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Carpe Diem
Carpe Diem
By jojo-the-clown
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 1074 | 2.31 | 29 | |
| Fun | 1067 | 2.09 | 28 | |
| Innovation | 1077 | 1.84 | 28 | |
| Theme | 1034 | 2.59 | 28 | |
| Graphics | 1034 | 2.13 | 29 | |
| Audio | 736 | 2.50 | 27 | |
| Humor | 824 | 1.97 | 26 | |
| Mood | 998 | 1.95 | 26 | |
Comments
meelo
2020-04-21 15:04
This is an amusing idea - and the music is weird, but somehow fits the absurdity of the concept really nicely. I liked the little touches like the background changing as the sunlight fades or the second bit of music. The controls seemed fine, but I found it really really hard to judge where I needed to put my plant if I wanted to grab a stopwatch between two obstacles; the perspective just made it seem like the obstacles were too far to judge only a moment before I needed to be precisely positioned in reference to them. Also, as far as I could tell, there was no way to reset the game except restarting the browser - this definitely made it harder to play.
lalada
2020-04-21 17:00
Need RESTART button
Nice idea! I really like the surrealist take of the endless plan runner. I agree with the other comments that the perspective and lack of restart actually make this quite a difficult game to make much progress on.
As mentioned, a restart button is essential. I'm also picky against games without title screens. Furthermore, using the default unity background is a but off-putting. I see this is your first Ludum Dare, and I hope you continue to make more games in the future; I know my feedback is a bit harsh, but these are just some things to consider in your next game jam. Congrats on finishing something, that's still an achievement in its self, and if you keep making games it'll be pretty neat looking back at this game to see how much you've grown.
randomlb
2020-04-27 17:25
Good work on your first game jam! The music gives the game a unique vibe, and I like the idea of an endless runner game. Something to consider are to slow down the game; I found it difficult to survive. Another suggestion is to restart the game when you die. This can be done by using script to reload the scene. I hope you keep on making games! Great job!
It could have been better I guess somewhat tough controlling and toooo fast going everything
scsc
2020-05-12 19:19
Well, the music is... interesting :P When it comes to plants seizing the day, I would most likely expect them to chase (or slide) towards the sun, but I wouldn't have thought of a decision to collect stopwatches to help me travel through time, I guess I still got plenty to learn from a Time Lord. You really should have added the basic game loop along with fixing the text font quality though, even if it were post-jam.
eriku
2020-05-12 19:27
Controls were a bit sliding. I'd definitely recommend a proper end state for your next game. Good luck!
daepso
2020-05-12 19:38
+1 for the restart button qnd the perspective improvement! I did not manage to survive very long. Cool and punchy audio!
voidsay
2020-05-12 19:43
There is no real game over. A restart button would be welcome.
Controls could use some work. Good effort with the music, but thank god I don't have to listen to it for an hour.
Hope you reach 20 ratings
zondarg
2020-05-12 19:47
Uh yes needs a restart button, otherwise quite fun. The music is ..special.. :grin: :thumbsup:
rjhelms
2020-05-12 19:53
The downloadable version doesn't work - it's missing the data folder, which you need to package alongside the .exe for a Unity game! Web version worked just fine for me, though
zenris
2020-05-12 19:54
Like games like this, but controls felt floaty, I hit colliders even when it look clear, was very hard to test since I had to reload the page every time. A auto restart or restart button is a must for games like this.