jipark 2024-04-15 18:29
Your game is very cool, Rate our game)
Foon → Ludum Dare Explorer → LD55 → Whip it up!
By recursiveanomaly, secrt101, TPunisher33, GoldenMagnus, Catfort, OldManJoe9 and bobbychiken
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 322 | 3.80 | 48 | |
| Fun | 345 | 3.70 | 48 | |
| Innovation | 335 | 3.64 | 48 | |
| Theme | 489 | 3.79 | 48 | |
| Graphics | 631 | 3.67 | 48 | |
| Audio | 181 | 3.87 | 48 | |
| Humor | 164 | 3.83 | 48 | |
| Mood | 323 | 3.85 | 48 |
Your game is very cool, Rate our game)
Eheh, very nice :)
A nice and relaxing cooking sim! I like the goofy names of the dishes I prepared, and the artwork for everything is so well done! The music is relaxing, and the minigames are fun. (I wish the chopping minigame had the same Beats per minute as the music!)
I recorded myself playing to provide as much feedback as possible. Cheers!
https://www.youtube.com/watch?v=7EvLEvS16RU
Very creative! I love the presentation values, the sound and visual design are all excellent! It's a bit annoying how you have to use A and D for the stirring minigame when the rest of the game can be played with just a mouse, though. Otherwise, this was a great game and I'd like to see what you do with the concept!
Just like in real life, I'm not a good cook here either :laughing: The game said "You made YUCK," very funny! A very nice idea on the theme, and the cooking gimmicks are very cool. Keep it up! :)
Really fun! nice inclusion of the theme, great graphics and jokes, chilly music.
Took me a while to realise that the prepared food don't have to look like the order, i kept trying to redo it and making Yuck! from my 3 stirred froot :smile:
Awesome game! I love how much freedom there is and that the player is able to easily understand the gameplay and controls with only a quick and basic tutorial. I only wish there was some kind of "score" mechanic to reward more complicated orders and incentivize the player to try new recipes.
Nice game with some simple minigames. It's admirable the amount of unique recipes you created for the game and all the visuals are great! I don't want to be negative, but making so many different recipes isn't usually necessary for a game jam since most people won't gonna see it. Different recipes are just different combination of 5 minigames (counting picking up ingredients and portal). In terms of planning and spending your time it's usually the best idea to develop just enough for the game concept to work and then work on other parts like making more mini-games or just improving overall feel and QoL. Though I must admit that the game feels really polished for the sheer amount of recipes in it. Great Job!
I'm also curious who did what in your team. When I see teams of more than 3 people I always wonder how the workload is spread out. It's usually nice in general to add roles to people who worked on the game.
@vidim888 our linked team above is made up of 3 artists, 3 technical, and 1 facilitator. Everyone's always a bit of everything in a jam space, plus there are some people who dropped by to help or helped remotely who aren't in the linked team but are mentioned in the credits.
In the end most of the workload for this jam was spread out ad-hoc for each task, and all the artists were drawing completed recipes at some point and most everyone worked on the recipe spreadsheet as we figured things out at the get-go. Many on our team are professionals in the game-dev industry and are used to breaking out work on their own pretty efficiently. Though there was definitely a desire for more dedicated organizers with so many on the team :sweat_smile:
As always, thanks for the feedback :heart: We knew going into the initial ingredient spreadsheet the combinatorial explosion of our desired recipe space but felt confident in our ability to tackle it at the time. As with all jams, initial scoping is inaccurate and other elements like a score tracker and a fun recipient reaction vignette after delivery had to be scrapped as they provided nothing to the MVP.
But hey, any finished jam is a successful jam :wink:
@tpunisher33 Thank you for explanation! Yes, I saw that Special Thanks basically doubles your team. With this amount of people you need a dedicated Project Manager indeed :sweat_smile: Glad to see you were able to organize yourself nonetheless. I agree with statement, though I would say that your jam is more than just a finished one - it's a great one! :heart:
Gameplay goes hard ngl. My fav game co far!
One of my favorite games so far, it was so cute and the huge variety of recipes was impressive! The little minigames were fun too, especially chopping.
Super cool idea, really like this game
Cool game. It had a lot of neat things included. The minigames and the random recipes made this a unique game that will stick with me. Very impressive for a jam entry. This took some creative thinking. The instructions while playing the game made it fun to play. Gave the player clear info on what to do. Great work!
Big team with the great game! Congrats on submission!
I REALLY LOVE YOUR ARTWORK.. CHARACTERS ARE SO BEAUTIFUL!
Mamma Mia
Well done. Gameplay is fun and some of the recipe names are really fun and... legally distinct ;) Cooking mama inspired? Definetly a good fit for this theme.
A cooking game! Very chill and relaxing, I spend some time trying to figure out how to combine the processed ingredients into food, but it seems I didn't need to. Fun game!
This was an incredibly cozy and relaxing experience - I especially love the audio (both the sounds and music are great). There's a slight mismatch in style for several of the visual assets but it's not a huge issue really
The chopping mini game was especially satisfying (brought me back to my cooking mama days) and the game overall was fun! I also liked the creativity of the funky orders!
Very cute. Fun game loop, very nicely done mini games for the cooking (chopping one felt clever to me) and really cool "summoning" system.
Nice job!
Great game! Interesting view of the theme and good relaxing gameplay. Good job!
Relaxing music, nice graphics. This game genre isn't really for me, but it was well done! Simple instructions, even though I made YUCK for my first delivery. :)
Personally I missed a progression system. So the game would start with easy recipes and give you harder and harder recipes, instead of random ones.
Well polished. I could see it being enjoyed on mobile, with some minor modifications.
Interesting dishes and well done minigames. I'd loved some additional challenges after I understood the controls, but it was still cool to cook up some of the crazy things on order.
Very fun game! Maybe a score tracker/timer could be fun?
Very pleasantly surprised by this! Not a kind of game i would noramlly play but I enjoyed the variety of minigames in prep, the sense of humor and the chill vibes throughout. Longterm i suppose you'd need some kind of progression, but that's not important in the context of the jam. The art is a bit clipart-y for my taste, but the mechanics are on point. Nice job!
It's fun, lot of minigames packed in one !
nice sounds
i liked this one
Nice little cooking time, wish cooking was that easy in real life!
I had a pleasant time playing your game! Might be nice if there was some sort of mini reward for completing a recipe, like a bigger/animated artistic rendering of the dish or flavor text about the food or person summoning it.
I've got not a slightest idea how to play this. The starting screen is beautiful, choosing ingredients is very satifsying, stirring sucks, I think it would be better to change it to LMB - RMB clicking, coz you don't need the keyboard for anything else when playing the game. The in-game tutorial should be more specific.
Nice game, has a wild mix of fun ideas in it! Gameplay is pretty unforgiving, though I enjoyed the relaxing music while I failed
Hi! amazingly done game! Has a lot of stuff to play around, several mechanics and all really well explained. Thanks