lestat 2020-10-04 23:31
Interesting concept. I like the simple 3d graphics. Good job!
Foon → Ludum Dare Explorer → LD47 → Uffern
By indiedevdan
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 574 | 2.75 | 32 | |
| Fun | 575 | 2.43 | 32 | |
| Innovation | 528 | 2.72 | 31 | |
| Theme | 587 | 2.57 | 30 | |
| Graphics | 482 | 2.91 | 32 | |
| Audio | 364 | 2.88 | 29 | |
| Humor | 1 | |||
| Mood | 122 | 3.63 | 31 |
Interesting concept. I like the simple 3d graphics. Good job!
@lestat Much appreciated :)
Man that thing scared the living shit out of me! It was a little annoying getting stuck on the walls while that ugly thing was chasing me. In unity you can just add a physics material with 0 friction to you colliders (I would consider it a bug fix :wink:). also when closing the crafting UI I accidentally pressed the escape key by instinct and I had to start all over. Maybe another warning before closing would fix that? Everything else was spot on. Solid entry, Good job!
@tulipekoni Thanks for the input! Adding a warning before going back to the menu is a great idea!
I didn't get much further than figuring out how to put a wood axe together, but the combination of trying to find a combination that works while knowing you're being stalked makes for some tense moments.
@john-gabriel Haha, I thought about giving the crafting recipes, but I figured having to work it out would add some difficulty. Currently, the crafting recipes are all basically the same, apart from the Phaser at the end.
Sorry I can't figure out the combinations .. maybe you need to know minecraft to solve this? I tried it for about 20 Minutes by now and all I can do is an axe, which spawns the monster that kills me. PhaserPart Tape Handle doesn't work, no matter in which combination, same with cube instead of Handle and same without Tape at all.
Still has a nice atmosphere - consider adding some hints to your description.
@leorid A lot of the items are only there to confuse the player, they have no purpose other than to fill the inventory requiring the player to die to reset the map. The only craftable items are an axe, and hammer currently. (Along with the phaser) :)
I tried to play the game, but after crafting a weapon I have no idea how to use it.
@jk5000 Creating the tools just open the next room, they have no use currently. Only the final tool (being the Phaser), has a use. :)
Would love to see a WebGL version!
@rhoff95 I will have a look to see how well it runs, and then get a version of it running! :)
I got to the blocked wall with a 100% phaser, and then couldn't do anything with it, and someone mentioned the stuff about getting stuck in the walls already.
Apart from that, I was surprised how scary it was when the monster appeared me, even after playing the game over again for the fourth time. Also it looks good, and the sounds, while scarce, work really well, and the crafting was intuitive enough.
Well done.
This game is obviously pretty unfinished (only 3 tools, you can't actually use them, etc.) but the mood is excellent. I was actually scared the first time I saw the monster, so good job on that!
I'm playing your game on stream right now, check by if you would like to watch!
You accomplished a lot in a short time, the mood you set was awesome!
@kuro Did holding down left click whilst aiming at the wall not work? Strange, I will have a look at it soon. Thanks for the input, really appreciate it :) @quinn-patrick Yes, this is far from the level I wanted it to be, but getting everything done in the time was never going to be possible. Glad the mood and monster works :D @renge Sorry, only now seeing this. What's your twitch? @clemonades Thank you, really appreciate it :)
This is the stream link, sorry I didn't post it the first time. You can scrub back in the timeline to see me play your game! https://www.youtube.com/watch?v=yGhWusG6VMI
Could use post a version for windows in a zip file instead of rar?
@schraf Yeah on Mac rn, I shall see if I can get it done on here :)
@schraf There is now a zip version, haven't tested it, let me know if it works :)
I like the approach! I guess I got stuck at this part without knowing what to do (was at 3) Uffern.png
@hadryel When you get to the end, you need to have all the Phaser Parts so that you can craft the Phaser, then you can shoot the door down :)
@indiedevdan thanks for putting up the zip. works great.
Nice graphics and spooky atmosphere, the controls for the crafting screen were a bit clunky which made it maybe more tense than it should've been
@shp Yeah it was designed to be simple, didn't spend a lot of time on the crafting tbh. Appreciate the feedback! :D
haa thats hot
I found myself mostly confused. Played it in the Web version and found it too dark to see anything. Also didn't manage to craft anything :/
Didn't try any other version so maybe it is not a problem there ... But maybe it would be nice to add a flashlight?
Wayyyy too dark, both web and downloadable version. Also, even on low settings it's pretty sluggish.
The monster is a neat surprise, but with the slow movement I can't even escape after craftin the axe. The atmosphere is great!
@dunderroffe The web version is a lot darker than the normal version, as explained in the description. Also the crafting recipe's are in the description :) @endurion Web version is too dark I agree, but the normal version is that dark for a reason. Yeah I struggle to run it on my MacBook, but it runs fine on my PC. Didn't have time to optimise it :/ Appreciate the feedback!
Neat little idea. Did have to close the curtains in my room to see it properly but that sort-of forced me into the best possible 'setting' for playing the game, I think. Very atmospheric and with some great ideas underneath, and a very impressive achievement in 48 hours.
@judgezedd Thank you for the kind review :) Yeah I wanted to make the game as dark as possible for the mood, but not so dark that it's unplayable.
Nice idea. Really good atmosphere, and the sudden appearance of the monster was great. It is a little dark, but not to the point where it can't be played. I think one thing that might help is some audio/visual indication of when the monster is approaching. I'm incredibly impressed you managed to produce this before the compo deadline.
@thesedatedprince Much appreciated! The monster should have had it's own sound, which plays in 3D space making it get louder the closer it gets to the player, but perhaps it was a little quiet.
Game very well done, I liked the fun provided, good job!
@somogy Thanks you!
Good game, but average art for me. Partly match the theme, maybe next time it will be better.. Amazing audio, I like it, really. Average fun game, but maybe next time you will polish the gameplay and it will be better. I love mood in this game, awesome.
And game is too dark
The crafting system was very good!
@bearacus Thank you!