Santa Saves Christmas by paulhocker 2019-01-28T23:07:30Z
At first I didn't get how the game works (like how to use my elfs, or why I died 2 times), but I REALLY LOVE the style and uniqueness. Nice work! Keep it up!
ss+(2019-01-28+at+09.05.10).png
Foon → Ludum Dare Explorer → Users → Hadryel
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2022 | 50 | Delay the inevitable | Caravan to Empire | compo | 326 | 3.41 | 3.37 | 3.78 | 3.50 | 3.08 | 3.00 | 2.76 | 3.12 | |
| 2020 | 47 | Stuck in a loop | Through Cosmos | compo | 318 | 3.41 | 3.02 | 2.71 | 2.51 | 4.25 | 3.36 | 2.57 | 3.31 | |
| 2018 | 43 | Sacrifices must be made | Evil Shepherd | compo | 440 | 2.82 | 2.37 | 3.42 | 3.10 | 3.40 | 2.92 | 2.83 | 2.45 |
At first I didn't get how the game works (like how to use my elfs, or why I died 2 times), but I REALLY LOVE the style and uniqueness. Nice work! Keep it up!
ss+(2019-01-28+at+09.05.10).png
I was so happy throwing lambs till I wasn't. The boss killed every single one of it.
Love the concept, the graphics and the music.
Great work!
Sorry I got here late! I lied the concept and the approach. It was fun to plan how to die at some levels. Some were pretty hard at early stages tho. Good work! Useful Corpses.jpg
I really like the concept. Nice music and aesthetic! Good work!
Don't know if this is the end, but my game froze there XD
Santa'sSlay.png
Game looks good. Died a few times and didn't get how the upgrade works (other than jumping pretty high after hitting the spikes XD). I like the aesthetics. The song is good and fits the style. Good work!
I don't know if I bugged the game or just didn't get the gameplay idea XD. The music is pretty relaxing and I would like to be a game with those aesthetics explored. Nice work!
Landinium.png
The game is pretty cool! Fits the theme perfectly and is very clever executed for a Ludum Dare.
Some improvements I would like as a player: * The sacrifice button is not so clear at first glance (all my guys died due to god unhapiness on my first try XD) * Maybe tweak a little bit the production of resources, my guys were dying a lot even when the proportion were 50% in food and 50% in wood.
HadryelRecord.png
My guy wasn't that fast XD. I guess my game was over when a skeleton destroyed my anvil :')
Very cool concept. Only had to restart once because a mold was underneath the iron bars and I couldn't pick it up (I had no money to buy new stuff to get rid of the bars XD). Well done!
The idea seems very nice to be explored. I didn't get the Bankrupt :dizzy_face: . Good job for the effort!
I don't know if you are supposed to progress further:
sacrifices-highscore.png
Very clever. The gameplay is pretty addictive. The music is good and the voice acting is top notch! :)
Don't know if it's intended, but I accidentally double clicked the cannon and it shot 2 balls pretty fast, but only one of the princes died XD
Fun run!
ss+(2018-12-03+at+07.58.10).jpg
I like the visual. The music fits nicely. I didn't understand the gameplay that well. Don't know if I was feeding the gods too little, but my farmers were trying their best XD. Most of the crops got plagued though. Good work!
Wasted a bunch of coins playing Catris to find out that King of Streets was the deal. That guy was scamming me for sure (or I was scamming him by challenging after spending my allowance). I love the nostalgia that it brings.
I really like the concept, despite the few bugs and the stressing sound the friend does. :smile:
I was really confused at first, but after a while (and some trial and error) I was able to zap some invaders. I like the mechanic, pretty unique for a compo game. The music is very soothing as well. A little bit more time to polish and this would be a nice game to play once in a while. Well done! :)
Wow! I really like the approach taken! Feels pretty polished!
I want the thing those guys were using when the game started. My car was way too slow xD. Nice composition overall, the music suits the mood. The controls are a bit clunky, but it reminded me of F-Zero indeed. Was expecting the spinning for damage maneuver tho. :sweat_smile: Good work!
I like the concept! Got me wondering and clicking everywhere trying to figure it tho :laughing:
I really like the approach. The pixel art looks pretty cute (and well expressed for the minimalism). I learned about the dodge after completing the game (I guess) xD. Don't know if it was me or wasn't that clear. But overall you should be proud for this compo entry! Well done!
I really like the approach! The theme was matched very well! (even though I kept crashing my trolley at level 3 or 4 xD) Well done!
Very fun to play! I find it kinda hard at first, using full keyboard for playing, but the development of the difficulty helped to get used to it. Nice work!
Amazing!
Cool entry! Tooke me a bit to figure what to dodge. I guess it's a little bit cheesy to be at the bottom of the screen holding down X so many of the enemies gets destroyed before shooting you, but I got many points from that xD
I really like the approach. After a few tries on the numbers, I came back to see if something was missing xD. The voice acting was a nice touch! I definitely played more time than what I tought I would (I guess it was the mystery well matched to the theme). Good work!
@thedarkmagi sorry for that! A tutorial level was brushed off due to bug fixing! :sweat_smile:
Somehow A/D was working at first, but W wasn't xD. Very peaceful game. I like the approach! Well done!
I win!!! :D I really like the graphics, and the experience is pretty chill. Well done!
As someone who knows the struggle of balancing a compo entry, well done! If it had a high score system it would be nice to try against others! It's easy to catch (even tho I failed miserably with a couple of strats - 1 seed, 2 seed, 3 seed, all seed, etc) xD. Solid entry! Good work!
Well done! I really like the approach! The sticky walls made a little bit harder to run with my boots! :P
Cool concept! And nice aesthetics too! Well done!
Wow, that was a fun entry! The enemies dancing after defeating you is a nice touch xD. Would be nice to have a little bit more of control of the movement (like going both sides), but overall it was a interesting experience. Well done!
Wow! I guess I played it like more than 10 times. Trying to spam down and going for the greedy approach gave me loads of score (38 on the last try), but I never managed to complete the rainbow that way xD. Feels very balanced for a compo game (Jam games are hard to scale over time imo, so hats off to that). Seems kinda simple at first, but it felt very fun and relaxing to play (easy to restart and keep playing). Good work!
Mission succeeded! Was a bit confuse at first, and I guess I got a little visual bug when I repair with R a fine floor, but I really like the style/approach taken. With a little bit more juice, I would definitely play again (specially with friends). For a compo game this is pretty great. Well done!
Very fun to play! Only complain I have is with the colleague that pushed me into the table at the meeting room, and I was stuck there for like almost a hour. Nice entry! Well done!
As other have said, the game is kinda hard at first (could have some scaling of the free space after a while). The theme is well placed here, and the execution overall is very clean. I would give it more tries if the replay sequence was a little bit better. Nice work!
Is there a way to increase your energy? Because right now it seems that you can only do Eat Sleep and any other thing. I love the aesthetics! The game feels and looks very relaxing! Well done!
Well done! I wish I wasn't so bad so I can hear the whole song (if it's just 1). Not ending the game after many hits definitely helps! Maybe downscale the shots aswell (and scale up with the beat). Good match with the theme! :smiley:
Simple mechanic well explored! Had a lot of fun playing it! (even with the red slime being really annoying xD) Well done!
I didn't understand much at first, but I find it a very interesting concept. Even went afk for a while to do something and things were fine still lol. Well done!
Very cute and cozzy. A little bit slow imo, but great compo entry! Well done!
125 here. Not gonna lie, I had to play it again so I could beat myself xD. Good work! With some particles and polishment, you can make something very adicting!
I really liked the approach. Was getting kinda nervous of falling when trying to reach the words, but good thoughts got me through it xD. The message behind it all felt very nice. Good work!
Ps: I didn't heard any music on my end either - playing on Chrome (even tried to see if my settings were ok).
A little bit grindy at first, but I really like the concept! The easy restart definitely helped to keep me hooked! The art and mechanic really match, too. Well done!
I like the approach! I guess I got stuck at this part without knowing what to do (was at 3) Uffern.png
Nice entry. I like the graphics! I wasn't able to figure the switch puzzle tho (the thing was spawning after a lot of trial and error on my end). But the theme was well explored here. Well done!
Internshit.png
The people at this company are pretty annoying. Took me being called by the wrong name 3 times to be able to find my laptop. I even stole a ID card to finish what Lisa asked me. Overall I really enjoyed the experience! Well done! :D
Lol! Interesting entry. I didn't like the rabbits staring at me like I owe them something, but I was able to close the deal still. The intro was a little bit long imo (and the restart, because those holes kept dragging me in). For a first game this is a nice entry. Good work! :smile:
Very nice entry! A simple mechanic with some spice on it! Easy to grasp and replay! Well done!
I was surprised when noticed that you can have plants in other places than the shelves. Very chill and nice entry. The mechanics are simple enough to grasp. And the narrative really adds to it. It was easy to play till the end. Nice aesthetics and composition too! Well done!
Cool concept! Nice touch with the score API! Right now I'm top 1... Feels good, until someone beats me :laughing:
Made it to day 6. Took me a while to understand the gameplay... and "My Father" is not a negative thought I don't think. But I like the concept! Maybe use weight to randomize if you don't use it already (or have something to reduce the RNG weight on survival). Nice music and composition! Well done!
I don't know if it ends as it did - going back to the menu after, but at first I was kinda lost, then it got really engaging (I really like voice acting). So I really like this entry! Nice composition and design. Would be nice to see this being expanded. Well done!
I don't know if keeping the values after delivering the snowmen was intentional (windows version - wasn't able to play web version due to error on loading - after some point they would spawn and die instantly due to the temperature being above 0 I guess), but I liked their movement (a bit weird but seemed to be helping the player). I liked the composition consistency - the audio and art were matching nicely! Good job on the entry! Well done!
Simple but very cool style! Took me quite some time to finish it though (I'm not that good with words)... the atmosphere and music helped me to not give up :')
Very nice entry! The combo screen was a bit scary, but it is easy to grasp when you start playing. Nice style and composition, and cute animations as well (felt very polished for a compo entry). And I like the overall theme selected for the game! Well done!
Very simple but very nice entry! Was able to get all upgrades (and hit 66m). Easy to learn and replay. Well done!
Fun game! Really liked the weapons design! Nice composition! Seems like a nice project to continue! Well done!
Hats off for a 3D game! Nice composition for a COMPO entry! Wasn't able to "Buy Pollution" at some point, but overall felt very consistent. The twist fits the theme very well. Nice work!
First time I bricked because been like 20 years since last time I've played this kind of game. :P Nice work on a classic! The entry suits the theme well! Well done!
Wow! Congratulations on the entry! The whole composition is very impressive! Definitely something I see being explored and expanded further. Well done!!
Wasn't able to past day 37, but I enjoyed my life while it lasted (specially knowing that I am able to enter the other houses). Seems like a nice project to be explored. Nice balance for a Compo game (I feel that those are very hard to get right without time to test). Nice work on the graphics! Well done!
Nice composition! When I fell the first time I thought it was the end, but it was a good surprise to be able to keep going. Simple to grasp and fun! Well done!
Those spikes were a bit hard to time... but nice entry! Well done!
Nice concept! Those bananas feels like placebo to me :thinking: . But I like the mechanic aligned with the theme. Well done!