FoonLudum Dare ExplorerUsers → Kyle O

Kyle O

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202047Stuck in a loopOrphic-CLI [TOOL]compo6301.231.281.321.431.321.331.391.32

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Kyle O

LD47 — Stuck in a loop

Hasteus by exilegl 2020-10-21T03:41:20Z

I'm not really following how this fits the current theme, but appreciate the style and gameplay it has being a favorite of mine (essentially "Tag"). While it does fit "stuck in a loop" I usually look for a deeper meaning or more innovative approach. Good luck with your game, it's a fun start for sure!

Escape From London by Daniel Alhadeff 2020-10-24T09:39:21Z

Under rated submission!

Are We There Yet? by JudgeZedd 2020-10-20T22:48:41Z

Fantastic video and game :)

Loopy Boy by rex64 2020-10-11T22:18:59Z

Fun stuff, thanks for sharing this project!

Candyfactory by Rakowu 2020-10-22T06:00:10Z

Adjusted my rating after revisiting and the update, good stuff just wanted to let you know people are coming back :)

Monotonous by Thesandgamer 2020-10-18T04:58:51Z

Seems interesting but Windows only D: (Unix primarily here) will try to load it on a windows VM soon.

Hackermon - Evil Edition by Le Don 2020-10-22T05:43:52Z

Ah-mazing concept and execution!

Time Warriors by timeloopedpowergamer 2020-10-05T21:38:02Z

Great submission!

Out of the Box by WiTech 2020-10-05T23:12:56Z

Bookmarking for when you have GitHub/SC up, looks interesting :)

Danger Beat by rhoff95 2020-10-06T00:46:13Z

New favorite for this jam, great execution on the theme

Back To Routine by Xisco 2020-10-05T01:39:46Z

is fun, love the quick turnaround and ui/ux

Orphic-CLI [TOOL] by Kyle O 2020-10-04T22:57:42Z

23 hr 02m 32 s

Comp 02 : 27

ty for support

Orphic-CLI [TOOL] by Kyle O 2020-10-05T08:20:18Z

Hey all sorry about that, this is an early phase of an interactive training CLI so far written in pseudo code.

Cheers for any feedback on the experience as a developer.

Orphic-CLI [TOOL] by Kyle O 2020-10-19T11:55:36Z

Adding a video with the CLI use that you can review on vimeo here: https://vimeo.com/user123644748/review/469738073/8db5c90bbc

Orphic-CLI [TOOL] by Kyle O 2020-10-21T08:09:13Z

Hey there Anonymous, this originally started out as an idea for a project for creating Ludum Dares, do you have any feedback for the NPM package? What's not working for you?

Orphic-CLI [TOOL] by Kyle O 2020-10-22T05:50:32Z

Hey there Anony, this is @kyle-o that is a different user :)

Most dev teams work in git (or hopefully some version of Source Control!) and this initializes git repositories for JavaScript and TypeScript. Thatl makes it easier for anyone to deploy web apps and games to the internet in a basic form. I am working on implementing Swift and SwiftUI as well as TDD concepts to make as an easy of an on boarding process as possible.

The UI while a neat concept is currently limited to that, as you can see in the NPM package only limited customization would be possible with its current dependencies (namely chalk). I’m hopeful though that if this project gains any traction that others might lend a hand to the design work which I’m very out of practice with. Similar thoughts to the sound design which might be a good point of reference but shouldn’t be a representation of the final product.

Orphic-CLI [TOOL] by Kyle O 2020-10-24T10:10:48Z

Hey there @ZeonBlue I've hopefully improved the docs and package info enough to give more of an idea of the directional approach with this. I also wanted to share some detail behind the thought process.

With Ludum Dare 47's theme 'stuck in a loop', I was quickly reminded of a project I'd been meaning to undertake for some time: a developer-centric CLI that augments elements from some of my favorite things: code, creative projects, and gaming. I will be the first to admit it's very rough for as an early a release it is, but I've started working on it again with hope to be more prepared for the next Ludum Dare where I can use it to jumpstart my next project.

You can view the Vimeo vod to see the commands in action, but it's not game-like in its current state which was the goal of mine from the start (make the command line fun). Instead of being prompted for git, it might ask what type of project you'd like to create instead (code, creative, game) and manage the back-end work for you as it loads up relevant files for the project you decided to move forward with.

The reason this is an infinite loop/stuck in a loop is because the project could really go on infinitum, say for example you wanted to add golang support or Unity-engine.

Welcome to TAROT by Bruno Assolari 2020-10-05T03:11:28Z

I like the direction!