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kirsybuu

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Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202557DepthsDig to the Earth's Corejam3.292.862.714.213.502.922.933.07
202455SummoningCutie Oh!extra
202354Limited SpaceFirst Day Working at Freedomsoft Ltd.jam8913.183.183.612.793.112.743.713.42

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by kirsybuu

kirsybuu leaves an average of 12.0 feedback comments each event.

LD55 — Summoning (9)

Whip it up! by recursiveanomaly 2024-04-19T22:35:41Z ♥ 1

I had a pleasant time playing your game! Might be nice if there was some sort of mini reward for completing a recipe, like a bigger/animated artistic rendering of the dish or flavor text about the food or person summoning it.

Race to Kaiju by kylerhoades 2024-04-19T22:01:36Z ♥ 1

Nice game! Simple mechanics but surprisingly deep strategic thinking with the cannons, limited connections, and ship stealing. Music was also a big plus for me. I could see this being a fun 2-player game too.

Help of the Cthulhu by Jiri Hysek 2024-04-19T21:28:23Z ♥ 2

Let me say I enjoyed your game! All aspects came together well, especially the Cthulhu. Curiously I found each puzzle a bit easier than the previous one; I think the first one did a good job teaching the basics and then the rest gave some approachable challenges of those skills.

Treant Wars by Tudvari 2024-04-19T21:04:20Z ♥ 0

Well done on this game! Almost perfect balance of moments where I feel like I'm gonna lose but then barely making it with clever planting, treant summoning, and some luck. Last level I would have lost but the boss got softlocked chasing a spreader-derived treant that accidentally spawned in the wall so I was able to use ranged units to finish it off safely.

Also I did have a similar issue to @ntimi. If you are currently in the planting mode and then click the treant button (or use the hotkey) then it changes the mode but doesn't put the icon under the mouse cursor.

To do magic, please dance by Manuel Magalhães 2024-04-18T04:06:14Z ♥ 4

I'm not usually into rhythm games but I found yours approachable with a nice music track. I didn't notice there was no penalty for mashing, like others said, so I beat it fair & square and didn't have much trouble. The hit detection seems very forgiving if you press the button late but not early, which wasn't expected. Also wish there was more time to watch the animations rather than the arrows! Could be fun to add bonuses for success streaks or something as well. Good job!

Familiar Quest by BalimaarTheBassFish 2024-04-18T03:35:13Z ♥ 5

Lovely game! The art, music, and writing all came together very well, making it worth playing again to see alternate endings. I got a ghost whale my first time, but then I got fire elemental twice in a row! Chaotic choices have the same ends sometimes I suppose. I see lots of pun-tential for a bigger game with different scenarios, choices, and summoned familiars, maybe even continuing the quest after you get your first familiar (?!).

The ultimate Cup Of Coffee - Summoning The Barista by INCD021 2024-04-18T02:58:02Z ♥ 1

Nice game! Puzzle was not too hard but not glaringly obvious, and nice calm coffee-shop feel with the music and art. I liked it a latte!

Fire Festival by commanderstitch 2024-04-18T01:21:06Z ♥ 1

Unique font and art style! Took a few tries but I became a winner for real(?) with score 5632542. Not sure if there is a good strategy but I think most of the sheep got eaten before they could reach the farmhouse anyway... those wolves track you well and are hard to hit/defeat.

TrollDoom by Milestone Games 2024-04-18T00:56:09Z ♥ 4

Enjoyed the spell mechanics and atmosphere! Extra challenging because my mouse cursor drifted downwards whenever I was using the drum, and when I first used a new spell the game lags for a few seconds -- maybe because I tried playing in Firefox? It would also be nice if the cursor was automatically centered on the drum when you open it so you can start tracing the pattern right away. Still, very impressed with it overall!

LD54 — Limited Space (15)

Unlimited MACE by Yoss III 2023-10-19T02:12:18Z ♥ 1

Fun hectic game, once you get a feel for the controls. It seemed like the spin was pretty overpowered compared to trying to manually swing the mace using physics, could be fun to balance things so that is a more viable strategy.

Reborn----I am the king of APP by Saumon 2023-10-16T04:54:08Z ♥ 1

I like the concept. As others said, it would be nice if the info about an app was presented in one place with clearer explanations about their purpose. Sadly never got to see new apps get installed, I was efficient with my space until I overshot and got a game over.

ROLLiE and the Desert Drive by civmaniac 2023-10-16T01:38:28Z ♥ 3

Love everything about your game! Fun, cute, silly, and strategic with lots of possibilities. Most UI improvements I would suggest are in the post-jam version, so good job on that! It would be nice to visually clarify which program goes first (yours or enemy's) when they both end on the same square in the timeline.

Actionmart at the Awesomemart: Starring Action Matt by MrTroy 2023-10-16T00:43:57Z ♥ 1

Nice survival game! I liked the PA system for funny hints about the resources. The mouse wasn't always easy to use to aim correctly, especially when zombies come up close or on the edge of the room where the camera doesn't center Action Matt. Maybe a laser line effect showing where bullets will go could make it easier.

This Robot Wizard Game Is Taking Too Much Disk Space! by jandourek 2023-10-15T21:04:56Z ♥ 1

Love the concept of this game! Kind of awkward to switch windows between game and file explorer, but fun puzzles and build around a solid & aesthetically nice platformer.

Space Ltd. by Jon Curtin 2023-10-15T19:54:10Z ♥ 0

Fun game! I appreciated the tutorial and enjoyed controlling the ship. I didn't notice the asteroids reacting to the tractor beam enough to cause me problems, but they did get in the way enough on their own to be a nice challenge.

Pickle Packer by Tiseno 2023-10-15T19:33:58Z ♥ 1

Enjoyable game, very good fit with the theme as the room fills quickly with pickles. Kind of odd how every jar costs $15 but some are so small you can only fit like $6 worth of pickles; I could see it being fun to add multiple size options to pick from of different costs which might be more useful in different situations. I see a lot of potential!

SlimeTastic! by Alpha Wolf Studios 2023-10-14T03:05:32Z ♥ 0

Interesting idea and artistically well done, but like others had no idea about the controls or combination mechanics. Beyond text or a tutorial, an indicator of selecting a slime would be nice. It's also not clear what the goal is, I guess just to not fill the grid all the way? I beat level 2 by doing nothing, so maybe needs some balancing too.

How many sheep can you fit? by Manuel Magalhães 2023-10-13T21:59:54Z ♥ 1

Fun and cute game! Love the low-poly models and music/sound effects. In my playthrough, I ended up mostly being in the bottom part of the map where the camera is a static wide shot rather than elsewhere where it is dynamic and more interesting. Maybe would be nice to shrink the static area or have other views to pick from manually.

Prisoner 32 by commanderstitch 2023-10-13T21:48:25Z ♥ 1

Loved the chaos and silliness of a gunfight in such a colorful crowded room. Jumping was pretty useful for dodging, at least at the start. Difficulty was not too easy but I was able to win after a few tries. Watching the command line output alongside the main game window was a nice bonus as well.

Loot Goblin by Tudvari 2023-10-13T21:38:28Z ♥ 1

Nice game! Aesthetics were pleasing, though I wish I could see little icons for all the items. I ended up taking a pretty greedy approach to the strategy, which was to use potions to tank the extra damage from weight so I can just maximize gold/weight ratio of items. I like the idea of risk-reward idea of weight causing issues but maybe a more complex system is needed to encourage varied strategies. I only needed to replay level 3 once to get enough gold to buy the potions I needed to beat the game, so I felt like the balance was good.

Cavin' by Sargonius 2023-10-13T21:20:50Z ♥ 0

Nice game! Movement felt good and wall kicks were fun to use. Cutscenes and dialogs were great and worth looking forward to when rescuing a new character. The cave was a bit large to navigate, maybe if there were some landmarks or color variation or pickups/enemies to clear out then it would be easier to remember where I'd been and where to explore later.

Metagirls by MetaGen 2023-10-13T21:07:44Z ♥ 1

Fun game! Second character was hard to use since the rings are easy to miss/lose visually in the bullets, but first character felt like a nice balance of challenge. The game put a surprising amount of strain on my decent graphics card, maybe worth looking into potential performance or GPU resource usage issues.

Kefnac, the Word Grid Game by Greytyphoon 2023-10-13T20:58:15Z ♥ 1

I enjoyed your game! Some tricky moments to find something that fits but never got stuck; felt like there is strategic play and not just luck. I like the unique "color the grid" goal for something like this too. Lots of potential!

Awesome Spaceship Dude! by BangKerpow 2023-10-03T01:52:49Z ♥ 1

Very awesome indeed! I had lots of fun building an epic ship. Not sure if it is intentional, but I found out you can split the ship into parts by dragging away a ship hull piece in the middle of the current ship and the attached guns will still fire, letting you set up little floating turrets around the map! They get kind of buggy to drag but could be a good feature with polish!