Through Cosmos by Hadryel 2020-10-07T03:45:35Z ♥ 2
Amazing graphics, like others have said! Shooting is a little off, and it seemed like all the resources gave 3 each time, so scaling the requirements down and making resources 1 to 1 (e.g. a tree give 1 wood) would simplify things. Just my opinion though, everything else was great!
LD48 — Deeper and deeper (8)
Down Dog by Scowling Pastry 2021-04-30T15:56:00Z ♥ 0
Great game! It's feels very complete and polished. My only complaint would be that the boss didn't seem to have feedback when it was damaged, I was actually surprised when I suddenly won because I didn't know if I'd even hurt it yet. Overall well done!
Lonely Journey by blockerz 2021-04-30T15:46:46Z ♥ 2
I enjoyed playing this. It definitely got boring, which seemed to be your intention. I think it would help to let the fuel and power recharge while you sleep, the tedium is present enough just when trying to maneuver. The messages from Journey 1 were fun to read, and thankfully didn't require anything more than hitting sleep again. It would be nice to be able to send messages of my own, even though they wouldn't reach Journey 1, they would reinforce my own isolation but also make the game more engaging. I didn't notice any sound, and I think it would be better with something even if it's just white noise or occasional beeps. The premise reminds me a lot of a web "comic", you should definitely check it out if you haven't already! https://www.sbnation.com/a/17776-football/chapter-1
Overall, well done!
Adventure: Depths & Dangers by yulotomorrow 2021-04-30T15:18:58Z ♥ 1
Great game! This has been a lesson to me in how to make a game that looks great while using basically no animated sprites (the swords scraping on the ground was a fantastic touch). It was great to mix a reflex game with a slower puzzle game, both simple but well executed. If I had one complaint, it would be that the ending with the scroll felt unrelated to the rest of the gameplay, with a 4th-wall-breaking "error" with no obvious connection to the plot. Just a minor thing though, overall well done!
Deep Sleep by Brad Make Games 2021-04-30T14:48:49Z ♥ 1
Very cohesive game, everything fits together with the gameplay and the plot. I already had suspected what the real problem was by the 2nd minigame, so you did a great job foreshadowing. Don't know if this was intentional, but the best strategy I found for the first minigame was running in a big circle along the edge, which reminded me of a spinning clock like the hypnotist would use, very cool! Well done!
Deep Sea Discoveries by Lithia Studios 2021-04-27T02:07:10Z ♥ 1
Great game! The art and sound were well done and satisfying. It also seemed like it would adjust the difficulty based on how well I did the previous time, which is a fantastic feature if it was intentional! Well done!
Type Fisher by breadstix 2021-04-27T01:57:03Z ♥ 1
Fun game! There graphics weren't that bad, they had a bit of charm to them, although I would have liked to see my fishing line so I'd know when I'd cast it. Also, it would be nice if the points were somewhat related to the length of the words, I managed to get "parthenogenesis smoking" but just got the normal reward :( Seemed to change difficulty with the different locations too, which is a nice feature. Good work!
Clear Your Mind by Quoclon 2021-04-27T01:43:27Z ♥ 1
Fun and simple little game. It was tricky figuring out how the emotions would bounce, I guess I'm too used to rectangular boundaries! Could use some music, but for a first compo it's a great submission! Congrats!
The Witching Hour by DamonWakes 2021-04-27T01:29:04Z ♥ 1
Love to see a Twine game! Very nice story, and the text manipulation (especially the mouse-over effect) was great for drawing me in. Well done!