Summoners Rift by Vilmantas 2024-04-15T20:01:40Z
Simple, but addicting game, love it.
Foon → Ludum Dare Explorer → Users → Laurynas
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2025 | 57 | Depths | 👥 | Forge Rush | jam | 775 | 2.96 | 2.88 | 2.74 | 2.22 | 2.39 | 2.83 |
| 2024 | 56 | Tiny Creatures | 👥 | Rambo Racoon | jam | 3.50 | 3.27 | 3.00 | 3.61 | 3.05 | 3.66 | |
| 2023 | 54 | Limited Space | 👥 | Capsule Royale | jam |
Simple, but addicting game, love it.
Added a flashlight (F) and increased the light level so you can see easier! :v:
Really love the art, music and mood! Though It was more of a challenge to remove the little buggers.
Really cute turtle and the environment, however I was very confused by controls. Was I supposed to not be able to turn the camera?
Overall pretty nice, but the quick running out battery was pretty annoying. I never used dash and I still couldn't get to red ball and back, I guess there some trick to be had with momentum to save battery.
The game looks nice from art, theme and mood perpective, however it fall short on the gameplay, I was not sure how to do anything to improve the situation, finally I figured out it stop after a while when you tell it to and get water to fix the right bar, whatever it is? But couldnt figure out how to fix the left bar. Also I was able to open the door and walk through the wall and out of the map bounds :D
Really well made!
Had a lag spike at the start, but fixed itself after 5 seconds or so. I like the art and atmosphere:)
This is torture. But a very fun torture
Honestly one of the more fun games I've played so far. At first it was slow, but it ramped up and I almost died at the last level. The UI is really nice. Where I would call for improvement is level variety and and some music and variety on attack sound effect.
Well done!
Amazing art and the game is pretty fun, though would be nice to have some kind of checkpoints.
You have to craft the items that are ordered (top right) and deliver them to handoff stations/tables which have the same order indicated, the stations in the first level are in bottom left of the crafting area. A tutorial level would have been nice to do but we ran out of time :laughing:
Added Tutorial to make it more clear, thanks for the feedback! :smiley:
Did not take that long really since it's local. You just have to handle several input devices and assign them to player instances. From there it's the same as a single player game.
How do I control what's happening in the fight? I couldn't figure it out.
Beautiful art and a nice concept, though it's pretty hard to control the ship, but maybe that's intended?