Update V2 is here!
It's now a proper game of attention and memory!
MENU + There is now MENU before the actual game. There you can browse user-favourite files - OuttaSpace (Start Game), Instructions (How to's), Credits (We who made the thing), Wallpapers (Switch Background Image), Loginswtch (Randomize username), Music (Toggle Music On/Off), X, Discord & Telegram (our links)
FILES + Filename now doesn't stand out from the rest of the text, because gameplay-wise it only really serves as additional visual cue. + SYSTEM files (you shouldn't delete any files that belong to it) + User Name and File Type texts have merged. It goes like "Image (Username)" now for better UX. + Files now show their date of creation (e.g. 05 June 1981). Year is quest related (see Sticky Notes). + Corrupted files have their image and contents distorted. That's the only way of knowing a file is corrupt. + Improved name randomizer
DRIVE + Drive max capacity upped to 40000 KB (think of all the doggo.pngs it can store?!!) + Drive can never be empty, because SYSTEM files also weight something and if you try to delete them - you'll crash the PC. So it should be impossible to get it under 4800 KB (exactly 12% of the total space) + Files are now actually saved on the drive. Files user downloads get in the queue and can be reviewed later. + When you lose, game doesn't just start over. You keep some downloaded files. About 37.5% of files you downloaded would be lost, about 12.5% of files you downloaded would become Corrupted. + If User can't download a file, would try searching for a file that would fit into the remaining space which saves from unnecessary loss of Health.
DIFFICULTY + Before gameplay begins it has a little loading time now + User will download files faster over time, so you have less and less time to make a decision, but it has a fair max limit. + Corrupted files appear often at first, but become more of a rarity over time. + Chance of Quest Note being replaced with Filler-Notes drops + With time more Quest Notes unlocked. Green & Blue Note Quests get more complicated. + Notes fall down faster and get replaced quicker + PC receives more damage from hits + If you don't play for a while - PC enters Sleep Mode (so basically Game Over)
CONTROLS + Game supports Mouse & Touch controls + You can now also use ENTER (to keep) and DEL (to delete) if you want to be more authentic. + Use Arrows for navigation in the MENU. + Use Enter to confirm your choice in the MENU. + Backspace to leave in Menu. + Mouse: Minimize button - "closes windows", but in OuttaSpace.exe applies a minor glitch FX unless your PC is already glitching. + Mouse: Restore Down button - applies a minor glitch FX unless your PC is already glitching. + Mouse: Close button - it closes any other window, but using it in OuttaSpace.exe would crash the PC.
STICKY NOTES (Quests) + Sticky Notes. Are put randomly only with filler-notes at first, but as time goes Quest Notes begin to appear. 1) Yellow Note - preserve files of specific type (Text / Image / Video / Music / Archive / Program). 2) Green Note - preserve files of specific format (e.g. "jpeg","txt" and so so on). Over time it would add even more formats (up to 3) 3) Blue Note - preserve files that begin with a specific letter (A-Z). Over time it would add even more letters to preserve (up to 3) 4) Red Note - preserve files of specific year (1975-1984) + User now actually puts new sticky notes instead of simply unrealistically rewriting them + Sticky Notes fall off after a random period of time.
ART & AUDIO ! AI Generated Images have been completely removed from the game ! + Game now uses pixel art icons for files. It makes PC look more aethentic and even improves performance - mainly game's loading time. + User panel now shows current Day & Month, but year stays fixed at 85. + Reworked UI for the Game which should make playing the game easier + Improvements to GlitchFX - now it's even more epic. + Darkness on edges of background image so it feels more immersive in Fullscreen + Added Music & more SFX