The Last Flower by Unimaginable_Code_Studios 2020-05-08T06:49:51Z ♥ 1
This is very good starting, sir! Low poly graphics adapted to 2D platformer looks good and pretty. I think music is not quite consistent with overall game art style but it's cool if it was written during Game Jam by you.
Very clever and nice solution to allow the player pick the level. This allows to check out level design and see more game situations.
Sometimes the character falls through platforms and gets stuck in them, something wrong in collision detections I guess.
Keep it up!
LD48 — Deeper and deeper (21)
The Final Frontier by BinaryPrinciple 2021-05-08T21:10:01Z ♥ 1
Nice procedure level generation, very smart and playable, good job here, comrade! All other gameplay features are also very good. I've got an error with a huge stacktrace when clicked "Quit game" option - but that's just minor, doesn't break any fun anyway.
Piercing Asteroids by Harker 2021-05-04T19:51:22Z ♥ 2
Very feature rich and complex game (in a good meaning) for such short deadline like LD Jam. Good job. Things I liked the most: - collect radius is shown when pressed [C] - can zoom in, zoom out the camera - nice and really helps to navigate and overcome troubles π
Taupi Taupe by Oune 2021-05-04T19:44:09Z ♥ 2
Not sure that my reaction is enough to make a good progress in game, but the idea is nice. Back story is also cool, very good imagination - emerald mole, quite a creative approach in character design, keep it up!
Chocolate Dip Cookie by MarcoMing 2021-05-04T19:35:57Z ♥ 0
Very cool childish crayon-like style. It all was drawn and compiled with love for sure. Music is also brings happy and calm mood to the whole gameplay. Sometimes I failed to dip my cookie, so not sure whether I grasped full rules and mechanics. Stretching gummy is a super feature - reminds me of Jake the dog from AT with his super stretching powers.
P.S. 146% wise advice πΌ
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Submarine Adventure by bflatinteractive 2021-05-03T21:03:33Z ♥ 1
Nice low-poly + low-res texture, old school graphics π€ . Reminds me of Playstation 1 very first games. There is an instinctive wish in this game to have some inventory or being able to open submarine's "deck" screen (making some repairs, engine tweaks and so on).
Dungeon Faller by SouthpawDevelopment 2021-05-03T19:14:41Z ♥ 0
Very fun idea of core mechanics, but maybe it needs some more tweaks to add the player more controls of his fall: - maybe some ability to shake the screen at some critical points or (limited attempts - 2-3 for starting) - the knight could jump limited times on gears/barrels.
Also, does the decreasing health bar really affect gameplay somehow? The knight anyway reaches the floor eventually and gathers coin chests even after hp bar reached 0 level.
Baby Drill by aburron 2021-05-03T19:03:39Z ♥ 1
Fun 3D graphics. Man, This game over scene should definitely be a WallPaper. So "noir"-yish and babypunk! π Screenshot_20210503_220217.png
Dig Dog Dig by Rolodophone 2021-05-03T18:57:14Z ♥ 1
Ha-ha, I like doggy's sly face when it digs the dirt πΆ Mechanics is simple and fun, I've maybe would added 2-3 HPs to the player to be more forgiving for the mistakes :-)
TRENCH by dirkinz 2021-05-03T18:44:56Z ♥ 1
Played your game - very cool mix of Socoban, Roguelike and Underwater theme! Smart and fresh puzzle mechanics with very interesting setting. I played on Linux via WINE, so I did not hear any sounds (not sure whether they present in the game); maybe playing via WINE in Linux was the reason of no sounds playing in game. Some underwater theme and juicy sounds can make this game more winning and cool; nice submission anyway, very good job!
Ocean Cleanup by Weirdybeardyman 2021-05-03T18:31:35Z ♥ 1
Nice ecologic adoption of the theme. I liked how I rolled the bottom on side of the sub, Like I'm some kind of gangsta π Nice entry, good and simple graphics, simple idea and working game mechanics, that's really a big deal at the LD.
One suggestion - is to add glowing or blinking effect to garbage when it's got collected. Another better idea is to add some collect radius where garbage is gravitated and collects automatically (see Psychonauts as en example).
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P.S.
I should admit that yeah, Greta won't be happy with my progress but she will be proud of you, sir, for sure!
Dipper and Dipper by JM Studio 2021-05-02T15:33:00Z ♥ 1
Nice entry, game misses sounds, they can add an additional 100% of fun for game experience and feeling. Very fun treatment of the theme, good luck , guys!
Deep in hell by katamary 2021-05-02T15:23:59Z ♥ 4
Is this a Disco Elysium in hell? π
The plot chickens by JPiolho 2021-05-02T15:12:35Z ♥ 3
Hey, nice adventure, comrades! Very cute micro world and developed characters.
Far Side of the Mirror by DDRKirbyISQ 2021-05-02T14:59:59Z ♥ 1
Ha-ha, nice humor and dialogs, good job done here. Art and GUI also made fun and questish, that's cool. Varied music in locations is also nice feature of this game, I like this OST.
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Rhyming Bird Mates are awesome.
Box Hunter by Sandra Jasionowska 2021-05-02T14:45:25Z ♥ 2
Neat mechanis based on physics usage. Music sounds very friendly, calming and kind. Not sure that [Space] works for me in the Browser (Mozilla FF, Ubuntu), maybe alternative or other keys to open doors could be a better option for HTML5 version.
Hole Down by Seeko Studios 2021-05-02T14:35:17Z ♥ 2
Very cool graphic and art style. But i guess that music not quite cohesive with the game and art style. Nice 2-d platformyish roguelike. Intro is a an atomic bomb, very cool!
Vertigo by Rolph 2021-05-02T14:29:36Z ♥ 2
Cool game, mates. Nice take on theme. Great procedure level generation, btw, could you share some concepts or maybe a source code of level generation on the fly in your game? What basic key features are in the algorithm? Also, maybe it can bring more challenge if enemies decrease your hp on collision , not only bounce you off.
Deep Dream by Stone Studio 2021-05-02T14:25:49Z ♥ 1
Very cool but at the same time hard puzzle game for me :P . I gave up even on the very 1st level, maybe did not grasp full rules of the game. Also, Developers screen is empty =(
The Bonekest Dungeon by Tricky_Fat_Cat 2021-05-01T09:32:04Z ♥ 3
Nice sounds and art style. Reminds me of old school times with Dungeon Keeper. Very cool .. shader, I guess? Also, I did not found how to quit the game (Ubuntu) :P It's like vim editor :-))
Healer Simulator by Don Fouts 2021-04-30T06:47:20Z ♥ 2
Nice jumping and rolling animations of party mates, not sure that I got the whole mechanics (how to play). I love the humor of party log during the game - reminds me of sarcastic comments in log in the Fallout 1 and 2 RPG games. Cool concept that can be something more. Stylized CRT Screen is also cool, adds some old school gamer feeling.
Monk D by AleksandarDev 2021-04-29T06:21:43Z ♥ 2
Nice character design and levels art, colors are magic in this game. I think I've got a bug once - stuck between some rock on first level 1 or 2, I guess. Anyway, congratulations with your submission! Selection_999(104).png