Bobbleheads want to dance by jk5000 2020-04-20T08:05:51Z
Screw it when Philip showed up AHHAHAHAH
Foon → Ludum Dare Explorer → Users → gamurmakesgems
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2025 | 57 | Depths | 👥 | Ascend From Depths | jam | 448 | 3.54 | 3.18 | 3.18 | 4.47 | 3.27 | 3.64 | 3.88 | |
| 2020 | 46 | Keep it alive | Keep the Pink Ball alive | compo | 906 | 2.95 | 2.79 | 3.20 | 3.77 | 2.28 | 2.45 |
Screw it when Philip showed up AHHAHAHAH
I like it when you fail to catch the mouse at such height then screen goes black, : D D D RIP
The problem is the camera, I don't know how to change the angle of the camera if there is any controls for that
Well Developed game, the only problems are the game is too bright, I can't see the milk meter, as well as the cursor
Nice Concept, good humor, consistent graphics, excellent overall
I like the game. It is fun, has consistent graphics and rich mechanics to play with. This would be a great product : D
error.png
@workshopcraft just alt + F4, no progress would be lost except ingame, can I still edit it tho? I think it is a feature, so I think I can't. Edit: you can point your mouse, on the spells to check what it can do, the description is vague tho that's what I made last minute
@jk5000 Yes, and the other kinds of enemies takes too long to show up, the last one which is pass 12 minute mark. It was supposed to have upgrades so you can last long with added effects in skills and boost.
decent overall
This is a good RTS Game
error.png At the top it says I need this dll, I downloaded it, and tried again leading to the bottom error
Nice consistent graphics. The A-D Controls aren't flexible, an option that make it go left-right would be nice to respond faster to fights
I like the style, nice art, visually appealing. Clean and works as intended. The game wants the player to be a little bit careful, if you rush on things you'll get hurt real bad.
It has nice mechanics, has potential, the Friend AI works nice but there's one instance that it blocked me in a tight spot lol and I don't have battery, an enemy is rushing towards me and killed me.
Greed and Gluttony are the hard ones, Wrath stucked me with a B on a platform and made me rage and close the game lore accurate. The graphics are clean and the gameplay is alright
What a B!@#$.png
Having different weapons per layer is a nice idea and have their own complementary enemies. The visuals are clear, making them unique and distinctive from one another. Also, the yellow ones pinned my character down at one of my runs while flying up from the boss (x. x)
Cool shaders, is the left click blast supposed to just knock the scream away? The terrain emerging when you get close is a nice touch
Nice arcade game. Somewhat difficult at times, you have to be quick and react fast. There is a bug after consecutive tries, it seems to catch you earlier, so you have to refresh the page. I'm thinking of something similar to this leviathan in my game lol
This plays so well, the graphics and animation are so clean. This is Assassin's Creed: Knuckles, the real one, using shovels.
@bombelix @pres2300 @angry-fridge About the fish, you can actually escape them by circling around them as they have momentum. That's where the stamina system will play a role at.
@bombelix ye, I thought of that but forgot along the development lol. The fish sounds were under development when the jam ended.
@pres2300 ye, more upgrades honestly I want to do more but I scaled down the scope for the jam. The depth was originally 11km because of challenger deep, but it is too far probably will take a lot of time and I need obstacle ideas for that, I did the obstacles on the last few hours.
@yibirabbit007 ye, that'll be a nice addition, I might have a great idea for that.
@karenchik Glad you like the mood and the game.
@kveg ye, my music/sfx teammate is really great. It's nice you got to the jellyfish part haha
@angry-fridge the fishes that are hard to see is intentional, I was planning to add an item to pick up with those lights. Also I thought the character's brightness is fine enough probably requires a little more brightness and possibly some outline. Never thought of the swimming animation, thanks for pointing it out.
Thanks for playing y'all
I like it, high stakes. My healer always die from anxiety, it only barely survives when it gets HP+ which is also not enough. Managed to win cause I was given triple Power and triple Weak(2 extra actions) for my Buffer. Interesting, I always liked this type of gameplay, Graphics are cool. the fights itself are nice and strategic. Sometimes you can't do anything about the situation because RNG, and also unecessary power on power situation I thought it will level up the power lol but it's added on the action list. +1 action is OP.
I like the narrative and how well it is put. Nice set of characters.
The character is difficult to control + with the aiming, the character also face down when idle which messes up the aiming too, by result, it's harder to kill the enemies in general, especially the eels and the starfish. Great upgrades, really makes it impactful
Krabby Patty? Can add some skins like the jelly fish jelly burger and the burger with different colors or different levels using those types of burgers. Nice quick game to play.
left mouse also makes you float and you can bounce back up by alternating between space and left mouse. In my runs, just holding the space and the lasers seem to do the job. Never got to the point of knowing the use of the gold nuggets. Also the sides seems to have friction interaction with the player. I also like the art in it, it has globglogabgalab
Nice mechanics and concept, a little buggy at times my wall dude was stucked in falling animation.
Plays well, I like the art, and the walk animation. I think roll sometimes bugs, the roll doesn't stop at some points
Nice game, cool music. Had some problems with the mouse sensitivity, the colliders of some areas, I clip down through a stair, the controls are somewhat problematic, can't jump sometimes for some reason and I can't switch guns mid reload. Overall it feels like doom, it captured that kind of style and the first section is fun to play.
The art is well polished, and the mood and music/sfx is really great, it is artistic overall. Though I find the game difficult, never thought that it is "Technic" and the sliding cog puzzle is unintuitive for me at first. Beautiful, this can be expanded a lot.
Nice graphics, plays well, the music going lower per level is a nice addition and the mood feels right.
Plays well, intuitive, but as others mentioned, there are random lag spikes.
waw, what the crack. I like the integration of the music a lot. Is it just me or sometimes the character moves on its own when I go to the sides? but did you know- shwww
I like the art, it is well done. I was caught off guard by the kraken at the end lol. Most issues have already been said, so I'll just give suggestions. Probably torpedos from the crates and fishes to avoid or ram into or if you collect all the fishes they will help you ascend faster from the kraken.
I like the idea of the game and the elements are well put. Gameplay is short though.
This game feels like a dream lol, I don't understand it, cool music. What's happening, there's a lot of blue cubes spawning, is that suppose to happen?