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LSK

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Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202148Deeper and deeperMorse Cavernscompo8032.882.474.033.352.561.331.132.38

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by LSK

LSK leaves an average of 11.0 feedback comments each event.

LD48 — Deeper and deeper (11)

Deeper Into The Boundless Gloom by AdmiralSpaceKraken 2021-05-03T18:41:24Z ♥ 0

I enjoyed this! After three rounds, I got offered the same pact on the left and on the right, which might be a bug?

I also felt like it might have been interesting for levels to have walls, and maybe a few specific visible enemy spawn points, so I could strategize.

Grafa by unpronounceable 2021-04-26T19:34:14Z ♥ 1

Played this a few times. Notes: - My first game, my hand was all low cards and so I lost very quickly when I hit a card that was a suit I just didn't have. - The King of Diamonds seemed very powerful to have, because I could use that to clear any Hearts and just keep it in my hand and keep drawing new cards. - I don't understand why cards in your hand don't get added to your final score when you get through the deck. I think it would make more sense to have them count extra, because they're unused resources. E.g. a game where you finish with 8 cards in hand should be scored higher than a game where you finish with 3 cards in hand.

Dwarven Surveyor by Jimbly 2021-04-26T19:21:58Z ♥ 1

I really enjoyed this, especially the ability to peek onto the floor below to decide where to jump down! My one complaint would be, I felt it was a bit easy to accidentally drill when I was moving around.

Deep Cover by Liam 2021-04-26T15:36:36Z ♥ 1

I love the aesthetic and enjoyed playing this, but I never really felt like I was making meaningful decisions - there was always a clear and correct best way to use the cards in my hand. Maybe an expanded version would have some effects that create/expend some resource, like money?

acro bat by PaperAeroplane555 2021-04-26T14:47:10Z ♥ 2

I liked the graphics! I agree that jumping is a bit confusing; the first jump happens on key push and the second jump happens on key release

Shleep by drewstillwell 2021-04-26T03:23:48Z ♥ 3

I enjoyed the player character changing suddenly while off-screen.

Someone's Missing... by Erik Bermudez 2021-04-26T03:18:57Z ♥ 1

It seems like only one clue is ever given per person, even across multiple palythroughs - I think it would be interesting to have different clues for the same person.

Rock Troll Loo by Flightless 2021-04-26T03:14:53Z ♥ 0

I found the controls a bit tricky because I needed a hand to move left/right, a hand to move the mouse, and a hand to jump. It would have been helpful to have W jump in addition to Space.

Hell's Gift Shop by CmdrApollo 2021-04-26T03:05:39Z ♥ 2

I'm a sucker for upgrade-based games, but I felt a bit frustrated that you can play this one "perfectly" and lose a round because you run out of energy instead of because you didn't play right, if that makes sense.

Asteroid Mining Operations by glcoder 2021-04-26T02:57:14Z ♥ 1

I wasn't sure if there was some way to play this better/worse than just drilling at random.

Physics Breaking Boxes by Temulgeh 2021-04-26T02:41:29Z ♥ 0

I liked the idea of a Sokoban-type game where the same blocks are reused! I don't believe I've seen that particular element before.