kyle-o 2020-10-04 22:57
23 hr 02m 32 s
Comp 02 : 27
ty for support
Foon → Ludum Dare Explorer → LD47 → Orphic-CLI [TOOL]
By kyle-o
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 630 | 1.23 | 17 | |
| Fun | 1.28 | 16 | ||
| Innovation | 1.32 | 16 | ||
| Theme | 629 | 1.43 | 17 | |
| Graphics | 1.32 | 16 | ||
| Audio | 498 | 1.33 | 17 | |
| Humor | 1.39 | 16 | ||
| Mood | 1.32 | 16 |
23 hr 02m 32 s
Comp 02 : 27
ty for support
None of the web links worked for me :(
Everything was 500
Hi, the link is down?
links are not working guys :(
Hey all sorry about that, this is an early phase of an interactive training CLI so far written in pseudo code.
Cheers for any feedback on the experience as a developer.
Did an AI bot write this description or am I stroking out? Is this Skynet's submission? Is this for humans? Is this some sort of SEO bull? Not really happy with any of these answers. Please don't send the killbots after me, but maybe don't hit publish on complete nonsense.
I.... I'm lost.
Is it some sort of augmented reality game? Am I stuck in a loop of reading and not comprehending the description, or what it is I'm doing? Is it THAT clever?
Hey nice job! I like the graphics and controls are nice! could you check out my game? :D
@samdemaine I really, really wish there was a button here to report you. You are very clearly gaming the system and looking at your 40+ Karma it seems to be working
alright :shrug:
@samdemaine "alright"? You're review spamming, you're not actually playing people's games, you have actually messaged people to offer review 'trading' shenanigans, and you have substantially modified your own game since the Compo.
You clearly know what you're doing. And on some level you *have* to be aware that just a few more people doing what you do will absolutely break this community.
I just want to know *why* are you doing this? I mean it's not like there will be any consequences for you either way, because this site is not moderated. So I'd honestly like to know *why* are you doing this to us?
Look, im new to game jams I didn't know about the updating rule, so I have 2 links on my page, one that's being updated and one thats not, Asking people to play my game if I play theres isn't against the rules, I just wanted genuine feedback. The review spamming was a bit shitty I put my hands up, not doing it anymore. thanks. (:
@samdemaine thank you for responding. But you didn't play people's games, you just fake-rated them. I really hope you'll change your ways. Please make up for your behavior by going back and actually playing/reviewing some games (there is a link to your rated games on your profile tab). People poured a lot of energy into this and they deserve some honest feedback. I'm not even talking about gaming the star ratings, which I'm assuming you also did, but leaving a real comment with some thoughts (both negative and positive) you had while trying their game. People did the same for your game, pay them back.
Yeah I know it was really shitty, I have gone back to alot of games and rated them :D
@samdemaine Thanks for hijacking this thread?
i wanted to rate this, but looks like i'll have to install the npm package in order to do so since the standalone pages (including the one posted in the comments) don't work
please ping me if you update those pages?
No idea what's up with this "game"? Maybe it's just me
Adding a video with the CLI use that you can review on vimeo here: https://vimeo.com/user123644748/review/469738073/8db5c90bbc
I don't think this makes any sense guys. Like any sense at all. I dont get why this is on Ludum. Its not a game, it doesn't work, and I don't think it does anything??? Am I in the wrong place?
Zero. @zeonblue @timeloopedpowergamer
Hey there Anonymous, this originally started out as an idea for a project for creating Ludum Dares, do you have any feedback for the NPM package? What's not working for you?
@judgezedd I have no idea what this is. Am I just stupid?
I installed the NPM, it doesn't do anything but copy a few directories. I tried the live demo. It just makes noise.
This is really bizarre. Reminds me of Terry A Davis
Hey there Anony, this is @kyle-o that is a different user :)
Most dev teams work in git (or hopefully some version of Source Control!) and this initializes git repositories for JavaScript and TypeScript. Thatl makes it easier for anyone to deploy web apps and games to the internet in a basic form. I am working on implementing Swift and SwiftUI as well as TDD concepts to make as an easy of an on boarding process as possible.
The UI while a neat concept is currently limited to that, as you can see in the NPM package only limited customization would be possible with its current dependencies (namely chalk). I’m hopeful though that if this project gains any traction that others might lend a hand to the design work which I’m very out of practice with. Similar thoughts to the sound design which might be a good point of reference but shouldn’t be a representation of the final product.
Hey there @ZeonBlue I've hopefully improved the docs and package info enough to give more of an idea of the directional approach with this. I also wanted to share some detail behind the thought process.
With Ludum Dare 47's theme 'stuck in a loop', I was quickly reminded of a project I'd been meaning to undertake for some time: a developer-centric CLI that augments elements from some of my favorite things: code, creative projects, and gaming. I will be the first to admit it's very rough for as an early a release it is, but I've started working on it again with hope to be more prepared for the next Ludum Dare where I can use it to jumpstart my next project.
You can view the Vimeo vod to see the commands in action, but it's not game-like in its current state which was the goal of mine from the start (make the command line fun). Instead of being prompted for git, it might ask what type of project you'd like to create instead (code, creative, game) and manage the back-end work for you as it loads up relevant files for the project you decided to move forward with.
The reason this is an infinite loop/stuck in a loop is because the project could really go on infinitum, say for example you wanted to add golang support or Unity-engine.