Mr Mayor's Energy Crisis by HuvaaKoodia 2017-08-03T09:52:39Z
The news papers are really funny. The gameplay is simple but works well. The graphics are nice. Cool game! Congrats!
Foon → Ludum Dare Explorer → Users → Daepso
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2020 | 46 | Keep it alive | 👥 | Sleep-Rolling Pangolin | jam | 118 | 4.12 | 4.15 | 3.61 | 3.20 | 3.73 | 3.57 | 2.92 | 3.38 |
| 2017 | 39 | Running out of Power | Power Defense | jam | 772 | 2.77 | 3.00 | 2.33 | 2.95 | 3.04 | 2.23 | 1.89 | 2.00 |
The news papers are really funny. The gameplay is simple but works well. The graphics are nice. Cool game! Congrats!
Well done! Very funny game! You music is pretty catchy. I really like the rush when you have a power trip and start clicking every where :grin:
The reload mechanic is a little repetitive but catchy. You could improve it by adding different type/color of ammunition to use in different situation. This will keep your control simple but give more deep to your game.
I love how the pressure keep growing over time. The art was great. Well done!
Nice game, however I am not a big fan of the gameplay. As trap can be everywhere, I felt like I have to randomly try path until I found the right one. The space bar reveals traps but again you have no clue when is useful to use it.
I love the graphics and the music! The controls are very smooth. The "hard mode" is really fun :grin: It's a pretty amazing game for only 48 hours of work. Congrats!
Nice music! Very polish game. But at the end of the second level, you pass through some platforms. Not sure if it was intended but if it was that an evil trap :laughing: As you die a lot, maybe a faster respawn will be nice.
Cool idea. I really like to manage energy between systems. But I'm not sure to understand how the gun rooms works. The health in the shield room was also a little bit confusing.
Good art and music, well done!
Feels Great. I beat all levels except the last one. So Hard! I agree that the speed was a little too fast. Also, I never lost because I run out of energy :( longer levels could fix that.
Fun idea. But only the ¨green¨ phones were discharging after full charge and score seams not to works. (I play it on Linux)
Very simple controls but work well. The last hill was difficult to pass but I did it! I didn't know train could jump over cliff :wink: Nice game! Congrats!
Great music! I really like that the flash-light strength decrease with your remaining power. This increases the pressure when you have almost no power left. The fact that monster has a different amount of health and you didn't add a health bar was a very good idea. As @lucien-catonnet said, it really forces you to manage carefully your energy and takes risks to not waste power. Well done!
The environment and the music are great! The gameplay is not finish but it has lot of potential. I manage to get off the planet by focusing on wind power. Then the grow was exponential.
Great work. Well done!
Fun Game. But the monster kept walking around the safe zone where I was and I couldn´t escape :(
Thank you all for your feedback :grin: You point me out some really nice ideas to improve my game.
It was not easy to abduct cows but it's a very funny game :smile: These cows are pretty amazing : they can fall from the sky without getting hurt!
Couldn't make it work on Linux :( I think there is a problem with the zip.
Great art and funny! However music didn't work for me (on Linux).
Nice game! It still needs some balance but the idea is very good.
Very clean visual and nice mechanics!
Simple but effective. I took me a little time to reach the 30 days. Really cool game!
Very interesting game! I really love the atmosphere of the game. The music and the graphics really make it works. However respawning mutliple time at the begining of the first "board" is a little bit frustating when you have to walk through a lot of empty "board" again and again (maybe I died too many times :p ).
Awesome graphics! Very nice audio. Good job!
Cool idea! I really like dashing to avoid gun shot. I wish there were several more levels.
I love the light mechanic! Very neat shadow effect.
Nice music! And cool game idea but I add some bug where I could not plant anything in some fields as things process.
It was really hard to move around the boss even if you did not shoot him a single time. The fact that monsters can spawn under you and go through plateforms was a little disturbing (I think it happen only when the monster directly spawn inside a plateform). The visual was minimalist but very effective!
Quite a cool game for your first entry for Ludum Dare. I support what @duke said about the randomness. It would be great to improve the strategy aspect of where you place the capsule. This could be done by giving the player a hint on where the black cubes have a higher probability to spawn.
+1 for the restart button qnd the perspective improvement! I did not manage to survive very long. Cool and punchy audio!
Clean visual and cool mechanic. However I had some trouble with mouse-control to put precisely the pair. I think it is due to the fact that the screen was sliding.
Cool concept and nice graphics! Very clean submission. It was a little repetive after a few minutes when you understand how each mechanic works.
Fun game! I really love the kicking mechanic. But once I discovered the grabbing mechanic, I find myself using it all the time. In most scenario, it was easier to drag the heart.