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Daniel Alhadeff

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Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202557DepthsGodless Furnishingscompo413.973.814.133.793.903.563.834.00
202456Tiny CreaturesOddball Assemblycompo424.053.904.353.353.933.633.034.05
202352HarvestMetallic Yieldcompo513.923.824.064.373.903.972.684.13
202148Deeper and deeperGraverobbercompo2083.763.903.433.404.213.672.714.29
202047Stuck in a loopEscape From Londoncompo4403.182.852.983.783.252.793.002.93
202046Keep it aliveDr. Glebin's Electric Braincompo1113.923.893.714.044.174.042.983.88
201945Start with nothingTHE DUKE OF ABINSWAYcompo2613.403.053.343.583.613.403.503.26
201944Your life is currencyThe Tenth Item in G4compo1623.533.403.843.032.773.313.713.82
201843Sacrifices must be madeDead Pixelscompo2063.502.933.743.813.713.973.81
201842Running out of spaceThe Big Crunch: Cosmic Horizoncompo2033.623.683.343.543.743.622.223.50
201740The more you have, the worse it is👥Big Pocketsjam2853.723.803.544.023.983.773.313.54
201738A Small WorldParticulatecompo3823.053.102.953.142.382.351.832.42

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by Daniel Alhadeff

Daniel Alhadeff leaves an average of 6.1 feedback comments each event.

LD57 — Depths (5)

The Trench by atsh 2025-04-21T23:18:11Z ♥ 1

I was gonna say that was a really chill, relaxing game. But then that ending hit me... I had my headphones at pretty high volume and I think I actually screamed lol.

Great submission!

HatchLink - Your Pocket Pet Friend by SiENcE 2025-04-21T23:08:46Z ♥ 0

Really cool game! I've been waiting someone to make a tamagotchi style game for LD - love the execution.

DeepFrame 9 by JavaSaurus 2025-04-20T18:59:15Z ♥ 0

Holy cow dude. Amazing job on this. I would happily play this on my phone (iPhone) if it was on the app store.

DESCEND with CAUTION by LightningST 2025-04-20T18:45:52Z ♥ 2

Great compo game! Seriously impressed with how lively you were able to make the character feel (through animations) in the limited time window!

Deep Fry by thyoi 2025-04-19T18:22:39Z ♥ 1

This is amazing – the recursion-frying element had me actually laughing out loud.

LD56 — Tiny Creatures (7)

Tiny Car by Baturinsky 2024-10-21T16:16:06Z ♥ 1

That zoom mechanic is really cool and an awesome way to incorporate the theme!

Also, I'm really curious, how did you implement the scaling mechanic? Is the car actually shrinking?

I really enjoyed this, would love to see it quickly polished up and put on Steam!

Sea Beckons by Empyreans 2024-10-20T22:21:29Z ♥ 1

I know it's still work-in-progress but I really liked what you have so far. The controls are intuitive, shooting feels impactful, and art style is on-point. It reminded me a bit of the game Sunless Skies (a very good game with top down "naval" combat).

Excited to see where this goes!

BoroPoro by Pomo 2024-10-20T21:33:08Z ♥ 1

I absolutely love this movement system. You can pull off some crazy maneuvers once you get used to it!

I've never seen anything like this before - How did you come up with this idea?

Fear of the Ungnome by Scott Steffes 2024-10-20T01:09:09Z ♥ 2

I don't think I've seen this art style successfully pulled off in a game jam before. Seriously impressive that you managed to make this much content, have it feel cohesive, and maintain a high level of quality.

I think you guys will win the graphics category with this one!

BeetleBall by NuiN 2024-10-20T01:03:17Z ♥ 1

Easily one of my favorite games this Ludum Dare. Not only is this take on Rocket League entirely unique, it fits the theme well, and you somehow implemented reliable multiplayer. In 3 Days.

You even implemented a networked taunt system...

Oh and yeah, the game itself is really, really fun with a surprising amount of strategy.

Looking forward to seeing this on Steam!

Da Eg Hatcha by itsBoats 2024-10-20T00:55:57Z ♥ 1

Wow I'm awful at this. It says something great about a game that you can be terrible at it, want to smash your keyboard into pieces, and then realize that you've come back to play the game again 3 days in a row...

Seriously well done - Looking forward to your next game!

Slime Party! by William Corrin 2024-10-18T01:44:32Z ♥ 2

That was extremely well done, and polished. Wow.

I was getting Badland (one of my favorite games ever) vibes the entire time. Seriously impressed that you were able to get so much done in 48 hours.

Also, on one run I ran into a similar issue Ramchops. Except I decided to keep splitting by jumping up into the blade... I was able to get my slimes that weren't null ref'd so small the camera had trouble rendering them.

Had a ton of fun playing it, had a ton of fun trying to break it. 10/10

LD52 — Harvest (7)

Cream of the Crop by Weirdybeardyman 2023-01-16T04:17:12Z ♥ 1

Really enjoyed the game -- seriously great work on the camera controller and overall game feel!

Void Reader - A desktop multiplayer game. by DaivyIsHere 2023-01-16T03:35:38Z ♥ 2

Ok, I played this game with a group of friends and I can easily say that's it's is one of my all-time favorite LD games. Seriously well done.

Cat_fun_time.png

One small thing that would be a nice addition would be some sort of object permanence in the void. I think the ability to place semi-permanent lights/markers down could add more of a lived-in feeling.

Following both of your accounts :)

Comet Cowboy by Jonathan Alderson 2023-01-16T01:32:13Z ♥ 0

Ok, love grappling hook games and this is really nice/chill. I'm definitely going to play some more of this tonight.

I do have one piece of minor feedback -- I ran into a small issue where I had some minor gimbal locking on the player controller. I think you may have been doing Vector3 player rotation instead of Quaternion rotation. This usually doesn't matter much but it can cause some minor inconveniences in games with multidirectional gravity. Honestly not a very big deal at all though :)

Excellent game!

Also, where can I listen to more "space jazz" :)

CelestialPersperation Hollow by derpygamer2142 2023-01-16T01:17:25Z ♥ 0

Awesome game! I used scratch a bunch when I was first getting into game design - this is way better than any of my first projects!

If you're looking learn some game design tips & tricks, I highly recommend watching Jan Nijman's Art of Screen-shake talk. I'd post a link but I don't want to post a video preview on your LD page :)

If you interested you can find it by googling "Jan Willem Nijman - Vlambeer - The art of screenshake"

Great work, especially for your first LD!

Plant Harvester by zimny11 2023-01-16T00:27:49Z ♥ 2

Thoroughly enjoyed playing your game! I'm a big fan of the steering mechanic - the sense of dread trying to quickly back up and rotate the combine harvester while a wave of carrots was hurtling towards the player was great!

Also the pixel art was impressive - especially considering this is a compo game!

Adding this to my list of LD games to come back to :)

Lunaculture by Auros 2023-01-10T05:20:07Z ♥ 2

I enjoyed it! I will say I built up the farm to the point that I started having for performance (Factorio-style).

If you're looking for a super easy SFX solution for next jam I recommend Bfxr. It's simple generative audio tool original developed in Ludum Dare.

They Hide in the Fields by Hawkin 2023-01-10T05:16:48Z ♥ 2

Ok, this is seriously awesome. Huge fan of the pixel art, terrifying SFX, & general vibe. Checking out previous games you guys have worked on now :)

LD48 — Deeper and deeper (9)

Deep Mine by NateTheGreat 2021-04-30T02:25:57Z ♥ 1

Woah -- please make this into a commercial game. This is hands-down the best game I've played this jam.

Also I dug to 6666 to see if anything would happen (Mr. Natas), slightly disappointed but had a ton of fun along the way : )

Underneath by HumanIsRed 2021-04-28T01:59:57Z ♥ 1

This is really well polished. Celeste vibes, tight controls, great difficulty curve.

I always try to leave some sort of constructive criticism. Not really sure what to say here - amazing job!

Octopus Diver by Voxel Forest 2021-04-27T23:11:11Z ♥ 1

Really digging the art style, when I realized this was a compo game I was especially impressed!

Some constructive criticism: - the movement "pulses" feel a bit slow, reducing the time between them could help with game-feel - increasing the difficulty by having harder enemies could help too

Overall good job, and really good job on aesthetics and mood :)

Snake Match by Recher 2021-04-27T23:01:10Z ♥ 2

This is a really cool and super unique game idea! I agree with @monkeybit29, I would love to see it developed further.

I also saw on your about page you made the engine yourself - great job!

Oceanwork by Warrrkus 2021-04-27T22:15:15Z ♥ 2

Holy cow the game feel is off-the-charts during the opening! And the first time I saw the fish I almost fell out of my seat. Overall I thoroughly enjoyed this game, great job : )

Some feedback: - I would consider adding increasingly violent screen-shake as the fish gets closer - A boost key that used oxygen could be cool - Adding some sort of indicator/ message to go further would be nice. At first I didn't travel very far from the base so the initial grind took some time

EDIT: **WHY DID YOU OPT OUT OF MOOD????**

Fade by Jeremy Ryan 2021-04-27T21:42:26Z ♥ 1

I had ~~some~~ *a lot* of trouble with the game when I first tried it and couldn't get past the two handed part @adam-selker talked about. I came back to it today and was able to beat it the whole thing on my first try! Very, very well done. The story was on-point & music was possibly the best I've seen in any LD.

Ore Hoarder by Justin_C 2021-04-27T21:30:45Z ♥ 1

Any motherload-inspired game is great in my book! I really enjoyed the gameplay especially the feeling of dread when I got way to low on fuel. The only thing I would suggest is to add some more sounds with sfxr and add some screen-shake on drilling. Great work!

Mullet Time by Lajbert 2021-04-26T20:41:18Z ♥ 1

Great work, especially impressive that this was done in a custom engine!

The jetpack felt really nice -- I used it constantly to dodge bullets from the turrets. Once I got the hang of it, I didn't even have a need to shoot the turrets. Overall the platforming felt really tight (great job on this), the jumps felt a bit fast at first but I got used to it almost immediately.

It took me a couple tries to beat and I think the difficulty right where it should be - challenging but fun : )

I saw an above comment saying you were looking for some constructive criticism so here it goes:

Some things you could consider: - I think it would help a lot if it was more obvious you were taking damage (maybe screen-shake?) - The lava only seemed to be an issue for me early on - The object permeance of the bullets was AWESOME but I would also make them more visible. (I'm part of the school-of-thought that bullets should be the size of watermelons) - I had a glitch during one run where the camera didn't zoom back out after the spartan kick, not sure why this happened - I highly recommend this video/talk *(youtube.com/watch?v=AJdEqssNZ-U&t=409s)* if you're looking for quick and dirty ways to improve game-feel

Save the Queen by Purebe 2021-04-26T19:17:58Z ♥ 1

Really cool concept and take on the theme! It took some time to figure out the controls but overall I really enjoyed it - also it's pretty impressive that you were able to implement (custom?) pathing in a LD game.

One thing I would suggest is that adding some sort of glow around the queen/player could help identify it in a crowd (especially for colorblind players such as myself). A mechanic where the queen moves might help with base design too!

LD47 — Stuck in a loop (2)

Resurrection by etrealjunior 2020-10-23T22:30:12Z ♥ 1

I really liked the mood and general feel of the game. I would suggest increasing the action/speed a little bit in some of the levels.

Aztec Ride by Idan Rooze 2020-10-23T22:22:42Z ♥ 2

This is the best Aztec Rollercoaster game I've ever played! But in a seriousness the gameplay, art, and sound effects are really well polished. Great job!

LD46 — Keep it alive (5)

Pollinate by Adam Konig 2020-04-22T04:47:00Z ♥ 2

Really pretty game with great sound design to back it up. I was particularly impressed that you were able to make so many 3D models during the compo!

The only bit of constructive criticism that comes to mind is that the web build had a some performance issues once my score got to ~80k and had almost filled up the available land. I'm not sure if webGL supports this but I would look into GPU instancing as a potential fix for future LDs.

I am wondering how you got that nice sky glow effect, I might take a peek at your source code tomorrow :)

Boundary by William Derksen 2020-04-22T04:19:55Z ♥ 1

The game play felt really smooth even though I struggled a bit with the introduction of the 'R' key. I especially liked the cool-down circles as they helped out a lot figuring out the timing. On top of that the level transitions felt super nice (especially with the tilting particle effect). By the end it left me wanting MOAR levels. Nice work :)

MACHINA by Harry Alissavakis 2020-04-21T20:57:40Z ♥ 1

Great game! Is it possible to beat the final level though? I died immediately after I killed the "enemy".

Embers by Anuke 2020-04-21T00:45:50Z ♥ 0

Wow, really impressive! The only thing I would change would be the camera zoom, it would be nice to see a little bit more of your surroundings.

SideKick by Paul Nadan 2020-04-20T06:24:35Z ♥ 3

This was not an easy game but I have to say I had a lot of fun and absolutely loved the ending.

LD45 — Start with nothing (1)

There was something here by Adrien Dittrick 2019-10-08T04:24:17Z ♥ 2

DOOM IS NEAR

LD44 — Your life is currency (2)

Escape from Hell by Becher 2019-05-07T22:35:41Z ♥ 0

I had some stability issues. I was in Firefox if that helps.

SHROUD (Synthetic Human, Radiation OUtput Determined) by thevinter 2019-05-07T22:24:41Z ♥ 1

Walking should be a bit faster. Also I sold my leg at the begining

LD42 — Running out of space (2)

Crumble by anstabo 2018-08-14T22:25:14Z ♥ 2

@oneiros @anstabo Amazing game! Is there any chance you would consider sharing the game's source files or the simplifications you made to Unity's physics engine?

Poseidon's Trident by garygreen 2018-08-13T19:32:39Z ♥ 0

Great game, very well put together! I do wish the you could start again more quickly after death though.

LD40 — The more you have, the worse it is (2)

Present Panic by Roka Josh 2017-12-19T01:45:02Z ♥ 1

Looks and sounds great. Shape based icons would help with colorblind related issues though.

International Gift Helper by Pete 2017-12-19T00:04:40Z ♥ 2

For a bejeweled style game this is surprisingly colorblind friendly!

LD38 — A Small World (25)

A small World à la No Man's sky by lavwa 2017-05-01T16:51:02Z ♥ 1

Cool game, if you want the game to download automatically when people click on the link use:

https://www.dropbox.com/s/c0ksue8r1r1nz1f/Windows.rar?dl=1

instead of

https://www.dropbox.com/s/c0ksue8r1r1nz1f/Windows.rar?dl=0

NekomimiAtsume by parkdraws 2017-05-01T16:26:15Z ♥ 1

Looks great, more features would be nice though.

Lottery: you judge them I judge you by doppelgunner 2017-05-01T05:10:59Z ♥ 1

That was something, pretty interesting. I really liked the pre-death dialog!

420 Planets by Kakureta 2017-05-01T02:00:16Z ♥ 0

That was a weird game. I now see what you guys were doing during Ludum Dare

Quantum World by Paul Nadan 2017-04-30T19:25:54Z ♥ 1

Cool game idea to use superposition as a game play element. The puzzles are very challenging but are definitely worth playing though. It's a little hard to play as a color-blind person but besides for that this is a great game.

Techium Eclipse by Kenney 2017-04-30T04:24:02Z ♥ 1

Great game! It gets hectic as you keep playing and keeps getting better. Artistically this game is amazing.

@Kenney thank you for developing and sharing your asset packs!

tinyarena by rxi 2017-04-30T04:18:40Z ♥ 0

Played this game for a while. This game feels polished and is really fun. I could see people playing this game on a site like Nitrome.

Really nice work!

Rise of the Termites by Togis 2017-04-29T23:42:52Z ♥ 1

Played this game a bit pretty fun and has great music. I think I may have found a bug on the sandbox level - you don't start with any queen so you can't build anywhere else

Polyville by Daniel Conway 2017-04-29T23:10:26Z ♥ 3

I tried this game out and finished the game. I wish there were some more aspects of the game besides fetch quests.

Submersible by kleinzach 2017-04-29T23:06:44Z ♥ 1

This was the first LD game I tried. I spend I few minutes exploring and admiring the graphics. Personally I wish the game also had keyboard controls to make navigating easier.

Space Snake by Hunter Loftis 2017-04-29T23:00:16Z ♥ 2

Beat the game - really fun. I love how the tentacles started growing out from the snake. I shared this with several friends who liked it too.

Godly Corp. by Zeriver 2017-04-29T22:52:39Z ♥ 1

I love the graphics, music, and arm physics. This game makes me really happy and is probably the best use of Unity's glitchy physics I have ever seen.

TimeWars by Chupachu 2017-04-29T22:50:18Z ♥ 1

Nice game but I'm a little confused how to control the entire army.

Mr-Vpn by tobia88 2017-04-29T22:48:45Z ♥ 0

Great idea. This reminds me vaguely of "Window-Frame". Right now I'm also stuck on TheGreatOne but I love everything about this game.

5-Minute Civilization by Stevie Bushman 2017-04-29T22:46:43Z ♥ 1

Great game albeit a little easy. Multiplayer would be cool to add in the future!

Soviet Space Program by DruLeeParsec 2017-04-29T22:45:25Z ♥ 2

I love the bullet based movement. The bosses seemed very hard to beat but overall I liked the game a lot.

This Moon is Mine by Togimaro 2017-04-29T22:44:20Z ♥ 1

Really nice concept and graphics. I wish the solo mode could stand on it's own more though.

Daily Routine: the smallest worlds are the ones we get stuck in by Samurai Spark 2017-04-29T21:15:30Z ♥ 3

This game is really cool. Took me a while to realize what was happening but that just made the ending even better.

Blocknauts! by EndlessPlumber 2017-04-29T21:13:08Z ♥ 2

Fun game with great controls (especially the camera controls).

Small Atomic World War by Kroute 2017-04-29T21:11:59Z ♥ 1

I love this game! I only wish it was easier to get to high elements

Seven Pillars by Jeremy Ryan 2017-04-29T21:10:15Z ♥ 3

Great game with a really good premise. The pixel art style is also great!

The Colonist by wasea 2017-04-24T19:10:56Z ♥ 1

Cool idea! Controls could use a update though.

Planetary Defense by N4tticus 2017-04-24T01:54:16Z ♥ 4

Reminds me of retro arcade games. Also easy to get the game running.

Space Hummus by voxel 2017-04-24T01:52:13Z ♥ 2

Finally, a game with realistic physics! That moment when you realize how this game really works is amazing.

Epic of the Little Prince by William Derksen 2017-04-24T01:25:56Z ♥ 2

A little buggy but pretty cool. Reminds me of Just Cause.