FoonLudum Dare ExplorerLD48 → Down Dog

Down Dog

By scowling-pastry and Kibitz

View on ldjam.com

CategoryRankScoreCount
Overall8333.5627
Fun6983.4827
Innovation17612.4627
Theme6163.8627
Graphics3204.2027
Humor6213.0424
Mood10673.3726

Comments

cookiera 2021-04-27 13:37

The direction of the dash and attack don't match with the mouse position, and that's making the game a lot harder. Like the art and story.

seeko-studios 2021-04-27 17:15

I really liked the art and gameplay, really well polished. Keep up the good work!

hiki911 2021-04-27 17:16

cool short game, hope you will add new levels in post LD version, it's definitely will help with receiving good ratings

cole-hutson 2021-04-27 17:16

Hey just a couple of things. Thought the art was great. I think when you hit spikes it should bring you back to where you fell from or maybe boost you up so you don't take continuous damage.

2bitcrook 2021-04-27 17:17

Cute game! I really liked the intro story of losing our dog down a well, gives us a nice short and good reason to go down there! Movement felt pretty solid, the graphics were nice and readable. I love the main characters design, their head reminds me of the aseprite logo haha :D.

The end boss was really a nice surprise, I love that you had it have multiple attacks. I thought when I got below it I could cheese it/avoid the laser super easy but then it drilled down! And then it let out that whirlwind attack made it really intense. Great stuff, good job finishing your first jam!

leonvano 2021-04-27 17:17

The art is really nice, the dash feels really nice to use as well. Would've liked to see my dog after completing

jonrei 2021-04-27 17:18

Great game! Would love to see more :)

yword 2021-04-27 17:18

Yeah, I just defeated the boss! Nice pixel arts and the character movement is quite smooth too! Maybe it will be easier if adding some checkpoints.

letsgall 2021-04-27 17:20

Good job for your first Jam ! Work well and indeed the level is a bit to short to appreciate. nice sounds, animations and graphcis

rawb 2021-04-27 17:23

Fun game a really love the art

godknows 2021-04-27 17:26

Very hard controls. Maybe it would be good on gamepad.

drollshark 2021-04-27 17:28

Good job Prety art and interesting geamplay. I like it!

drew-long 2021-04-27 17:30

A face of the main character in the beginning is Lol :smile:

doctortm 2021-04-28 23:45

Great jam, cute graphics, nice mechanics!

johnsensei 2021-04-29 13:21

The opening cutscene was great. Is there controller support? (I forgot to test this myself before closing the game). If yes, that'd be great for a game like this. I found the keyboard-mouse controls hard to get used to.

Great job on the project.

armytag 2021-04-30 15:56

Great game! It's feels very complete and polished. My only complaint would be that the boss didn't seem to have feedback when it was damaged, I was actually surprised when I suddenly won because I didn't know if I'd even hurt it yet. Overall well done!

daniel-whittaker 2021-04-30 18:58

This is really nice! Feels very polished, think its got a lot of potential. I found the dashing a little hard to get to grips with using mouse although i didnt give controller a try

scowling-pastry 2021-04-30 21:34

@armytag that was unfortunately due to a lack of time lmao. The boss is also very buggy since it was implemented in a panic in the last couple hours.

fxydev 2021-05-03 19:16

Got a time of 66 seconds, pretty game. More feedback when attacking enemies would be appreciated, like a sound effect. Didn't have much of a reason to attack the slimes as they didn't drop anything nor were they in the way. The boss's hitbox is much larger than its sprite which led to some annoying deaths. I ended up standing on the platform above them and attacking when it tried to fly up.