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Putaverunt
Putaverunt
By spacespytv
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | | 3.07 | 16 | |
| Fun | | 2.35 | 16 | |
| Innovation | | 2.78 | 16 | |
| Theme | | 3.89 | 16 | |
| Graphics | | 3.34 | 15 | |
| Audio | | 3.16 | 14 | |
| Humor | | 1.33 | 8 | |
| Mood | | 3.38 | 15 | |
Comments
Clearly deeply personal, and a well-executed narrative trip with some spontaneous (and surprising) gameplay in - I wasn't ready to get crushed by a sad turtle, but there we are. Clear use of theme, looks very nice, excellent job.
This game comes across as very expressive and personal. I really liked the grainy effect applied to the screen. It added a sort of mystical, otherworldly vibe. I was really hoping for a revelation, or some sort of happy ending, so it ended kind of abruptly for me. But perhaps, since quick redemptions and life changes aren't really true to life, it's kind of appropriate. Well done and congrats on completing!
Noice. Depressing, but Noice.
vimlark
2021-04-26 21:48
Love the effects. Nice quick narrative experience.
I really liked the story aspect of your game. I liked how the game was about how your heart being "exposed", suggesting how we open up to others, but end up getting hurt by them when they take advantage/ignore you. I wish the gameplay had check points bc of how slow it is, having to start over again if I die. I also wish it was a little longer and had a more definite ending. I still really enjoyed it and had fun!
@judgezedd Watch out for the sad turtle! I'm glad you enjoyed
@fatebreak I would have added an ending, but this closely matches my past experiences, having a happy ending doesn't feel right as even years later I'm still not completely happy
@kroyisyork-games Thanks very much
@vimlark Thank you, thank you!
@jinny-kang Thank you! I would have added checkpoints but 48hrs haha
Clean, smooth and impactful. The mood was on point and love the Undertale inspiration. Not sure about that last line though, felt a bit shoehorned, but apart from that, really neat!
@namidasai with the whole shoehorned thing, I was panicking that i needed to finish the story or the scope would hit me. So really i just stabbed that last line in without thought. If i was to go back i would have changed it. Thank you for playing!
Nice job with setting the mood, and with tight controls! I somehow managed to push my buttons exactly in sync with the music for the first 4 notes, and honestly thought your movement made the music happen. I was awed for a second and half :P I also would have liked to see checkpoints, and maybe a bit faster speed for the player, but this might be just me. Overall, neat game and nice job!
oof, that was a little heavier than most of the emotion-based interpretations of the theme. not sure I wanted that. clean execution though. well done.
Loved the story - well done
icoso
2021-05-08 06:57
Bit late here, but I really liked the project! Definitely loved the charm it had, and as others have mentioned, a bit faster gameplay would have been nice! :D