Mole Cart by Skosnowich 2025-04-13T07:43:16Z
I enjoyed it very much. The difficulty progression is well done.
Foon → Ludum Dare Explorer → Users → ScoobySnacks
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2025 | 57 | Depths | Devour | jam | 383 | 3.62 | 3.46 | 3.50 | 4.23 | 3.68 | 2.75 | 3.88 |
I enjoyed it very much. The difficulty progression is well done.
I like how your flashlight turns off when you duck.
i like how you can see the whole game on you screen when you zoom out. Wish there was more sound.
character controller felt good, like the pressure mechanic (falling ceiling). I wish i could just start play instantly after death without "are you ready" pause
wish there would be some ending or progression. Nice arcade game anyway.
Screenshot_1.png Damn bros, they will kick me from the guild
really like the map draw feature, i wish i could do smth with it in the game
i tried to play without Recipe Book but i guess i'm not a real dwarf)
very cozy idle clicker game, love the ending. i didn't get why you need different resources though
You can shit in a shark's face lol
simple, easy to understand roguelike
i love i rage less when i die because it leaves little cross. I made a lot of those)
finally jam entry for gooners like me I really liked rotating 3d cubes
i wish i could run non stop but you have to wait for platforms to align
now that is very innovative mechanic. Granny was a notorious pickpocketer in her past.
The premise of the game is really dark, and I like that. As far as I know, those bells in history were used in case someone was buried alive — so they could ring and get rescued. But in this game, it seems like... we’re not really planning to dig anyone up
i get system shock vibes from this game. Visuals are solid. The gun sound is very weak.
I'm lucky i have a gamepad, game is better with it. Very solid, good controls.
solid game, like the Leviathan pressure mechanic
i like how you must rotate yourself to not fall in thin cracks
very good match of theme and mechanics, it just make sense for mole to dig under. Also i really appreciate that you can break the bullets with you shovel attack
Верните категорию HUMOR и MOOD пожалуйста, я поставлю 5. Поржал и понастольгировал. Очень понравился ВЗРЫВ!
Scary and funny, i love that. Also the ending lol
solid game, polished. Didn't really used umbrella though, more fun in falling faster.
I love the game feel and sound and the simple art, it's fun to click the tiles. But honestly i didn't get the rules.
I did fantastic job!
The moment I saw that worm puffing a cigar with rock music blasting, I was like — hell yeah.
i love the art style but the simon says mechanic is too hard, i can't be that fast unfortunately.
idler with some chest hair. So cool action vibe. I feel like badass just clicking button
i think it would be better to hold to raise than switching. I like how you hp bar is oxigen tank and you can heal just going up, good design.
i like the graphics and how smooth the sub moves.
I wish the shooting mechanic had more purpose.
very cool idea, also looks very good. I think it would be easier to see where you going if the camera was more a the top looking down.
So many mechanics and polish, game quality is off the charts.
great character animation, sound and atmosphere. The menu was confusing though
I love this game, very simple yet solid, polished. I thought quacking is just a gimmick but it's useful mechanic. Also snack break lol
Love the gamefeel, also love that you don't have a health bar but have to kill to not die. Strong attack is OP, did't use light attack at all. And really like this 2.5 pixel style.
chill idle game, i wish i could see all shop items.
I like the premise. This is the first game I've seen where dialogue choices are done with a dropdown menu, lol. Also it is very easy to hard lock yourself if you say no.
Very solid game! Fun and intuitive. Yes my queen!
we need more "blow up the main menu" button in games! I think this have a great potential as a typing game.
very atmospheric
very unique twist on a card battler. Very good use of inventory and items mechanic.
love the core mechanic
grabbing thing is very fun, upgrade system really made me come back again. And there are a lot of bikes in the sea)
Screenshot_4.png
Unexpectedly, very good quality game. I love games that focus on 1 mechanic. Also i love The goose toy, it adds a little humor to scary atmosphere.
i love the sleeve hand lol. The web version is crushing unfortunately.
Awesome premise, i like the mechanic progression, the game was easy to understand.
damn i kneel fr i guess i need to gid gud
I wish there was more choice to make.
I love that you can find a new weapon. The game need more game feel, like powerful feedback, bigger, faster bullets.
Love the artstyle and humor. Fun premise. I wish there was a tutorial or labels with controls (i skipped start text at first)
i love that you can control character right in the main menu. Tutorial simple and effective. Very solid game.
I think smth wrong with sound, no sound in my right ear. I really liked the game, love connecting nodes. Game was easy to understand.
Simple but cute style. I love roguelikes and love being overpowered with every upgrade.
i wish there was a tutorial, took some time to figure out the mechanics
i loved the opening scene.
pretty chill game, love the jokes and how the pulling sound kinda syncs with the music
i love the idea, very meta. The QA work experience.
That loud monkey sound scared the shit of me lol)
This is definitely the most innovative game i played this jam. It's simple but intuitive.
i don't know why, but the web version freezes when i press A also can't launch desktop version: "couldn't load project data" error
i liked the feedback before you get shot
All hope is not lost! I failed a few times but the submarine ride was worth it.
Hard as fkkkkk lol
just instantly dying after starting the game
I like the art and humor. I wish i could skip dialogue with the same button i play and to separate button.
Pretty good, i wish you can drop stuff on the ground.
damn, i tried really hard but couldn't find the knife. Good art.
Nice way to train your aim. It felt easy at first but later i start really sweating lol. Get damage effect was a bit intense for me. SEIZURE WARNING
the most fun part is to watch that arm come back!
i kinda like how you get blown up instead of just die when you fall
i like the artstyle but i didn't get the game
i like the art style and the game was simple to understand.
The PlayStation 1 vibe is really well done — super atmospheric. I didn’t realize at first that you have to keep looking at the creature so it doesn’t chase you.
pick axe throwing mechanic is fun but couldn't finish it, too hard for me. them gnomes really gang up on you
Jumping between worlds is a cool mechanic. I didn’t quite get why the guards have Russian Federation flags though — I thought it was the Bunker of Soviet scientists.
Арт и анимация, сама история очень понравились. Хотелось что бы было побольше игры, геймплея.
Hand drawn art done good, game rules are a bit confusing, i didn't get at first that debt is not a score and should not increase it )) Fun to through pizza in costumers faces.
Edging my Digger rn
Strong cyberpunk vibe, i only wish i could dig horizontal with the same button as move. Main menu is very cool.
i like that the more you fill your bucket the heavier it gets.
i didn't get it tbh
I just love that style, game is trippy and kinda scary.
very cool spin on survivors type game, gameplay felt balanced. Also i liked the bug that inverting you hp bar with you character sprite)
Simple but very cool looking graphics. I wish there was something scary or unexpected. Nice puzzle game.
i wish i could actually play that, i love space games.
simple and tough game
I was so overpowered, kinda fun. I like breaking roguelikes.
very intuitive and addictive game. When you go to dungeon it felt pointless to continue cause of low chance, it was better to go in and out constantly
strong game feel, i love how game shows your highscore with a sign on the wall
i love card games. I liked the % of damage cards, makes you use them first. Artstyle is consistent, good choice of color pallet.
That was fun and trippy man Random drank rant really makes you want to try again)
i guess i'm dumb, but i didn't get through the first cloud puzzle
It was really fun until i upgraded everything. Turret is great but flamethrower felt like it's doing nothing. I wish i could shoot manually too.
doodle jump with metagame i love it.
So beautiful game, a wish i had your artist!
cute art
game is hardddd but kinda addictive. The artstyle is very consistent. Drifting with submarine feels good.
@dinosaur065 i made the tongue animation using a godot Line2D scripting points positions with wave, pulse, and jitter effects.
@dinosaur065 @elq @shamedoor I was afraid to make it too hard and players will not finish it. but i guess i made it too easy)
Billy Herrington would be proud
i wish there was actual gameplay. the turn-based submarine is very cool concept
Short and fun. Coin sound is what really made me finish this game. Also my wish came true, nice
very solid visuals, i love beautiful card games, i wish the gameplay was more deep.
I love games where everything happens on a single screen.
There's something really cozy about not having to switch scenes or load new areas.
at first a thought you suppose to defend the blackhole from the asteroids, it felt good to kick them away
Thank you so much for the checkpoints. The controls are intuitive, i got how to play almost instantly. More sound would be nice though.
Ну погоди)
I like the premise and the sounds really made nervous, but the lock combination puzzle was too long for me to figure out.
I love pico games! The gameplay feels like being trapped in cursed cycle of constant death and rebirth.
i love the tutorial and the gold bar that goes through the roof
Very funny game, but my game was dropping frames when i dig.
i love the artstyle. Char controller felt stiff, the game is really hard.
Very unique puzzle.