FoonLudum Dare ExplorerLD45 → Poor farmer

Poor farmer

By hadik

View on ldjam.com

CategoryRankScoreCount
Overall1023.7530
Fun773.7530
Innovation2013.4130
Theme963.8730
Graphics2173.4130
Audio3192.6730
Mood1853.3330

Comments

fammy 2019-10-16 17:46

This is a really good game. Honestly I found that all is well. Graphics, audio, gameplay. So good job !

karrar-home-student 2019-10-16 17:51

you know that this is the first game that gave 5 for overall:)

rhymar 2019-10-16 18:19

cool game i had fun while playing^^

kajoseh 2019-10-16 18:20

Good game. Maybe you should add some music!

arbe 2019-10-16 19:02

Very basic, but surprisingly satisfying.

lonewolfdev 2019-10-16 19:21

Nice game! Maybe the well is to far to water the fields when you have like 6 or 7 at a time XD. But good one!

lazarche 2019-10-16 21:01

Its good,there is bug when holding a bucket you can jump forever

captandrey 2019-10-16 21:34

good old progression game) nice idea and balance

sam-awk 2019-10-19 23:24

Cool game, just kind of short and I wanted to keep playing it was so fun!

kroltan 2019-10-19 23:59

What is this, a crossover episode?

You made a production chain game about farming, and so did I! It's fantastic how the same idea can make very different games!

I liked the gameplay loop a lot, you really need to keep an eye on the production and lay out the buildings conveniently.

I managed to make 2 fields on top of each other, but that was more convenient than bothersome when it comes to bugs!

zuf 2019-10-20 00:30

Nice art.

Possible next steps: * Show how many inputs items there are in each producer (e.g. how wheat does the mill contain?) * Fix bug: Can jump repeatedly when carrying something * Fix bug: Can place another building if you jump. (Or is this a feature?) * Possible: Add way to delete buildings. (Only necessary if the game becomes long)

It could be an incremental growth game if the farmer didn't have to micromanage so much. A possible direction could be automation. e.g. hire workers to transport wheat to the mill.

gamebuilder 2019-10-20 01:25

This is a fun, addictive game. Once I learned how to get the mill going, I couldn't stop. I wish there was music, but you can't have everything. Nice work.

cole-and-jordan-studios 2019-10-20 02:05

Nice game! Started slow but that's kinda the theme anyway. I really wanted to see the farm at the end because at that point I was thoroughly addicted but that's okay. Some quiet music also might have been nice. Well done!

elemental-zeal-game-studios 2019-10-20 02:31

Game was fun, I liked the steady progress at growing my farm. Unfortunately the game did freeze/crash on me after playing for a while (something weird must have happened as I had a lot of actions happen at once while standing on the merchant) but that's understandable for a competition entry. Overall pretty enjoyable :thumbsup:

webox 2019-10-20 02:44

Aww man I was expecting that farm to have some cool art! Nice game, I worked really hard to get my farm!. I Really liked your art, the game is similar to Kingdom: New lands, I assume you were inspired by it. If not, you should really check it out!. Great job, this can be a really fun genre if more complexity is added. Keep up the good work!!

collin-thompson 2019-10-20 02:45

Love it, one of my favorite games I've played. Simple but effective. They only thing I wish you put in was some calming music and more calming sound effects to go with such a calming and relaxing game! Masterful job! I even played it all they way to the end I was just that hooked! Masterful jobs again, and good luck with your game too!

tenlki 2019-10-20 03:53

Haha, I thought it was kinda slow at first too, so I planted a bunch of fields... it got so hectic I couldn't keep up anymore! I had a little bit of frustration having to run back and forth whenever I had to harvest fields. Got a crash and tried again. The second time, I learned to throw wheat in groups instead of running, and it became less frustrating and more fun - part of learning to game the game :thumbsup: My little farmer might be poor but he'll have really buff arms :muscle:

Controls: I felt a little awkward using the suggested AWD to move and Q/E but I'm glad you could also use arrow keys to move and left hand for menu controls. It felt a lot better that way.

There wasn't music, but it pretty much gave me the option to play some bgm of my own (heh, try with some Octopath music!), the game would have been perfect with it :)

room606 2019-10-20 08:30

Thanks for providing HTML5 version, really most easiest and smooth way to play LD games. Does the game have any sounds, btw?

itsdanidre 2019-10-20 08:33

Hmmm the game was going good until it froze. :/

Nice scaling though. Might play it again later. I'm burnt out for now.

(Completing two lists): Capture30.JPGCapture44.JPG

o2o 2019-10-20 14:28

This control uncomfortably but the game is funny

vlandemart 2019-10-20 17:20

Pretty repetitive at the start and at the end. Has some feeling of emptiness, but overall it's a good game.

The only thing I was missing is the ability to destroy unwanted buildings.

cassowary 2019-10-21 01:47

The game froze on me while trying to pick up a coin while it was still in the air. :(

Fun concept, though! I like the sense of progression. I wish there was a bit more to do at the beginning, especially since you still have to pay attention to the progress bar so your crop doesn't die, haha. So you just have to sit there and wait for a while when you only have one field. But other than that, I think it's well done! And very theme-relevant. :)