12-09T16:42:20Z

Overall - game is good

I really like visual part

Controls are clunky, game lacks overall progression

I see you made android build - It may be step into right direction. I feel that this game might fit mobile very well if you add progression to it and will fix movement

Хорошая работа.

CROM by Fluffy_Kaeloky 2018-12-11T21:47:19Z

Visuals are amazing. Pixelated 3d character is great(Now I want to see the model), lights and shadows are stunning, I always love them in 2d pixel environments. Special thanks for writing all your tricks here as it is very important for me. Music is great as well. One thing that annoyed me in gameplay - ranged enemies damage you on collision. So, you have to charge them, but cant get too close as it will damage you. Sometimes it is just frustrating.

P.S. never hurt the dog

Dark Villagers by AwiX 2018-12-09T09:38:27Z

I really like your art. Few problems I've had with the game - balance is very rough at the start, after a while clicking on each individual cultist/recruit starts to annoy Overall - good game. I think it may have good future if you choose to develop it after jam.

Welcome to the North Pole! by fre 2018-12-13T06:15:52Z

Very good one. Art is amazing, sound is good and the gameplay is super satisfying. Momentum is done so well. One little thing that should could be better in my opinion - there is no tutorial about doors that require building a snowman. I figured it out in the game on my own when tried jumping over it, but some kind of tip there would be nice. Great entry, good job!

And special thanks for your post about technical side of the game, it was very interesting to read how you managed to achieve some of this stuff.

LD44 — Your life is currency

Danko by Pixel_Error 2019-05-07T09:05:29Z

Core gameplay is simple, but art is very stylish, music and sounds are amazing. Great work!

Escape from Hell by Becher 2019-05-07T09:17:06Z

It's nice. A bit short and few things are missing (like sounds). It's obvious that you did not have enough time but still, the result is quite impressive.

Good luck!

LD45 — Start with nothing

Terra Incognita : Dusk of Primitive Technology by SoKette 2019-10-26T09:20:50Z

Very good game overall. It was pretty fun and addictive - I've completed it. Also, your sound design is excellent, nice work!

Poor farmer by Hadik 2019-10-20T17:20:34Z

Pretty repetitive at the start and at the end. Has some feeling of emptiness, but overall it's a good game.

The only thing I was missing is the ability to destroy unwanted buildings.

Bob by Flaterectomy 2019-10-20T17:01:41Z

Very fun and addictive! Also, pixel art is amazing.

Great job overall.

Sabotage by deepnight 2019-10-20T18:13:37Z

Wow. The game is amazing. Really. Great art, music, gameplay is super engaging.

Keep it up

Catzy by vlandemart 2019-10-20T08:25:26Z

Sorry, didn't have time to make builds

It's all set now!

Catzy by vlandemart 2019-10-26T09:11:41Z

I'm very sorry for that bug with cat naming. I'll fix it, but for now avoid using "R" for your own safety

Claimbeer by neowhoru 2019-10-26T09:10:12Z

Nice art. Controls are a bit loose for a platformer. Also, would be nice to have a little pause after a scene transition, like in mario. Also, I managed to get stuck in platform one time.

Other than that, it was a pretty fun game. Good idea with picking up character abilities.

Mole Bass by Rubel_NMB 2019-10-20T17:42:39Z

Wow, that is a very clever idea. Game is pretty jagged, but that concept and music are really making it shine.

Good luck!

Deal with your Death by nikchernyakov 2019-10-23T17:20:56Z

I really like graphics (particles work is amazing) and audio. It really accompanies gameplay very well.

KOLENdor by MaxKlimenok 2019-10-23T17:52:13Z

Very interesting, addictive game. I've been struggling at the beginning but managed to finish it on 5th (or so) try.

Great art and writing. Can't say I liked rock-paper-scissors (I've just started spamming one option on my 3rd try) but I can't really say which mini-game would fit better.

Overall, very good one. And the game certainly doesn't look like it has been done on kolenka.

HEARTSCAPE by ZakAmana 2019-10-20T18:03:28Z

Game has good art and music. Gameplaywise I can say that I don't understand how I can possibly lose, I guess you need to work on core gameplay a bit more.

Very good one, keep it up!

Idle Office Inc. by 0xkalle 2019-10-20T17:26:55Z

Wow, that is a genius idea. This is the first time I see twitch game on LDJam.

Great work

You Broke the Game by OlegKlishin 2019-10-20T17:34:23Z

Amazing pixelart!

LD47 — Stuck in a loop

Roll your Dough by ancient-pixel 2020-10-07T22:28:44Z

Really great entry. Somehow, I didn't have problems with a tutorial - everything in the game felt intuitive for me, even though I never seen a bagel.

Very atmospheric, very modern. Thanks for sharing it with me, I really enjoyed it.

Roll your Dough by ancient-pixel 2020-10-07T22:37:07Z

Also, forgot to make honorable mentions:

1. Breaking the cycle by getting late to job or using butter knife is cool. I'll definitely dig into the game again to actually explore all it has to offer. 2. Painful silence is only destructed by exploding noise of alarm clock. It feels very in place, even though you just didn't have time to properly add more sounds.

Some problems: 1. Font is sometimes unreadable. The game is heavily based on a reading. I see the conflict there. This is not what I expect from a jam game (furthermore, my game doesn't have ANY sounds at all), but to give you future directions: Atmospheric sounds and music would actually be amazing, otherwise game feels empty. This fact is both upside and a downside in a game. I guess, you can make silence as an effect, that would help to build atmosphere in moments where it needs to be.

Tempus Locus by MSiddeek 2020-10-15T11:41:23Z

Straight up amazing. Somehow I got two endings, though I still don't know how I did that

Tempus Locus by MSiddeek 2020-10-15T13:12:57Z

Nah, I meant that I finished game 2 times: first time I saved my dudderino and we ran away somehow, but second time he got caught. Still no idea how I did that, I don't think I did something special this time

Tempus Locus by MSiddeek 2020-10-16T10:33:59Z

@msiddeek well, actually you've executed everything gameplay-wise very well. I've had the same idea for a game, but instead of your clone, you had second character you can record actions for. But as it turned out, nobody got that idea and played the game differently.

So I think that you did some great gamedesign here.

Mystic Dungeon & Mighty Mustache by namnam 2020-10-06T10:56:59Z

Can agree - would be nice to see which items you currently have. Other then that - pretty fun little game

Re-Version by vlandemart 2020-10-06T13:39:49Z

Thank you all for your kind words! It's very motivating, really.

Re-Version by vlandemart 2020-10-12T17:12:56Z

@grizeldi thats strange. I use firefox and it works fine. Might help if you'd open F12>Console and showed which errors do you have

The Red Twins Assassination by ErikU 2020-10-14T07:52:54Z

I really liked visual style and daggers mechanic. Jumps are super satisfying, I'd like to play something with all this stuff. But the camera is straight up awful - you cant see much, cat really grapple at objects you'd like to grapple. Anyways, pretty impressive for a compo.

Saisons by Gaming Night 2020-10-14T08:14:46Z

Very beautiful and moody. Good job.

Beyond Death by Trypants 2020-10-07T07:43:27Z

Game is super polished - sounds, music, graphics and animations are great for such small period of time. I'm amazed you've made different models for different gamestates.

Few downsides: Too sad there is no proper gameover - both for winning and losing the game. Strict camera angle is also not ideal, makes it kinda hard to see traps in some parts of island.

Frochu's Stuck in Orbit by Shredmer 2020-10-14T07:29:47Z

Link is dead

HONK II by Tricky_Fat_Cat 2020-10-06T11:56:19Z

Pretty solid top-down shooter. Decent sound design, clear visuals, overall feels very nice.

Some issues: 1. Camera made me dizzy 2. I'm sad that you didn't port face indicator of your health, like in first game.

TIME TO DANCE! by Savvy Community 2020-10-06T11:08:22Z

Very good one. Overall idea is nice and creative. I hope that game really has network connection, because it felt amazing when I realized what it's about.

The Time Terrorists by Wilko 2020-10-11T14:18:39Z

I liked it. The only suggestion I have is - when you kill innocent bystander, I wouldn't have ended the game - I would add the ability to kill your past self on the next day, to prevent it.

Stuck in a Soup Loop by Doot 2020-10-07T22:52:17Z

- Art - amazing. It's cute and cartoony, fits the game perfectly. - Sounds - music is fine, nice background for chill gameplay. Sounds - very vell put, they are adding to the mood. - Gameplay - Simple, yet addictive. I was sucked in, even completed the game.

Some notes: Spinning spoon in a soup was very satisfying. I guess, you should add more of those immersive elements if you ever continue development. Cutting vegetables, firing on stove, serving plate.

I really believe you can make it in mobile game. Hell, you can just port current build and put it out as a "demo" in android store, to get motivated and work on project more. Overall - amazing entry. Wish you all luck and hope you will find energy in yourself.

Mood Concept by Rhym 2020-10-14T07:32:25Z

Pretty horror-y. I would've raised resolution a bit and made textures more pixely.

We are me: Solaris Sands by mind0o 2020-10-11T11:29:22Z

I guess the type of gameplay you chose for this requires tons of polising. Gameplay feels janky because of animations. Pretty surprised to see something with voiceover and story, that was cool.

Too Many Circles by CookieNoir 2020-10-11T11:33:21Z

Very strong entry. Minimalistic and very stylish. Gameplay is very relaxing, feels like kindla puzzle/action mix. Very original - never saw anything like that. Feels like you can release it on android right now, just as a demo.

Stuck In A Loop by Wppjensen 2020-10-14T07:27:18Z

Link is dead

Looper - The Last Mission by Coding4rtist 2020-10-11T14:05:19Z

Amazing entry. Very fun and additcive. Thanks for adding leaderboard, that gave me some kind of goal and satisfaction when I reached 4th place.

Slime Panic by AlariannGames 2020-10-07T22:43:50Z

Concept of endless runner on one screen might be very good idea. If you find content to populate it with, I think it would become a good game for mobiles

Roop by puzz13 2020-10-11T11:52:10Z

Art design is great. Few sprites feel like they are off (like trash bin), but all the others are very well done. Sound design feels nice - good SFXs, nice ambient office sound. Overall - game is very polished: all the arts for tutorial, scene transitions, game page.

But gameplay lacks - feels very boring. Honestly, I dropped it after second day. I feel like I would've played longer if walking speed and timelaps during actions were faster.

Nevertheless, I feel like those issues can be fixed, if you wish to fix them - other aspects of the game were made very solid.

Screw these loops! by TomaszJaworski 2020-10-11T11:10:08Z

Neat little experience.

LD48 — Deeper and deeper

Deepeth Woods by colapolka 2021-05-06T15:21:54Z

Artwork is amazing, mood and style of the game are the strongest parts of it. This said, gameplay is kinda clumsy and lacking. The amount of enemies towards the end is insane, and I haven't been able to beat rabbit king. Overall, I had my fun with the game, very solid entry, good luck!

DEEP DIVE IN USSR by vlandemart 2021-05-18T20:38:16Z

@viperux yes, this is canon ending to the story

LD49 — Unstable

Heating plant tycoon by Hadik 2021-10-05T16:09:16Z

I liked the game, but well, it is very hard. I don't think it's possible to lose, but I am certainly not winning.

Music gives a nice throwback to transport tycoon.

Screen gets cluttered with wires/indicators/numbers way too quickly.

Overall, I think this is a pretty good game, but it is tricky.

★KICK GUM★ by vlandemart 2021-10-18T20:02:39Z

@memoryfloater you are not a regular worker anymore - you are lead manager.

The Escape by Marin0104 2021-10-05T16:14:18Z

I wish car didn't just blow up on colliding with lava pits, but fall into it.

Very appealing visual style!

Bloom by Jake White 2021-10-06T11:45:37Z

Well, looks nice but there is no way for me to play

But I am super curious to see gameplay with console on video

Bloom by Jake White 2021-10-07T12:22:59Z

@jake-white thanks a lot for the video! Looks really cool

Unstable mage by Trizalio 2021-10-18T21:01:05Z

Game is amazing.

Element stuff is insane and I wish there were more space to experiment with these spells and combinations, but I know that jams are hard. Hope you will continue developing this mechanic.

Music gives strong tetris vibes, I like it.

Overall - interesting ideas, fun game. Good luck!

Office Novice by HermesEs 2021-10-06T12:39:55Z

Visuals are super cool, that's amazing how much you've managed modeled on this short time.

I shall say that the pig boss isn't really fair, I'm pretty sure I was the only one WORKING at the office but still he has fired me.

Divine Intervention by YogurtTheHorse 2021-10-05T15:25:57Z

State of art graphics, really amazing job.

Music perfectly fits gameplay really and sounds lovely.

Gameplay-wise this project is very interesting, for final player it is structured as follows: - Read manual - Try - Read manual again - Try - Learn manual by heart - Finish task

Buttons on the screen, the ones you called "fidget toys" are amazingly fitting in this style of in-world-UI. First thing I did (right after reading manual, of course) was clicking on all these buttons to get satisfying animations and sounds. Kinda sad not all of them were interactive, but this is just a note for future you.

Overall: Amazing, I've had my fun with this game

DepressPnker! by SwimmableBee912 2021-10-05T12:44:12Z

Damn, these visuals are kicking ass. Very polished.

Controls require some time to understand, I'd say that aiming is kinda confusing at first.

Didn't really understand how to get combos (simple gif on game page would fix that) and what causes gameover, but nevertheless playing the game is satisfying: finishers, UI,and sound are making up a very solid game experience.

I also wish there were highscore table, just to see how I did. By the way, my hi-score was only 20510

Everything's Fine by Patsui 2021-10-18T19:49:00Z

Братья с игрой про реактор.

- Cool art - Fun voiceover - Pleasant, simple gameplay - Vodka lounge

Pretty good one!

Jobb Company by Pink shard games 2021-10-05T15:54:31Z

Just amazing how much you managed to make in this short term. Very solid gameplay, I enjoyed playing it.

Great work!