Zen Watering by Gao Ming 2020-04-25T08:12:53Z
I m surprised by the movement of the plant pot
Foon → Ludum Dare Explorer → Users → lalada
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2021 | 48 | Deeper and deeper | Self Injury | compo | 383 | 3.54 | 3.23 | 3.72 | 3.23 | 3.42 | 3.88 | |||
| 2020 | 46 | Keep it alive | Keep It Happy | compo | 373 | 3.58 | 3.62 | 4.10 | 3.43 | 3.41 | 2.72 | 2.85 | 3.29 |
I m surprised by the movement of the plant pot
Really Fun!There were many saws after 1 min, that was very excited!
You said there are more spheres but I don't keep enough time to get that.I thought it must be more fun if there are more spheres.
I likes the sound effect when hitting the enemy head! Two hands for protection and attacking is great design. But the control is wired. The transform from screen to world seems wrong.
REALLY ENJOYED!!! Play and read the sentence, I feel really good even I don't know the freestyle. Maybe author can make a demo vdeio to show how to sing the words. <- VERY INTERESTED
There are some problems like control without obvious feedbacks, but REALLY FUN!!! GREAT CONCEPT!!!
I clicked the button STOP, When solid fuel loading window showed. Then I died at age 17. The view of windows seems like a view of different ages?
Manual fire is important at first. But it is hard to aim the target. It maybe nice if had a raycast to show the manual fire's route. The graphic(a lot of light trails) is great!It will be more excited if add some screenshake or other things. "Boom!! Boom!!", light trails and enemy boom <- that will be excited.
FISH!!!! QQ截图20200421105448.png
Fun game! The more you take, the more you risk. (Then you have to push your buddies off the boat, too dark!) Really good work!
So cute!! I liked the mechanism that bullets can counter the enemy's bullets .
Touching story and music. (PS: I thought it would be better to make room can not return, like life.)
Great puzzle Game! Really neat! I enjoyed this game. I'm curious how did you design levels. I made a puzzle game too, it's not easy to design levels.
PS: N is so close to SPACE XD
I saw the kitty(or the cat in egg? )!! The style of graphics is very my favorite type
I found a way home!! (In fact, path search algorithm found it. )
1. One palents -> me: Easy 2. Three palents -> me: A bit challenge 3. Five palents with sunset -> me: OMG!!OMG!!Who is going to died !? They all died!?
I enjoyed the stressful time, Good game and music :)
I like it. It seem like a rhythm game.
Cute Fimbledore, why are you always HUNGRY :joy_cat:
You first published game is so "boring" . And I played many times. :joy_cat: :joy_cat: :joy_cat:
PS: @kinshuk-thebest I like meta game, your game (includes a web page and a trailer) is amazing.
Obviously, delivering bricks is a very challenging job. It is fun to keep balance while control direction. The art and color style is great.
Obviously, delivering bricks is a very challenging job. It is fun to keep balance while control direction. The art and color style is great.(A repeat comments. I don't know how to delete it. )
It is a classic maze game with pressure of keeping alive. <- It is a good game idea (I really enjoy the excited time when I going to running out of oxygen, then find the supplier.).
**The problem is how to balance the oxygen suppliers amount**. Too much -> just a maze game. Too less -> always died.
The solution is **Dijkstra's Algorithm**(Shortest path) and **Director System**(Dynamic Difficulty, I knew it by L4D2). Use Dijkstra to find the proper distance position to put the supplier, and use Director to decide when to put.
Making time slow but not stop is a good idea to drive players to make decisions quickly. But it overwhelmed first players too. It's hard to balance.
@ubershmekel Thanks for the advice, I should add more zoomed out. About repetitive sound, It is really not good. I can still hear "dingding" voice when I finished the game and went to sleep :joy_cat:
@snory Thanks for comments! Audio is a very problem.
@jonahsenzel You are right. I made a mistake in difficulty design because I am understanding with the mechanism, but the player not. I learned it at this time.
@cirno Yeah, it is a simple puzzle game that cirno can play :cat:
@kinshuk-thebest @ilikescifi @slotha @alexey-kuzovkov
Thanks for feedback, I'm glad to see you having fun in it
@gonzo13 Thank you for comments. I should make a button to mute it :mute:
@drschizzo @slotha Thanks for comments. The tutorial levels are not friendly enough :sweat_smile:
@barrier Obviously, it's the first level's fault. It shouldn't be there. Who put there ? (Me indeed, my fault :joy: )
@adam-munton yeah, it is really important to found player engagement. It needs me to stand the view of player. Sometime easy sometime hard.
@svarttand Thank you!! That's really helpful!!
@trusty Yeah, then you will keep us all happy!
@sndr I need a TIME MACHINE back to days ago, and KILL the AUTHOR who thought the first level should be more challenging. :joy_cat:
@talia You are the first said it is a music game, maybe the last. (anyway, I really happy to hear that :musical_note: :tulip: )
Nice Art!! I can't against the wave of 3 snails, how to pass it?
Cute Game. I made them surive by leading them to the corner :)
PS: The modern dinosaur(darwindocus) is my best XD
In fact, when this man sit without seats, I laughed out. <- It is fun to see some weird behaviors
Really enjoyed interactive fiction. The recall password level is what I enjoy most. The click count text is not very obvious.
Need RESTART button
The DOG still DIED!!
It's maybe better if it give players time to check the level.
I liked the music and the story ending, they make good each other. ( edit: I got ending 2, yeah! )
Close to wall and down to bottom :smile_cat:! Great music at the end. And the girl is really cute.
I love the thrill of sharks!!
Nice idea! I like the design of graphics. Maybe the sensitivity could be lower than 60, I can't be too loud at room :joy_cat:
Fishs face are so cute!! I like the sound effect. Low tone audio made me relax (like nature white noise) . Low speed and rhythmic water noise => I really enjoyed
BLOOD!! That pixel dot in the end is really fun!! The scene levels are really interesting.
The difficulty is just right for me(I tried three times).
Suggest: use keyboard to reset the game instead of click.
Really Fun !!! :smile_cat:
When you know the rule, it is really interesting and challenging :smile_cat: . 60 degrees is the trick, you can get more space to move. And shot the same color cube change the color.
Chinese Ink Painting really great!!
Really interesting idea! The difficulty is just what you can pass it after a few tries. Audio and screen effect is great, really amazing game
@jetthesimon @iorena My control system is dumb :joy_cat:
The art style is really attractive! Multiplayer for me => Left Hand VS Right Hand :joy_cat: .
Nice mechanic, and nice auido. The last level is the most challenging.
This mechanic is so interesting!The art and music are amazing! (repeating the challenge is a bit of not good)
It's fun when you just leave behind the forest :smile_cat: . The pix of girls falling is really cute! (But I don't know how to finish the game)
Great music and graphics. Its fun to learn how to use that traps in proper time. More enemies is better