zerocomms 2025-04-08 02:26
I agree, almost a game! The queuing of moves is a neat touch.
Foon → Ludum Dare Explorer → LD57 → Sub-Aquatic Explorer
By steen3d, , , and
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 2.05 | 11 | ||
| Fun | 1.77 | 11 | ||
| Innovation | 2.62 | 10 | ||
| Theme | 3.22 | 11 | ||
| Graphics | 2.83 | 11 | ||
| Audio | 3.00 | 9 | ||
| Humor | 1.91 | 8 | ||
| Mood | 2.81 | 10 |
I agree, almost a game! The queuing of moves is a neat touch.
I like the aesthetics and the viewpoint chosen and think they compliment each other perfectly. The only thing I'm left wanting for is any gameplay. Best of luck in your future endeavors!
Some quick notes: - While queuing actions is fine (and might be appropriate depending on what the game idea was), being able to interrupt them would make the game feel more responsive. - Space / Ctrl for dive would likely be more appropriate than D, with WASD either relative to the direction the sub is facing or from the perspective of the camera probably feeling better.
Nice concept)
I enjoy the turn movement and how the fish moved along, the light transition between depth levels is cool also! I miss more interaction and exploration of the scenario. Overall I felt it was a good idea and a good first entry for a Jam, nice work!
i wish there was actual gameplay. the turn-based submarine is very cool concept
Seems pretty cool! But nothing to do really