Roots Puzzle by wdebowicz 2021-04-27T17:47:31Z
Really cool concept, and fairly simple to understand. Great work!
Foon → Ludum Dare Explorer → Users → Seeko Studios
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2021 | 48 | Deeper and deeper | 👥 | Hole Down | jam | 213 | 3.98 | 3.88 | 3.77 | 3.92 | 4.53 | 4.13 |
| 2020 | 46 | Keep it alive | 👥 | Seeko Studios - PROJECT: L1L1-3S | jam | 1390 | 3.42 | 2.96 | 2.81 | 3.31 | 4.27 | 3.55 |
Really cool concept, and fairly simple to understand. Great work!
I really liked the art and gameplay, really well polished. Keep up the good work!
I'm throughly surprised by the polish of this game, loved it!
Loved the game, really cool concept!
Nice little game, I liked how everything seemed hand-made. The only slight problem I had was that from time to time I would clearly see a fish being caught, yet it wasn't. Still, it is a nice game.
@mrsamafu Thank you for the feedback! Regarding the falling you mentioned the idea of it is that you fall without your consent and it hurts you, I guess? Idk, we just thought it would be cool hahhaha.
@jamie-simpson Thank you for the feedback! We were aware that some things might seem confusing, the first 5 zones are mostly meant to introduce 1-2 concepts each, but it was a bit crammed so I get where your confusion might come from. We will add a description later with what feels weird.
Thank you all for the feedback! We are glad to hear you liked it!
@cral there were some problems with the timings of some animations that we couldn't fix on time. It probably is an "old" damage that you dragged because you kept moving (not your fault, just explaining where the random damage probably came from). We are looking to fix it asap, but it might take some time. Glad you liked the game even with that!
@la-bread We actually wanted it to be a bit of a mix between a puzzle and an RPG, so I guess we did that well hahhaha. Anyway, glad to see you liked some of our work!
@caladrius Glad to hear that! We actually thought of continuing it, but we are not sure yet, anyways, ty for the feedback!
@mizatorian I am sorry to hear that! The windows version should scale on its own, though I am not entirely sure since we unfortunately don't have a monitor to try it out. We will probably be uploading a version that fixes that later today though
@mizatorian hey, the problem with the resolutions should be fixed in the webgl version, if you still want to give it a try
@webox Nos alegramos que te haya gustado! Tuvimos un par de problemas con eso del daño, creo que hay algun que otro bug. Y sobre la imagen, ese serÃa el final, el tema es que arreglamos lo de la resolucion y parece que por algun motivo se rompió el final jajajja, ahora en un rato lo arreglamos, gracias por avisarnos!
Edit: Igualmente tenés más abajo en itch para descargar la versión original, osea la que hicimos en el tiempo de la jam en la cual el final andaba (y otras cosas no jajjaja)
@moski omg, thank you for such a beautiful comment! You literally made our day with that, thank you, for real, we are really glad you liked our game. Regarding the future of the game, we are still not sure whether to carry on or not (if we do, it will most likely be as a rogue-like) but if you want, we will definetly update you once we make a decition (I can give you my discord if you want, or just answer through here, or add me on itch, idk, whichever you prefer works).
@morcado @geckoo1337 @sine-nomine @bastienre4 @baturinsky @ladybenko thank you all for the feedback. We are really glad you liked our game!
Hey, I don't know if I am just dumb (which is possible) but I got stuck after breaking the first wall. I just don't know where to go to.
Surprisingly deep for a game made in such a short amount of time, I really liked the concept.