lsk 2021-04-26 02:41
I liked the idea of a Sokoban-type game where the same blocks are reused! I don't believe I've seen that particular element before.
Foon → Ludum Dare Explorer → LD48 → Physics Breaking Boxes
By temulgeh
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 8 | 4.32 | 22 | |
| Fun | 27 | 4.17 | 22 | |
| Innovation | 24 | 4.37 | 22 | |
| Theme | 462 | 3.55 | 22 | |
| Graphics | 304 | 3.67 | 22 | |
| Audio | 88 | 3.89 | 21 | |
| Mood | 154 | 3.76 | 21 |
I liked the idea of a Sokoban-type game where the same blocks are reused! I don't believe I've seen that particular element before.
Honestly this blew my mind, amazing job, absolutely amazing :D
You get bonus points for making a Sokoban game that *doesn't* leave me feeling like an idiot. I actually did it (I have a "you did it" screen as proof). I might print that end screen out and put it in a frame for the next block-pushing game I come across. In all seriousness, this is really neat - Clever idea, well executed, nice to look at. Looks a bit like the bottom of a swimming pool. Into which, obviously, you can go *deeper and deeper*.
I started off thinking that it was a really simple push-block game but then it started to blow my mind. Really nice job on this, simple graphics, music and controls mean it's easy to play but a real brain teaser in places!
I really liked the gameplay and the relaxed mood
Wow! Great puzzle game with an extraordinary and clever take on the theme. Excellent level design and the music fits the experience very well.
This was a really good game! I especially like the idea of resuing blocks and how you can move the teleport block if its path is blocked. I did however in my opinion think that the difficulty jump too quickly but I'm also pretty bad at puzzle games
Really interesting idea! The difficulty is just what you can pass it after a few tries. Audio and screen effect is great, really amazing game
Wow! This game is really neat and polished. My favorite part is when you go into the blocks which take to a different place. Well done, great job.
Great game, I liked the level design a lot. The only issue I noticed is that you can undo beyond the most recent unlock unless you reset (at least in the web build). This can lead to the player or boxes reaching untiled spaces when you undo, and it allows for some odd unintended solutions. I experimented with it a bit (after finishing it normally once) and managed to softlock the game by getting the recursive block in the wrong place when unlocking the next section and then resetting.
Awesome puzzle game, loved it! The "going deeper" mechanic is cool, maybe could go a few levels deeper :) The puzzles are ingenuously designed, the transition from one to the next is incredible. Amazing job!2021-04-26-225929_587x583_scrot.png
This was a really fun game! A nice take on a classic block pusher. Unlike every other puzzle game ever made I actually beat it! haha really though good job :)
@stevenjmiller haha yeah I had a few friends try the game and they found a ton of bugs and unintended stuff. I have a lot of work to do post-jam
EDIT: oh you made a game that heavily relies on undo's, of course you found that bug
This was way fun! The puzzles had a very nice flow to them and were well thought out. Wish there was more!
This was so cool, well thought out, with level design that just flowed perfectly, controls that felt so tight, clean graphics... The only thing missing are sound effects really. Great job!
Adorable graphics, amazing idea, chill music in one game? Yes please. I could see this becoming as brain-melting as Baba Is You, and with a Recursed feel(it's also a great puzzle game on recursion, check it out on Steam if you haven't already). The implications of your mechanic is hard to put in words, but elegantly explained by the levels. Outstanding entry. I really hope you go for a full release on this idea.
✔️ I really liked the music. Nice and chill.
✔️ Very innovative and creative mechanic/use of the theme.
✔️ Nice simplistic pixel art.
➖ The audio had this weird effect where it seemed to constantly change volume.
Interesting idea, you really took the core mechanics of Sokoban and created a new whole game with a great potential. Nicely done!
Level design is smart, game is really pleasant to play, its great work, bravo!
:wave: Hi there! This game has been featured on the GitHub Blog: [Ludum Dare 48 staff picks](https://github.blog/2021-05-19-ludum-dare-48-staff-picks/#physics-breaking-boxes) :slight_smile:
[Ludum-Dare-48_GH-staff-picks_Banner.gif](https://github.blog/2021-05-19-ludum-dare-48-staff-picks/#physics-breaking-boxes)