Interesting game with a fantastic art style and a fascinating premise. Expressing complex ideas such as this one is tough, especially making them culturally agnostic (making sure every culture can relate even though the concept is chinese). I welcome the description, because I like seeing game devs that, like me, try to explore unchartered territories where the game needs to be meaningful beyond the scope of the screen. There's a lot of great ideas, but I feel like the execution was flawed, and please do not take the below feedback the wrong way: it's because I care that I give it.
- the music's melody and harmonies were interesting, unsettling, slightly alien. What I did not enjoy was the instrument choice. I feel like more acoustic, less grating sounds would have suited better to contrast with the dissonances.
- the in-game texts were unnecessary and took me out of the experience. It felt like a long tutorial. Consider removing the extra control scheme at the very end and presenting the ESSENTIAL controls at the beginning then let the player explore.
Now to go deeper. I'm not sure if this was your intent or not but here's how my second playthrough went. I would jump in an animal then jump out straight away. I stack the timer value and don't get a penalty for staying as a flow of energy. Coupled with the timer, this made me feel like the message of the piece was that life is disposable, not important, meant to be discarded as soon as possible. Quite a grim message! On the other hand, jumping from animal to animal means that we become stronger and stronger each time learning from our past lives. I feel like balancing the two feelings a bit better by penalising the energy’s movement or putting a delay on when can you switch from animal to animal could work well.
As I said, really interesting game, and there's definitely something to explore there, and you have the art style to match. Focusing even more on the intent and how the mood is experienced by the player would complete this piece.
Great work, hope my feedback will be taken for what it is: someone who cares. Please keep making this type of experiences!