ibandurist 2025-04-07 21:37
The glitchy, stylized wall textures created with a normal map are so much fun to look at! They’re incredibly mesmerizing! I really loved the idea and the setting!
Foon → Ludum Dare Explorer → LD57 → MindDive
By tikotey, pacific14, Dankotay, Velis69, KaisersMonastery, karkarich and Kimkanke
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 382 | 3.62 | 64 | |
| Fun | 242 | 3.66 | 64 | |
| Innovation | 627 | 2.95 | 64 | |
| Theme | 634 | 3.29 | 64 | |
| Graphics | 547 | 3.42 | 64 | |
| Audio | 183 | 3.76 | 62 | |
| Humor | 268 | 3.26 | 57 | |
| Mood | 320 | 3.75 | 63 |
The glitchy, stylized wall textures created with a normal map are so much fun to look at! They’re incredibly mesmerizing! I really loved the idea and the setting!
@ibandurist Thanks for the feedback! There are still 3:17 left. We are trying to add the second level, so we will wait for you after the uploading time ends. And even if we do not have time, we will be glad to see you again!
That is AWESOME! Haven't had that much fun for long. Idea is pretty....interesting, and gameplay is easy to understand and get used to Nice!
There's a lot of cool stuff going on here. The stylization was very cool. I wish I could turn down my mouse speed for some reason it was super high while playing your game making it a little hard to aim. I also wish there was more feedback when hitting enemies.
wow, that's a lot of stuff for a 3 days jam game. quite good to play with~
I really loved the whole vibe of the game, very energetic and old school. I really felt good to play it and the mood makes you forget about the bugs and other control issues. I am a bit sad though, I wasn't able to get to the second level ? I tried twice, but I got brought back to the start of the level each time.
Oh yeah! I really love that you made a laser sword! Good luck at college, guys!
Vibe Cruelty Squad, it would be nice to have a mouse sensitivity setting. Cool shaders with surface glitches!
Couldn't pass the boss, I was close but it's too hard for me. Cool idea and player movement are smooths, in my opinion it just lack some sfx to help knowing where are the enemies (often there was one I did saw pushing behind me). Anyhow, thank you for this game, kinda like the aesthetic you try to evoke.
PS: couldn't rate your game, is it intentional?
The embed doesn't work :(
@bartholomheow , Yes, we apologize, try downloading and installing the app. Unfortunately our game is too heavy for the web version
Ultrakill 2?
@pikario, Thank you for your feedback! Thank you for pointing out the error with the rating. We would like to participate in the competition and get marks, but unfortunately something went wrong. We can't figure out what's wrong.
@apt-prose7 , yea! Our sound-designer said same!
I really like this fast paced FPS and the music is very rhythmic, well done!
I couldn't beat the boss :cry: . I like that you made three different weapons for players to use. Cool aesthetics and mechanics. One thing I wanna say is if you are making a first person game, it's better to have an option of changing sense. My dpi is 1600 so i'm like spinning in this game lmao.
Liked the aesthetic! The trippy way the wall textures in the first level morphed was cool. The music also added to the techno atmosphere. I also appreciate that there was some story there. Platforming was a little rough in the second level, wasn't letting me jump sometimes. But got through eventually. Congrats on finishing the game!
@superpokeunicorn Congratulations on making it all the way through! Yes, unfortunately there may be a couple of moments with the jumping problem. Thank you, we really appreciate your comment!
Good job! Giving me old school doom vibes!
Great Job on the game! I really liked the lightsaber, got really addicted to using that throughout the game
Now that was an interesting experience! Great work!
This game made me realize that I really am a sucker for FPS games LOL. I feel like the balls that the enemies shoot coulda been a bit faster, but maybe that's just me. Fun experience overall, good job!
THIS is amazing! i love this game
Nice experience, but shooting and movement needs to be polished more, in second level pretty hard to jump platforms
was really fun
Liked the aesthetics and music it was so good ! the gamefeel is pretty smooth but i wash i could change the mouse sentivity hahaha. Well done guys it's good work !
Netrunner vibe 10/10, I really enjoyed the mood. Congrats!
Very funny game! Plus for memes, Boo, ispugalsa :D
It was a bit hard to get used to the camera rotation speed, I would like settings for this.
The music is very suitable for the game, the intro and menu are made very stylishly.
Wow, so many Ultrakill vibes! The game plays great, although I would like to better understand the location of enemies around, plus personally I had some problems with mouse sensitivity. It's really cool that the "bad" graphics are so well played out by the plot, a great reason to give the graphics 5/5 ;)
Good job!
I'll probably divide the feedback into pluses and minuses. Pluses: I liked the visual component. Good music. And it's cool to have such an arsenal of weapons. Minuses: On a 1600x900 monitor, part of the UI is not visible. There are no sensitive settings, which makes it hard to aim. Overall this game have some potential like Overkill
interesting stylish shooter, finished without problems! I would like more impact from hitting the enemy, most often it is not clear whether you hit or not. level art sometimes floats too much and reduces the readability of the level. the character controller is made more than well, for a jam. I liked it cool!
very fun game, i really like that this is an FPS, in my opinion it's a trending genre right now. good job bro, wanna look your game in tops!
Fun game! Liked glitchy art, soundtrack is amazing. For some reason the game screen was cropped. Also it's not clear if i was hit or not, sensitive is too high. Overall good work!
Great game comrade! Excellent weapon models!
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Glitchiness was a great choice - I can't decide if you had any real glitches or all of them are in-game ones =) I liked the floating text - it helps not to get lost in the maze.
really liked the glitch idea -- however the controls were a little floaty -- i did not find the exit -- maybe next time -- thanks for making the game
Really cool but I wish the other weapons did more than the second weapon. Had a lot of fun though
There’s definitely potential here. I think it’s quite an ambitious scope for a jam — there’s just so much to implement and test in such a short time.
If you’re planning to keep working on it, I’d really recommend taking a closer look at **Ultrakill**. Break it down — what makes it work, what makes it feel so good — and think about how you could adapt those elements. Same goes for **DOOM**: just jump in with a notebook and jot down what’s happening, why it works, and what makes it feel awesome.
As for my own feedback: I wouldn’t make the second section so long — the focus starts to drift from shooting to platforming, and it kind of dilutes the intensity.
Also, please add Quake-like jumps! Some kind of bunnyhopping or momentum-based movement would really elevate the feel
The story is well thought out. I also thought about doing something with the depths of the mind, but I ended up changing my mind.
I'm not very good at FPS. This was the first time I reached a boss. :)
Congratulations on your entry.
Finally, Cruelty Squad but EPIC!!
A mouse sensitivity slider would be very appreciated! I cannot play the game :/
Nice game, cool music. Had some problems with the mouse sensitivity, the colliders of some areas, I clip down through a stair, the controls are somewhat problematic, can't jump sometimes for some reason and I can't switch guns mid reload. Overall it feels like doom, it captured that kind of style and the first section is fun to play.
The game is fun to play and has an interesting setting. While it is a bit buggy, those bugs almost feel like they’re part of the world. However, the mouse sensitivity is too high. Overall, it's an interesting game—keep developing games!
Great concept and execution! Very nice environment for the time given
Good Concept, music is crazy good and global mood is really cool :thumbsup: nice work guys !!!
And those glitchy textures :hearts:
I got to the bottom of level 2 but was pretty confused what you do from there and eventually just died. The platforming for that level was already kind of difficult, seemed like the jump button didn't always work, especially while sprinting, though fortunately you could avoid jumping most of the time anyways. Since you can't jump off the crate things in the very first area and no midair jumps are allowed, I'm assuming you're only allowing jumps while within some kind of hitbox. Might be good to allow some kind of 0.1 - 0.2 second buffer for that as an easy fix.
I like the glitchy textures from the first level the most. And I think I like the overall concept. But it wants just a tiny bit more polish.
Nice work!
Great game! I'm surprised with how much you got done for a game jam game! I think the mood for this was excellent, and the music was just top notch. Great job with this one!
I love the concept, art and music for the game. The handgun felt pretty satisfying, but the other weapons didn't have as much feedback. As others have said, the sensitivity was way too high when I ran the game - making it difficult to play. Some feedback on getting hit would also go a long way.
Very solid shooter! Each weapon has it's own gameplay and the game does offer challenge. I only had some problems when the jumping puzzle started, sometimes my character didn't want to jump, but if I took it a bit slower, then it worked~ just had to be more careful. Jolly good work!
Really nice shooter! love the gameplay fast and enjoyable! really great game!
Cool game, very dynamic! The only thing that bothered me: on the second level, pressing the spacebar did not always cause a jump and I often fell.
[Thanks for submitting your game to stream!](https://www.twitch.tv/videos/2431006955?t=03h39m18s)
Glad I finally managed to beat the boss :smile:
Maybe I'll go back and see what level 2 is like :thumbsup:
I got through the first level, in the second the jump didn't want to be pressed in places, the dynamics are cool. The music fits very well!
https://youtu.be/2p0mDhr4wLo
Had a blast playing this on stream!
And I am totally down to make some voice lines if you still want it :)
~Xp
@empyreans Thanks a lot, man in cool hat! You're the first one who played the game for so long and read all my "big" text for shooter)))))) Of course we want your help, but we need some rest (especially our coders) and later I will contact you! I am in your discord! Thanks again, hatman!!!
К сожалению, после начального диалога у меня чёрный экран, и всё. Наверно, это связано с разрешением, у меня 1366x768. А так хотелось поиграть =\
Thanks for sharing the link for my stream. Just played it! Although I liked the concept, for some reason the graphics and handling gave me motion sickness. Well done though!