FoonLudum Dare ExplorerUsers → Jose Pedro Dias

Jose Pedro Dias

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202557Depths👥deep trouble.jam2813.743.763.063.863.224.02
202456Tiny CreaturesPharma Frenzyjam9153.113.222.472.272.72
202455SummoningMerge or Diecompo3512.422.422.551.602.022.131.671.82
201841Combine 2 Incompatible GenresRacemanjam9573.042.763.283.78
201740The more you have, the worse it is👥Kinballjam2393.773.912.752.513.274.082.413.22
201739Running out of Power👥Soaringjam2.402.401.802.802.403.402.60

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Jose Pedro Dias

LD39 — Running out of Power

Soaring by Jose Pedro Dias 2017-08-01T11:32:43Z

Very glad you appreciated our game, even if not the game concept. We tried to come up with a fun game with challenging levels. Cheers.

Sea Life by Laien Pathfinder 2017-08-01T01:42:23Z

I couldn't press the play button either with mouse nor keyboard in my windows10/surface 4. Can't evaluate.

S.C.I.A.C.E. by MEOWStudios 2017-08-06T23:23:11Z

I liked the aesthetics of the game and the HUD. A bit hard to get the sense of proximity to the ground. Hard to make up your progress in the game too. You probably should hide the mouse cursor too. Nice work!

LD40 — The more you have, the worse it is

Sofra by dietzribi 2017-12-10T18:58:34Z

Best game I've reviewed so far.

I don't find it cute. It has a cohesive and well put style which goes great with the music.

Very good intro. Controls respond just fine (played on newgrounds). I'm finishing this one hopefully. Congrats!

Traffic Trouble by lekiy 2017-12-08T02:25:02Z

Well put together. Cohesive graphics and sfx. Nice car movement. Congrats! I second the other guys about the levels being too simple.

Traffic Troubles by TheOZoneBE 2017-12-06T19:53:35Z

It's not clear where congestions are happening. Maybe a heatmap would be more effective than just 1 lighting increase (at a time all my roads were lighted but I couldn't figure out which ones were more congested). Nice effort though. The cars do drive :D

Team or Greed? by Poller 2017-12-06T19:39:17Z

I like the idea. Reminds me of gauntlet 2.

Having to play with 4 people can be hard to achieve. Even because some of the keys mapped don't work on most laptops. :|

Money transporter by lexi 2017-12-09T02:01:21Z

Nice. Reminds me of pacman and police quest.

Would be cool to be able to stop the car. At level start a hint to where the bank is would help out (the stores are easier to spot due to the green bar overlays). Sfx could help out knowing when one ended carrying all store money and draining the money to the bank (while keeping other cars away).

Great effort. Kudos for plain JS :)

AAAH, CRABS! by rovingsquid 2017-12-10T14:07:14Z

...and I was thinking it was a game at the sea shore. Cohesive artwork and sound. The theme doesn't really appeal to me though.

Please rate our game too: https://ldjam.com/events/ludum-dare/40/kinball/ Cheers!

Kinball by Jose Pedro Dias 2017-12-09T02:28:44Z

We added additional mappings to left and right arrows for controlling the flippers and space or up arrow to tilt. Now you should be able to play with just the arrow keys, as some of you requested. :D

Network Invader by drazil100 2017-12-08T02:07:49Z

Solid mechanics and overall. Interesting aesthetics. Could be with a higher pace. Movement seems a bit averaged or laggy (with keyboard). Would possibly allow turning off Y axis inversion, even though I got used to it. The music in level 2 seemed the one from the Sherlock tv series?!

Milk Hunt by Weizengaming 2017-12-06T20:46:07Z

When I deposited the milk, even though the HUD changed I wasn't able to pick up more bottles. Artwork reminds me of 90s windows games such as the Maxis windows adaptations. :)

LD55 — Summoning

Whip it up! by recursiveanomaly 2024-04-15T18:31:48Z

Eheh, very nice :)

Merge or Die by Jose Pedro Dias 2024-04-14T13:48:52Z

yeah, I need to republish with a fix on the html page. Please don't rate just yet.

Merge or Die by Jose Pedro Dias 2024-04-14T18:46:14Z

Everything should be working

Merge or Die by Jose Pedro Dias 2024-04-14T19:43:57Z

All of them or one in particular? (I bet it's the sound effect that plays when the bar is fully exhausted, when you'll be penalized with cells being removed. it's meant to be an annoying/worrying sound but maybe it's too much)

Merge or Die by Jose Pedro Dias 2024-04-15T19:38:17Z

I started late. Struggled with the theme too. My take on summoning is that if you let the bar empty out, you'll lose random merges from the board. A bit farfetched, I know. ¯\_(ツ)_/¯ This mechanic becomes increasingly relevant as you reach higher levels. I expect some cursing at level 4 ψ

Merge or Die by Jose Pedro Dias 2024-04-15T19:40:05Z

My first game with Rust/comfy. It was nice to use them.

SummonInn by Daxic 2024-04-15T19:07:27Z

Wow excellent work. :clap:

i finished my first game but culdn't rly finish thanks for the support by Dfmoof 2024-04-15T18:37:53Z

It's failing for me too.

LD56 — Tiny Creatures

Autumn Picnic by Gao Ming 2024-10-08T13:41:55Z

So well crafted! The cute fella, the sounds, the apparent simplicity. #katamariDamacy

Pharma Frenzy by Jose Pedro Dias 2024-10-08T08:46:11Z

@erasemenot, could you be so kind to share your browser and operating system so I can check? It should work fine regardless...

Pharma Frenzy by Jose Pedro Dias 2024-10-09T23:40:42Z

Great feedback from you all. I knew i had some bugs in and my todo list was not fully addressed at deadline. I have since improved several aspects (a annoying gravity bug, the lack of support for keys when in caps/shift, lack of score system or high scores...) Biggest regret was that I added support for gamepad api and not keyboard bindings definition. Sorry for that.

My progress after the deadline is in a different, unpublished branch https://github.com/JosePedroDias/ldjam56/commits/after-the-jam/

I could serve that version as well on a different link, but I fear it may look dodgy/cheating. Let me know what you think.

Molerat Rescue! by ms_malloc 2024-10-09T23:56:30Z

was unable to run it in my linux (latest elementaryos, based in ubuntu).

Ants Save The Queen by Filip Vannfält 2024-10-08T08:55:58Z

Creative approach. Solid implementation. Congrats.

Five Feet Under by Saumon 2024-10-10T00:19:38Z

great artwork, adds a lot to the whole experience. avoiding sticking for long in a single direction and doing the occasional dodge with space bar kept me alive. i was able to stick for the duration of the clock but nothing happened?

LD57 — Depths

Down Golf by chuckeles 2025-04-07T06:46:41Z

I catch some desert golfing vibes. Super fun, congrats.

Blind Depths by DeadCode 2025-04-08T14:48:53Z

Great usage of dot rendering. :) Would benefit from some sort of minimap

Deep Fisher by Doomky 2025-04-07T18:35:12Z

I believe there's a size issue when starting the game. I couldn't get past the instructions (the keys were acting on the game but i never saw a thing).

Deep Fisher by Doomky 2025-04-07T19:00:06Z

The canvas isn't filling the entire screen. Like a HiDPI issue, but in the browser. Super weird. I did try it there, without and with fullscreen, on both Chrome and Firefox on Mac Os X.

Enigmarine by Willby 2025-04-07T19:52:14Z

Wow, very well executed. :bow:

Fifty Floors of Flavor by Hulya 2025-04-08T14:29:17Z

only worked for me on itch.io

The spaceship crashed. Find the way for the deep dark by SergyKoraduba 2025-04-07T17:57:03Z

I didn't get what the objective was. Some walls don't block the player. Let me know if you publish an updated version. Cheers.

Egg Rescue: Detective by jetaimais 2025-04-07T19:30:09Z

I wasn't able to play the game yet. (even on itch.io)

Egg Rescue: Detective by jetaimais 2025-04-08T14:10:37Z

it works now, thanks :pray:

Run For Your Knight by baychowski 2025-04-07T18:10:15Z

Really liked the mechanics. It's challenging ;) There could be sound hinting when we're close to timing out and other one to let us know we increased the remaining time.

Echo Dive by Ricesteam 2025-04-07T18:42:44Z

Very moody atmosphere. Well executed.

Trip to Australia by Boban005 2025-04-08T17:28:18Z

Loved this one. Nice mechanics. Clever name :D Nitpicking: the explosion sound is a bit aggresive/raspy.

deep trouble. by frutal 2025-04-08T17:20:16Z

:bow: thank you

LD41 — Combine 2 Incompatible Genres

Goal and Crossbones by SkullPixel 2018-04-25T00:56:47Z

Really fun to play. You created a really engaging game. The artwork reminds me of crypt of the necrodancer which is not a flaw at all (probably due to the theme and the checkers floor). The levels are nice and the enemies do stike your goal eheh. Best game so far.

Soccer Racing by reuno 2018-04-25T00:49:18Z

Incredibiru! Very cohesive and good looking pack. Great modeling. Wow.

BASEBALL in HELL by ragtagradical 2018-04-24T23:38:12Z

Properly scary :skull:

Raceman by Jose Pedro Dias 2018-04-25T00:00:56Z

I got sick throughout sunday which left me with monday night to come up with AI. Additionally didn't have my regular partner in crime for audio. Was fun to make. Loved recreating the pacman map itself too :D

Raceman by Jose Pedro Dias 2018-04-25T00:43:53Z

Thank you all for the feedback so far! I was almost giving up with time constraints so I wasn't able to properly wrap it up. This was what I was able to deliver - thought I should publish anyway. Yeah it should have a larger car, perhaps with feistier reaction. The AI exists so you can fail but didn't properly set up waypoints or evade/pursuit behaviours as I intended too. Yeah, the large orbs don't make the enemies vulnerable, couldn't tackle that either! Wrapping kinda works, at least the right side does. @nardandas ;) The camera may be too aggressive for some, if so, apologies :)

Raceman by Jose Pedro Dias 2018-04-26T11:37:38Z

It was meant to be a compo entry. Since I got sick Sunday and it wasn't at all in a playable state, Monday evening, feeling better, I crunched a bit in the final hours and made it into a jam entry. The only part where I took benefit in Jam mode (besides the extra 24h) was I could relax the asset authoring, critical since I had no time to spare by then. Worked alone with 2 OSS JS libs.

Raceman by Jose Pedro Dias 2018-04-30T01:06:13Z

Happy to report I'm fixing/finishing the rest of the game. By the time voting closes I'll deploy a much polished version of the game. :D

Raceman by Jose Pedro Dias 2018-05-03T00:07:34Z

Thank you @schizoid2k @dob @Milo87 @ed3187 ! The driving mechanics are the twist. Couldn't implement decent ghost behavior and ghost vulnerability on time. I finished them into a branch. will publish once the voting stage ends. :)

Raceman by Jose Pedro Dias 2018-05-17T23:05:47Z

Now that voting finished I published the latest version here: https://josepedrodias.github.io/ld41-raceman/dist-latest/

(the entry URL remains the same so it can be played too).

Tetriphys: The Thing That Should Not Be by kr4ft3r 2018-04-24T23:30:44Z

The pieces fall way too fast and I was unable to make any line.

BIRKANOID by MateCziner 2018-04-25T00:35:57Z

Great graphics and animation. Great use of tic80 too! :clap_tone1:

MiniGame Racing by Deprecat 2018-04-25T23:00:29Z

I'm much better text and driving in real life lolol. Nicely put. The challenges could be translucent - as is you hardly see the road :P Of course the hardness makes it fun. Nice one