FoonLudum Dare ExplorerUsers → JudgeZedd

JudgeZedd

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202250Delay the inevitableOh No, Earth!compo364.023.803.344.194.023.974.453.87
202148Deeper and deeperKrakonsequencecompo1833.783.663.583.353.403.754.203.57
202047Stuck in a loopAre We There Yet?compo3203.413.292.863.192.983.704.053.32

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by JudgeZedd

LD47 — Stuck in a loop

All the same by Erkberg 2020-10-07T15:45:58Z

Very atmospheric and a lovely interpretation of the theme. Well done on all fronts. Especially impressive for being under Competition rules.

Endless Orbits by Wevel 2020-10-07T15:45:22Z

Interpreted the theme really nicely, the systems work together well and it was a good relaxing time, I thought.

What Goes In Must Come Out by SimplePotential 2020-10-07T15:42:38Z

Sometimes simple is the best, and sometimes things haven't changed much over the years because they didn't need much doing to them in the first place, and I think that's where I am with this. Really simple concept, well executed, fun time.

Stuck in a loop with you by tinykidtoo 2020-10-07T14:51:46Z

This was fantastic. Completely terrifying, in the way that I expect I'd feel if someone broke into my house. Properly atmospheric and I think you've nailed the mood and tone so well.

Möbius by tigerfinch 2020-10-07T15:54:31Z

The presentation's great, really aesthetically pleasing. Once I got into the mechanics of it, I found myself really enjoying the moment to moment challenge. Maybe some kind of tutorial or easing in with the complexity, but you only had 48 hours and I think you've done really well for that.

Dino Chomp by diaonic 2020-10-07T10:02:18Z

World needs more dinosaur platformers, to be honest. Big fan. I like how many mechanics you were able to accomplish in 48 hours, and it's really very impressive the breadth of level design you included.

Twist Turn Shoot Burn by gamepopper 2020-10-07T14:33:02Z

This is amazing. Really got that 'one more go' about it. In fact, the smallest bit of feedback I have is to suggest that the gameover text shouldn't blit in, and you should instead be able to die and basically immediately restart. Which is essentially saying I'd like to play more of it, quicker. Which I think is a positive.

Loop Invader by Ale 2020-10-07T15:46:34Z

Fun and clever little mechanics in this, which I thankfully went to after reading your most recent commented explanation, which helped. Good experience.

SnowTrip by GlacierEclipse 2020-10-06T16:55:17Z

Really clever little concept, well executed and easy to understand. Looks great, plays smoothly and doesn't outstay its welcome. Exactly what I want from a gamejam game, really.

That Time I Was Held Hostage By Some Loop, So I Followed The Road And I Was Fine by alaah 2020-10-06T16:29:49Z

I followed the road. I was fine! Really great little game, well assembled and very polished for a weekend.

On the Phone (2020) by Linus Lindberg 2020-10-07T14:52:48Z

Interesting little experience, and really impressive having it pulled together in a weekend. I like something like this that can play with interactivity and our expectations of a game to highlight some real world issues in a novel way. Very nice.

Hyper Loop Runner by jd557 2020-10-07T14:49:20Z

Got that retro PC game aesthetic that makes me think I should be playing it on a CRT monitor on an old IBM. Which is good, because I'm all about that. Really fun little game, but I got a bit lost and I think you've managed the scale and scope well for a 48 hour project, without letting 'feature creep' affect your ability to finish.

Abide the Loop by Ethan Alexander Shulman 2020-10-07T15:49:54Z

I was SUUUUPER bad at this, but it was still an engaging experience. Really clever and simple mechanics, implemented well and a great presentation within 48 hours.

Ghosts in Limbo by tetha 2020-10-07T16:23:57Z

Aw, that's a clever little concept, well executed. I don't mind that it's short, it's a neat little experience that shows a lot of promise if you wanted to take it further.

Loopy The Robot by blubberquark 2020-10-07T10:14:31Z

Clever and adorable. Really intelligent design that I spent about 20 minutes trying to figure out through each puzzle, and had a great time doing it, too.

The Deja Brew by drprettypatty 2020-10-07T14:45:13Z

I enjoy a game that makes me feel smart at the end of it, so I enjoyed this one. Really impressive in a weekend, to have such cinematic presentation. Clearly worked very hard on it, and I think it shows a wealth of talent behind it. Good job.

Skinner Dungeon by UnluckyNinja 2020-10-07T09:47:49Z

It's a fun and tight little action-adventure game. The grindy nature definitely fits the theme, and the combat roll is really satisfying. If you're looking to take it further, I think you've got a solid base here.

Are We There Yet? by JudgeZedd 2020-10-07T16:45:44Z

@klaaswag I promise, it doesn't. It's an issue with an exported Clickteam Fusion executable that they've been made aware of. I give you my word, if you find anything truly nasty in the executable (other than the graphics...), you can publicly drag me on twitter. @ZayneDoesThings

Alice by Michael Feldman 2020-10-07T09:19:29Z

Very neat little Sokoban-type game, with some devilishly difficult puzzles. I felt incredibly smart for about five minutes and then got immediately stuck once we got to side tables with books in.

A Day in the Life by Jimanzium 2020-10-06T16:24:05Z

You did a good job. So did I, apparently. Did you do the voice acting yourself? If so... Good job. Also, stayed up all night playing with my Bionicles. Zero regrets.

Candyfactory by Rakowu 2020-10-06T16:34:33Z

I actually didn't have too much trouble with the controls, felt like the flight controls in a few older games. Camera was a bit wobbly but it wasn't particularly in the way, or anything. Good job! Nice simple game, well executed for a weekend.

Temple of Heh by p0l4r 2020-10-07T14:46:33Z

I ALSO strongly suggest playing the Windows version. I did that and had myself a fun time. The physics do take some getting used to, but I think what you've put together over a weekend is very impressive. Had a really good time in the end, and the atmosphere and tone of the game I think is a shining standout.

TimeSplitters 4 by BlueCalx 2020-10-07T16:09:43Z

It IS a bit confusing, but it's worthwhile learning the mechanics because the complexity is very rewarding. Plus then I get to play TimeSplitters 4, so...

Kill the Player by c1tr00z 2020-10-07T15:28:40Z

Very well executed, and a lot of very polished work for a weekend gamejam submission. Had a great time with it and I think you've got a solid basis for something more if you wanted to take it further.

Keys and Goblins by FinalForeach 2020-10-07T15:26:33Z

Neat! I'm bad at it, but it's neat. Had a good time with it, so well done.

The Loop by PhillSerrazina 2020-10-07T15:53:41Z

Presentation's so lovely. Great little puzzler, very clever and fun to play!

Satellone by Weirdybeardyman 2020-10-07T15:25:02Z

Never felt so sad for a satellite before. Gonna go and have a word with NASA about not being mean to the ones up in space, I think. Really nice, very polished and comprehensive for a weekend's worth of development. Very good indeed.

Anybody there? by fumybulb 2020-10-07T15:51:17Z

I concur with your recommendation for headphones. Really engaging experience with the audio implemented and I found myself engrossed for quite some time. Well done.

Lot Fourteen by BumDag 2020-10-07T15:43:18Z

Very clever, nicely implemented and a great little experience. Lot of work for a 48 hour gamejam, and very impressive.

Circleline by caeonosphere 2020-10-07T16:10:41Z

The presentation on this is so brilliantly done. Very clever implementation of mechanics and a pleasing experience from start to finish. Well done.

Chronic Curse by Diego Escalante 2020-10-07T15:21:38Z

I'll be honest with you, I spent an inordinate amount of time on the title screen making the protagonist dance to the music. It's very catchy. Also, the game's good. Great use of theme, very mechanically sound and really polished. Excellent.

Little Sun Road Trip by Lu7cie 2020-10-07T15:14:00Z

Neat little ideas wrapped up in quite a lot of polish, and an impressive achievement for a weekend gamejam.

Tower of Madness by Eduardo Yukio 2020-10-07T09:55:17Z

You get bonus points for putting in effective and fair mid-level checkpoints. That shows a degree of consideration for the player which games like IWBTG don't always have, so it's nice to see. Also very consistent with the jump physics and controls, and I think you've succeeded at everything you intended to do with this. Definitely a hardcore platformer.

I would ask though, if a tower is going DOWN instead of UP, isn't it technically a cave?

Planet Hopper by Suchista 2020-10-07T15:50:32Z

'Simple but effective' would describe this well, I think. Has a lot of that 'one more go' about it and I think you've implemented and iterated on that idea really well in 48 hours.

while (true) by Barrier 2020-10-06T16:26:33Z

I did not manage to alter reality. ): DID get stuck in a loop, though. So I have to give top marks for the Theme.

InYourFaceABook by RGilPT 2020-10-06T15:49:27Z

I managed to get people believing what I wanted them to believe pretty quickly, which is a depressing and poignant utilisation of game mechanics. Really fun and interesting game, with a very simple concept that plays out with (I assume) quite a lot of complicated thought underneath. Very good job.

Fruits of Insight by JakobTheQuizGuy 2020-10-07T15:41:57Z

Slightly creepy, in a good way. Had a great time with it, think you've done a great job to get a solid experience together in 48 hours.

A Boy and his Ghosts by Rolly 2020-10-07T15:44:15Z

Neat little game, humorous and fun to play around with the physics. Great time had, really good for a weekend. Well done!

Regguman by NinjaCatz 2020-10-07T14:28:13Z

Really good job. Excellent little accomplishment for a weekend, had a good time with it. Only got stuck once. Or, twice. Or like four times. But enjoyed it! Well done!

Ex Aeternum by John Gabriel 2020-10-06T15:13:12Z

There's an absurd level of polish on what you did manage to finish. It's one of the most impressive 'weekend' submissions, visually, I think I've ever seen. I love games like this, just wish I was smarter when I'm playing them, so I appreciate that what was here was quite simple. Will be following along the development closely if you're taking it further.

Orbiting Defense by Vimlark 2020-10-12T09:22:13Z

You know this already, but there's nothing quite like a simple idea, done well. Execution is so vital in a weekend jam with a hard time limit, and I think (having watched your devlog) the process you went through has led to a very refined idea, that plays with a deceptively high level of player complexity and skill ceiling. Awesome output, as usual. :)

Magical Marissas Troubles with Time by TheseusInABottle 2020-10-07T09:40:13Z

Frustrating, but in a good way. The physics are consistent and gives you room to move towards mastering them. Soundtrack is also clearly on point, and I look forward to looping it on Spotify.

Perseverance by freeworld 2020-10-07T15:29:43Z

Very atmospheric, and a great experience. I mostly just sort of poked around for a bit until things happened, which is probably what I'd do in an actual farming environment, to be honest. So it's clearly deeply realistic.

Total Shipwreck by Frogravity 2020-10-06T15:31:05Z

The graphics are, frankly, horrifying. But in a pleasant way. The mechanics are really in-depth considering it was done over the weekend, and I didn't even get particularly mad when occasionally they just decided they didn't much fancy doing anything today. It felt like I was babysitting a bunch of toddlers. Drunk ones, pretending to be pirates.

This is all positive feedback, by the way.

Despair by enderr42 2020-10-07T14:38:19Z

There's a lot of content in the 'base' of this game that I think will give you a very wide scope for expanding in the future, if you wanted to. I really enjoyed it, and I'd certainly like to see a little more 'of' it.

Lazy River Racing by sacredbacon 2020-10-07T15:44:40Z

Nice and relaxing, please make a series of loop cat plushies. Thank you.

Loading... by vrerabek 2020-10-06T16:15:18Z

How wonderfully meta! The presentation was great, I love the simplicity of the gradient glows and the pitch shifted noises for the different characters' speech. Reminded me of WarioWare, with the variety of control schemes, and I actually snorted laughing at the ending. Nice.

Hulagain by squimmy 2020-10-07T14:58:48Z

That is SO clever. Really neat little idea, well implemented and presented brilliantly. I think you've done a superb job of interpreting the theme into something challenging and intuitive, well done.

The Loop by TheVideoGamester 2020-10-06T16:48:08Z

Absolutely nailed the point-and-click aesthetic, and you've got the puzzle creation down to a tee. Excellent little game from start to finish. Fits the theme perfectly, really charming, all around briliant.

Tomb of the Mummy RL by Eldar 2020-10-07T16:52:44Z

Haven't had a nice classic roguelike in a good while, and this is a really excellent and 'pure' one. Well done for 48 hours, definitely.

Stranger by Julius Vander Arend 2020-10-07T16:25:02Z

That was INCREDIBLY atmospheric. Terrifying, really. Lovely time, but I'm glad I played it with the curtains open. Very impressive for 48 hours.

Challenge Accepted by yangying 2020-10-07T16:16:53Z

Nicely done. >w<

Arthur Fisher Intelligence by Teto 2020-10-07T14:26:53Z

Very clever indeed. Really neat little mechanical playground, which took some getting used to, but once I'd mastered it, I had a great time.

Ejected by Fryer 2020-10-07T15:26:05Z

What an amazing concept. Really well executed, good little prototype for a weekend and I think you've got a great base to jump off from if you wanted to take it further.

We need to talk by bereg 2020-10-07T13:48:47Z

Successfully managed to save my marriage, so I'm going to call that a win. Now if you'll excuse me, I'm going to go and throw playing cards at my girlfriend.

Extended Loop Green by Voidsay 2020-10-07T14:50:59Z

Well, this was unsettling! Lovely time had by all (IE me) and I would definitely like to see it taken a little further, but please don't make it too horrifying.

Eternal Run by kovalok 2020-10-07T09:31:36Z

Very satisfying twin-stick style shooter, with a neat implementation of the theme. I thought zombie games were overplayed and done, but I'd never played as a track runner trying to just get my laps in with a shotgun before, so clearly, I was wrong.

Grind by ChickenCastle 2020-10-07T15:27:19Z

I feel ever so slightly stalked, and a little bit as if someone's just made a biographical game about me. Which is weird, but not unpleasant. Game is very good indeed, and well done on getting it this polished in a weekend.

bloTT by MiniBetrayal 2020-10-07T13:41:36Z

Excellent little explorative platformer with some devious level design in places. Really enjoyed it, good job.

LittleIC by Amin_JK000 2020-10-07T09:28:12Z

Fortunately, I had just this week built a new PC With an RTX3080 and an i9 in it, so I was able to run this at Beautiful 1440p, and I have to say, it really DID look 'beautiful'. It's fun! Would definitely make a good basis for a project going forward. Maybe something with physics puzzles involved?

Orbital Hostage by Meek Bits 2020-10-07T09:49:43Z

Wow, that goes from 0 to 100 really quick at about 20 seconds left. Really challenging and fun, great interpretation of the theme, and a big fan of the music and presentation.

Rogue-Life by KeyLime 2020-10-07T13:44:03Z

The X/Z mixup is a bit odd, but I really enjoyed this. Very simple, very tightly packed and very polished given that it has a beginning and an end, with no jankiness that I came across.

Blobs by GameFriend 2020-10-07T16:02:02Z

You did pretty well with the theme for someone who hates it! Maybe that hate fuels you. You may be a Sith. Impressive stuff!

The Bards Tale by CursedSoldier 2020-10-07T14:43:54Z

There's a fair bit of polish in this game given it's made over a weekend, and I really got into the story, so I think you've accomplished something pretty great with this. Solid entry, good time had.

Infinite Space Delivery by gwaiLoFi 2020-10-07T15:08:18Z

The presentation is brilliant, and it's a very pleasing game on the eyes.

W.Y.F by Glaikunt 2020-10-07T15:12:49Z

Really appealing and pleasant game. I got audio. Really nice to see something positively affirming like this, enjoyed it.

Stuck in a loop by aligator 2020-10-06T16:09:40Z

I won after 8 attempts, which felt pretty great. I think I got lucky though, as I got the full shot strength powerups after three or four. Has a very simple concept, very well executed. Excellent little base to take forward onto something bigger, if you felt like it. Really good idea that might breathe some new life into the scrolling shooter genre.

for egg in basket by indivicivet 2020-10-07T15:09:14Z

Had a really fun time with this. Very polished given it was made in such a short timeframe, and I think you've got the scope and scale of it down perfectly. Well done.

Uffern by IndieDevDan 2020-10-07T14:48:01Z

Neat little idea. Did have to close the curtains in my room to see it properly but that sort-of forced me into the best possible 'setting' for playing the game, I think. Very atmospheric and with some great ideas underneath, and a very impressive achievement in 48 hours.

Get To The Roof by sop the turtle 2020-10-07T09:36:29Z

That was really cute, and a clever interpretation of the theme. Glad I managed to kill that bug at the end, and I like just watching some stars, I think it's a satisfying ending. Lot of games for the compo never get that far, so that in itself is an amazing achievement. Good job.

Lovely Planet (Travel the World) by Elizir 2020-10-07T16:24:25Z

Think you've taught yourself really well and executed this to a very good standard given how long you've been working with Unity. Well done.

I'm stuck in a pool by TheBugger 2020-10-07T15:13:34Z

I didn't want to escape from the pool, to be honest. I was having a nice time in the pool. Good little package, really impressive for a weekend gamejam. Well done.

Loopity Loop by JafCraze 2020-10-07T16:01:33Z

That was very clever, and I think there's some engaging gameplay in making sure you don't miss your chance to actually put the answers in. Maybe something that counts the number of loops it took so you can replay to optimise your performance? But very neat, and well executed. Well done.

Orphic-CLI [TOOL] by Kyle O 2020-10-07T16:03:00Z

Is it some sort of augmented reality game? Am I stuck in a loop of reading and not comprehending the description, or what it is I'm doing? Is it THAT clever?

The Loop, the Fat and the Rusty by Hydrasil 2020-10-07T14:55:14Z

You did something, and that is worth celebrating. Plus I got it to run, had a good time with it, and I can see sort-of what you were going for. You put all this together in 48 hours with real world responsibilities to deal with, and that's a bloody good job. Well done.

LD48 — Deeper and deeper

Fish Slapping Simulator 2021 by chriiis88 2021-04-26T14:48:10Z

I slapped some fish, and I don't regret it for a moment. Good job.

Nuclear blaze by deepnight 2021-04-28T09:51:27Z

Excellent production for a 48h jam. Looks incredible, with a strong amount of visual polish and that good *gamefeel* that's so elusive. Shame to not have any music, but I think you've done *enough*, tbh.

Endoparasitic by miziziziz 2021-04-26T14:56:55Z

Sick, disgusting and grim. Which is why I loved it.

Innovative movement mechanics, excellent concept, well executed (aside from a little jank in the menu/inventory side of things) and a compelling use of the theme.

Side note: Assuming you did the sound effects, are you alright?

Bunny Bunny Dig Dig by ZakAmana 2021-04-28T09:42:46Z

A frankly *ludicrous* amount of polish for such a short timeframe. Really impressive, design loop is on point, very satisfying to play and a perfect use of the theme. Well done.

Smooth Debug by FabiGhindaru 2021-04-26T14:44:28Z

*Supremely* frustrating, but in a good way. Very clever, and works on multiple levels. Incredible work for 48h.

Shooting Digger by COKE 2021-04-28T10:58:23Z

Simple and neat, with a scope that works well in the 48h timeframe. Enjoyed my time with it, good job!

Quick Scrap by Vimlark 2021-04-28T09:40:28Z

Smooth to play, with easy to understand controls and a strong and clear gameplay loop. Very satisfying, as is tradition with your games, I think. Full of game 'juice' and just a solid, polished experience from beginning to end.

Physics Breaking Boxes by Temulgeh 2021-04-26T13:17:11Z

You get bonus points for making a Sokoban game that *doesn't* leave me feeling like an idiot. I actually did it (I have a "you did it" screen as proof). I might print that end screen out and put it in a frame for the next block-pushing game I come across. In all seriousness, this is really neat - Clever idea, well executed, nice to look at. Looks a bit like the bottom of a swimming pool. Into which, obviously, you can go *deeper and deeper*.

Explory Story by Blue Pin Studio 2021-04-29T07:38:45Z

Entertaining and immersive little game, really well scoped and executed. Excellent job, and a joy to play. Well done!

Afraid to Turn by rhoff95 2021-04-28T10:48:35Z

Superbly atmospheric with a satisfying gameplay loop, and an incredible amount of polish in such a short space of time. Really enjoyable, great stuff. Well done

memories.io - A Living Painting by NamidaSai 2021-04-26T13:08:02Z

Very deep. Existential, with a touch of introspection. I like games that make me feel smart, and I think that does that really well. It's also easy to pick up and play, if not immediately understand. There's a lot of depth to it (clever use of the theme, there!) on a meaning/intention level, and the minimalist art is both effective and satisfying, while cleverly letting you stay within the scope of a 48-hour gamejam. Really good job.

Ziggurat by nethead 2021-04-28T09:47:05Z

Incredible amount of polish for a weekend's worth of work. Really coherent and a good interpretation of the theme, with superb presentation. Very good, well done.

Mine The Beat by GamesBySaul 2021-04-28T10:02:12Z

Had a *lot* of fun with that! The way the music progresses along with your performance, and the very *forgiving* way that your combo meter doesn't just immediately plummet made this an incredibly satisfying game to play. Excellent job.

crypt fiasco by daheer 2021-04-28T09:36:10Z

Super adorable, very smooth, great controls and a good use of the theme. Fun time!

Putaverunt by Spacespytv 2021-04-26T13:11:52Z

Clearly deeply personal, and a well-executed narrative trip with some spontaneous (and surprising) gameplay in - I wasn't ready to get crushed by a sad turtle, but there we are. Clear use of theme, looks very nice, excellent job.

I'm So Deep by liammasters 2021-04-28T09:44:02Z

I don't think I've ever played a poetry simulator before. I can now say that I have, and I have to admit, I kinda want more of them. Really brilliant interpretation of the theme, great execution, very impressive.

50 Step Treasure Hunt by Not_AS_Artistic 2021-04-28T09:29:22Z

Absolute mind-bender of a game. Took me a few minutes to get 'into' what I was meant to be doing, but once it'd clicked, I was hooked. Very clever, nicely realised, excellent work for the short timeframe.

Submarine Bean by Icoso 2021-04-26T14:29:09Z

Somehow, you've made a submarine (fish, obviously) adorable. Nice and simple, very pick-up-and-play friendly, great concept for a 48h timeframe and very well executed with that trademark level of Icoso polish.

Pond-zi Scheme by Fatebreak 2021-04-26T14:35:29Z

Very clever little theme interpretation. I'm glad you had the forethought to put the 'How To' in, because I, in my hubris, decided to go straight in for the 'play' at first. That didn't end well. After a couple of runs, I think I managed to get a handle on it. Had a steady stream of cash, although admittedly, I never got out of debt. But I think that's the point (I'm hoping it's the point). Well done!

Ludum Dare News Network by SecretJuice 2021-04-28T10:06:28Z

I guess technically I have to give you a 5/5 for audio, right? Because it's my own voice, and who wouldn't love that? This is genuinely genius, and as someone who also I guess put a news *theme* in their entry, I'm feeling pretty outclassed right now. Superb job, well done.

Deep into the vibe by Ariorick 2021-04-28T10:08:28Z

Oh yeah, we vibin'. Really chill, like a modern retrowave remake of the special stages from Sonic 2. Really nice experience, very well done.

LD50 — Delay the inevitable

The volcano woke up ! by Yamzho 2022-04-06T17:15:34Z

Really clever idea, well executed. Great interpretation of the theme.

Apartheid by Jungle 2022-04-06T17:25:26Z

Sort-of feels wrong ranking this highly in 'Fun', since it isn't... fun, is it? But it's so well made. Good job.

Rectangular Hell by ccglp 2022-04-06T17:18:08Z

Really novel, very worth playing and a very clever little interpretation for the theme. One of the most interesting titles I've played from the weekend. Good job!

Balance The Stick by miziziziz 2022-04-06T17:26:04Z

I balanced a stick for a bit, and it was great. Good job.

Block or Bust by 100th_Coin 2022-04-06T17:16:28Z

A very polished and hilarious interpretation of the theme. Had nothing but good times from it, which is basically how I feel about Blockbuster...

Pass The Torch by Dan Smith 2022-04-06T17:23:48Z

Incredible presentation. Well polished, a great experience. Good job.

Death's Approach by MrScythe 2022-04-04T19:52:14Z

Looked great, played very fluidly, excellent use of theme. Loved it.

Estrella by Xiris 2022-04-06T17:23:01Z

Excellent entry. Also helps that I'm a fast typer, so it made me feel incredibly competent. Good job (and thank you).

Extremely Exteme Sports by kuviman 2022-04-06T17:27:48Z

That felt very, very extreme. Loved it. In an extreme way. Extremely.

BDriver by ZevsEHG 2022-04-06T17:20:51Z

Terrifyingly difficult, but I love the challenge, to be honest. Nice interpretation of the theme and looks very stylish. Good job.

Don't Melt by jogy34 2022-04-04T19:48:49Z

Never felt so attached to a snowman before. I was properly invested in my own survival for a minute, there. Great use of the theme, very nice to look at. Good job.

Terra Defensio by MrchickenBoy 2022-04-04T19:39:27Z

A game about meteors crashing into the earth? Gosh, how creatively bankrupt. Cough. No but seriously, this is great. That music especially is an absolute bop. Love it.

Ludum Dare by She Wrote 2022-04-06T17:17:03Z

Ah, the nostalgia. It's interesting, really worth playing and a great interpretation for 48 hours.

Delay Dragon by dindotjs 2022-04-04T19:43:12Z

Great little platformer. Definitely think the control layout could do with a look, but once I got both hands involved, I didn't find it too bad. So pleasant to play, which is lovely. Great game for the timescale.

Over the Rainbow Bridge by Iguanana 2022-04-04T19:53:52Z

Bawling my eyes out now, thanks. Wasn't ready to be emotionally battered by a gamejam, but here we are. Loved it, though.

Coolant! by iambaangkok 2022-04-06T17:18:46Z

Very well presented, had a good time with it. Good job.

Cold and Alone by David York 2022-04-06T17:21:57Z

Looks incredible. Wonderful style, big fan.

Volcanic Dash by tested 2022-04-04T19:36:53Z

Really neat. Very simple, easy to pick up (once I'd limited my FPS cap to 60 on my laptop...) and a clever use of the theme. Proud of you! Good job!